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(Possibly) All guns with knockback are useless while frozen!

2 replies [Last post]
Fri, 10/18/2013 - 01:08
Senka-Sae's picture
Senka-Sae

Just as the title implies, me and my Guildmates have noticed that when frozen (be it by an enemy or a hazard), most guns that create knockback seem to... not fire, and instead create the light effect on the spot you are frozen (simiar to the effect you get while shooting inside an elevator pad).

This bug includes guns of the Pulsar family and Blaster family, and currently tested with no-knockback-inducing guns such as the Antigua series and Autogun series (Needle branch), to work as they should and hitting their target.

Can anyone attest to this aside from me and my buddies?

(Using alt account due to access issues while using Steam)

Fri, 10/18/2013 - 09:23
#1
Zeddy's picture
Zeddy

What's weird is I tested this with Plague Needle and couldn't get any shots off with it either.

I don't think it has so much to do with knockback as the shots just going fast enough to pass through yourself like they do with barriers.

Fri, 10/18/2013 - 10:18
#2
Bamzalot's picture
Bamzalot
Similar to what Zeddy said

Similar to what Zeddy said about the Plague Needle, I am unable to shoot Antigua weapons while frozen. I also can't shoot my Callahan, Blitz Needle, Biohazard, alchemers, actually I simply can't shoot any guns while frozen.

Hopefully this is fixed soon. It can be inconvenient for someone using a full gunner layout such as I am.

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