Suggestion A: Nerf Brandishes while making them 20% cooler than before!
- Remove explosion wave on charge.
- Put a Sword Beam in its place, which doesn't push enemies, travels a bit faster, and has a high chance of status. (As it does now.)
Poof! You can have Brandishes with OP stats all you want, but it can't mangle crowds better than any bomb now, right?
Suggestion B: Upgrade the Cautery Sword in two easy steps!
- Give it the Heart Attack status of the Seraphynx.
- Give it a 5* version yet keep its stats mediocre in comparison with the other Brandishes.
Does this ruin Seraphynx?
Now, flame me!
/e shield bashes a Slag as someone else throws a Combuster beam.
How many times can this hit the same enemy per second? If it hits each enemy once only, will there be invincitinks? How about daamge; more or less to compensate for the lack of knockback?
No to the Cautery Sword. I don't even know WHY you would upgrade that past 3* if you had a chance, since it's basically just something you switch to to finish an enemy off for more health. Plus, there's already way too many health pills and stuff around.