While playing in a Gate farming Punkin King, I thought of yet ANOTHER Suggestion. Health Regen. How this would work is you Regen 1% of health a second when out of battle for 10 Seconds, And when you engage in a fight your health regen would stop until you have left the battle for 10 Seconds.
I know quite afew people who told me to submit this in the Suggestions section of the SK Forums so here it is.
-Roaverminder
You seem to be unaware of what a Roguelike game is. Or how to use a difficulty slider.
The game was not designed for, nor is there ever intended to be a method of cheap, easy and infinite healing.