I thought I was just lagging when I walked through that too. Since it looks like lag when it pushes you to the other side. But you can walk into it from the side.
There's this buggy wall...
mer, 12/31/2014 - 06:21
#6304
Avenger-Of-Troy
I can assure you it wasn't lagging,
there were like 3 people in there.
mer, 12/31/2014 - 07:58
#6305
Mtax-Forum
Lag isn't the thing here, because boundaries are local. Though when you enter peron 9¾ it seems like there's spacetime-netcode warp that allows you to do this.
mer, 12/31/2014 - 09:11
#6306
Krakob
The issue here is that the Spiral Knights client has a collision tile placed there while the servers do not. If you try walking through it, you'll see that your client thinks you'll collide there but a few seconds later, the server corrects you to your actual location as the server and other players see it.
You must have been lagging. That or solotron died.