One of the things that I expect from games like SK is the ability to play for 20-30 minutes at a time, but it's never worked out that way. The game strongly discourages you from leaving before you finish a tier. The reward for finishing half a tier (Basil) was insulting enough before the AH, but now any energy you spend before the last couple floors is almost completely wasted. People get around this by exploiting the friend system, but I really don't like that solution; I use my friend list for friends.
Please just do SOMETHING. I don't see any reason why the first stratum shouldn't be as rewarding, for energy spent, as the second. As I said, Basil is irrelevant. Either decrease elevator costs for the first few floors, or increase the crowns and heat gained.
Agree. Why grind for no rewards?