Okay, been playing a while, but I have a question, it may be a bug, or may be an intentional game design (I hope not):
When someone else in your party revives you after you die in a dungeon, is your mist energy cost supposed to double anyways?
Example:
Death 1 - Cost 2 energy to revive, use energy
Death 2 - Cost 4 energy to revive, party revives
Death 3 - COsts 8 energy to revive, party revives
Death 4 - Costs 16 energy to revive ....