Is there a way to make the free revive after the first death only occur after a user action?
I think its been changed to not auto-revive when disconnected, but there are times where I have died and have not wanted to rev the very next instant. For example, my game crashes sometimes apparently without disconnecting and by the time I get it fired back up again, its spark-of-life time. Same deal with "emergency" AFKs.
Also, if someone else in the party goes AFK or has crashed (w/o disconnect) and dies, its easier to drag their corpse around than wait for them to die again (or get back).
I suspect this is an anti-leech/anti-rush measure, but perhaps putting a minute or two timer before auto-revive might be an okay compromise?
Not so Auto-Revive
Sáb, 04/12/2014 - 15:58
Dipal
+1 to giving a small time limit before it auto-revives.