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remove heat cap from gear leveling in clockworks

4 Réponses [Dernière contribution]
mer, 08/21/2013 - 04:35
Portrait de Viconaut
Viconaut

it wasn't so bad losing that tiny bit of heat while heating battle sprites due to the new craft system. but i think they should remove the heat cap on items that you have to lvl at the forge. i lose a lot of heat that i spent money to get via heat boosters, instead of lvling an item maybe 2.5 five times at low lvl i get 1 lvl for an entire run because it caps until i forge it with fire crystals and it cant be done on the fly to save it.

this is kinda strange, basically not only do you need additional items to lvl an item, but a lot more game time/ heat put in because of all the leftovers you wont get that used to carry over into the next lvl (often times a LOT) can their be a holding tank to store the excess heat until we forge it or something please?

mer, 08/21/2013 - 04:50
#1
Portrait de Thunder-The-Bright
Thunder-The-Bright

heat is not given to items that don't need it. it's a graphical bug. if you look at the items in your inventory after the completion of the level, they will display the real amount of heat recieved, while the end level screen doesn't.

mer, 08/21/2013 - 08:03
#2
Portrait de Juances
Juances

Ignoring that, do you really need heat boosters?

mer, 08/21/2013 - 23:12
#3
Portrait de Viconaut
Viconaut
with or without boosters, you

with or without boosters, you still lose a lot of heat, doing a run to get that last bit of heat before capping a lvl and the rest goes nowhere

jeu, 08/22/2013 - 02:05
#4
Portrait de Thunder-The-Bright
Thunder-The-Bright

viconaut, have you read my post? heat doesn't go to waste, if you have an item that doesn't need heating it doesn't recieve it.

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