I have heard people mention the idea of having shaped charges among the available bombs- something that produces a cone-shaped blast. This is in response to that. If there are already ideas for shaped charges being thrown about, I apologize, I have not seen them. Anyway:
** Scolder
*** Yeller
**** Screamer
***** Lips of Stentor
This bomb would deal as much damage, and have the same charge and detonation times as the haze bomb line of bombs, but over a 60 degree cone about twice as long as the haze bombs, to account for lost area. To make up for the low damage, it would push enemies in its area of effect half of the distance between the enemy and the curved edge of the cone. So if, using some arbitrary unit of distance, the radius were 600 units long, an enemy that was standing on the bomb would be pushed three hundred units, an enemy in the AoE standing 200 units away would get pushed 200 units, and an enemy standing 300 units away would get pushed 150 units. One could put some sort of visual effect on the blast, making it look like the bomb was releasing a sound wave, which it is.
Other possible idea:
One could add an interrupt to the effects of the bomb, much like when one shoots a normal wolves with a magnus. This would not affect heavy enemies, like bosses, trojans, and lumbers.
Please tell me if anything I said made no sense or sounds silly. I would like to hear some feedback/elaborate on this.
Not sure, with such range and push, sounds like melee enemies dont have a chance to ever touch you if you stand in a corner.
Like a polaris, but bigger and without minimun distance.
Either range or push. Not both. (or just go the easy way and give it more damage)