Information on Sprites? Images on Sprite appearances? Click here!

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Title changed to reflect true nature of the thread. It's still sorta shameless though.

Curious to know how your Sprite will look like after evolution? Maybe curious about which Ultimates give what appearances? Or trying to build an aesthetic sprite and want to know which ultimate to get which appearance?
Or maybe you want information on skills and more Sprite stuff?

Look no further!
Note AGAIN: Please look at the specific ultimate part pictures, linked to the skills, before looking at the final forms before asking "Then what gives what?".

Drakon Evolutions
Drakon Firebolt Ultimates (Ears/Horn)
Drakon Flame Barrier Ultimates (Spikes/Beard)
Drakon Firestorm Ultimates (Wings/Arms)
2 possible final Drakon forms

Seraphynx Evolutions
Seraphynx Ray of Light Ultimates (Forehead)
Seraphynx Heart Attack Ultimates (Halo/Arms)
Seraphynx Angelic Aura Ultimates (Tail)
2 possible final Seraphynx forms

Maskeraith Evolutions
Maskeraith Caustic Quills Ultimates (Wing-Ears/Arms)
Maskeraith Shadow Cloak Ultimates (Horns)
Maskeraith Hexing Haze Ultimates (Mask)
2 possible final Maskeraith forms

The appearances for each of the 3 ultimates are then combined together to get your final form. If you looked at the Final Form first and want to know which skills determine which part, go click the links for the specific skills.

Some information on Ultimate skills:
At level 89 after full heating, you need to use an Ultimate Evo Catalyst to level up and in doing so you get to pick one of two ultimate skill paths (Read here) for your FIRST skill, and first skill only. At level 94 after full heating, you use another Ultimate Evo Catalyst again to level up and pick an ultimate for your SECOND skill, and finally at Level 99 after full heating you get to pick an ultimate for your THIRD and final skill and then it reaches level 100.
New information: Ultimates are ENTIRELY OPTIONAL and have to be picked through the individual Skill tabs. You can now have a level 100 winged Drakon without any beards or spikes if that is your wish! However, you still need an Ultimate Evo Catalyst to level up at those levels. Thanks Zevier.

Drakon's skills

Firebolt: Fires an orange explosive fireball. Slight knockback on impact, with a chance to set enemies on fire.
Possible augments: Focus: Cooldown reduction (17s > 16s > 15s > 14s), Impact: Damage increase, Extra Crispy: Increases fire strength and chance, explosion radius increase. Each strength of Extra Crispy seems to visually increase the size of Firebolt.
Concussive Firebolt: Firebolt changes from orange to red and has a white star similar to a stun gun's charge. On explosion has sparkles with chance of stun.
Meteoric Firebolt: Firebolt becomes a large blue flame fireball. Explosion has a blue flame effect with slightly greater knockback and bigger explosion radius (increases to about 4x4-5x5 radius!)
Harness cooldown (at max Focus): Advanced: 13s, Elite: 12s

Flame Barrier: Surrounds you with 2 orange fire orbs that damages targets without flinching them and has a chance to burn them upon hitting. During the duration of Flame Barrier, defense is temporarily increased.
Possible Augments: Focus: Cooldown reduction (42s > 40s > 38s > 36s), High Heat: Increases the damage of orbs and chance to set enemies on fire, Heavy Smoke: Increases the defense boost and duration of the orbs, to a maximum of 8 seconds.
Scorching Barrier: Orbs become red and there are now three orbs orbiting you, potentially increasing damage potential.
Backfire Barrier: Orbs become blue flame orbs. Upon execution for 1-2 seconds a very noticeable speed boost is given. Does not last the whole duration.
Harness cooldown (at max Focus): Advanced: 34s, Elite: 32s

Firestorm: Creates a field of fire about 3x3 square range in front of you. Deals no damage and acts like an Ash of Agni, with a chance to burn any target that wanders in.
Possible Augments: Focus: Cooldown reduction (60s > 55s > 50s > 45s), Fire Alarm: increases the duration and size of the fire field, to a maximum size of 3x6 tiles forward and lasting 6seconds, Extra Crispy: Increases the strength of the fire inflicted and the chance of inflicting fire.
Frenzied Firestorm: Seems to have bigger aesthetic flame effects. Upon an enemy entering the fire field, high chance to apply 5 seconds of attack damage and attack speed boost. May be reapplied by other enemies wandering in, but does not go above 5 seconds per buff.
Explosive Firestorm: In addition to normal firestorm effects, tiny explosions happen throughout the entire duration of the storm and each explosion deals about half the damage of a fire tick, but hits about 10+ times should an enemy be inside the storm (such as being trapped in a vortex)
Harness cooldown (at max Focus): Advanced 42s, Elite 40s

Seraphynx's skills

Ray of Light: Fires a laser that has knockback and repetitively hits enemies for about 4-5times before they become immune to it for 1-2seconds. If they are still within range after immunity wears off they take damage again.
Possible augments: Focus: Cooldown reduction (24s > 22s > 20s > 18s), Magnify: Increases the length of the beam and its damage, Enduring Light: Increases the duration of the laser beam (2s without upgrade, 8-10s after max upgrade)
Dazzling Light Ray: The beam has a graphical twirling energy beam around it, does extra damage to undeads and fiends.
Disintegration Ray: The beam becomes a cyan-blue color and inflicts a debuff "status effect" that reduces enemies' defense not unlike poison, but can stack with poison's debuff.
Harness cooldown (at max Focus): Advanced 17s, Elite 16s

Heart Attack: Releases a single pulse indicated by a heart shape rune on the ground shortly after activating, which enchants enemies indicated by a red aura. Seems to increase the chance of a heart dropping and potentially increasing the number of hearts dropped by an enchanted enemy.
Possible Augments: Focus: Cooldown reduction (60s > 55s > 50s > 45s), Extra Hearty: Increases the chance of hearts/extra hearts dropping and the duration of the enchant, Wide Embrace: Increases the radius of the rune
Iron Heart Attack: Enchanted Targets have a chance to drop defense orbs. While not fully tested, one orb can grant 14-60 seconds of defense boost similar to the effect from Flame Barrier. The total defenses stack too!
Violent Heart Attack: Corpses of enemies affected by Violent Heart Attack will explode a short while after death, releasing a shower of heart-shaped visual effects. The explosions deal no damage (unknown whether this is a bug or intentional) but will damage/break blocks and/or knock aside enemies in a small radius, possibly 1-2 squares. Thanks to Concealrise.
Harness cooldown (at max Focus): Advanced 42s, Elite 40s

Angelic Aura: A yellow dome shield that completely shields you from damage without affecting movement or causing flinching, allowing you to walk on spikes and traps as well (although it breaks rather quickly). Can also shield teammates inside the radius.
Possible augments: Focus: Reduces Cooldown (60s > 55s > 50s > 45s), Protection: Increases the protection power of the shield, allowing it to take more damage before shattering, Cover: Increases the size of the shield and how long the shield lasts should it not break before dissipating.
Seraphic Aura: Blue dome shield with energy waves and "wings" graphic on the sides. Knights standing within it get noticeably faster shield regeneration rate.
Valkyrian Aura: Orange dome surrounded by energy waves. Makes all charge times Maximum! regardless of how much ctr was on it before, and does not go above Maximum!.
Harness cooldown (at max Focus): Advanced 42s, Elite 40s

Maskeraith's skills

Caustic Quills: Fires a bunch of toxic quills with a relatively high chance of poison on impact with an enemy, but does no damage. After impact, quills stick to the enemy and break off after taking damage from any source (even being healed by an enemy while poisoned!) and deal damage. Seems to have a maximum limit of 4(?) quills that can stick to an enemy.
Possible augments: Focus: Reduces Cooldown (24s > 22s > 20s > 18s), Venom: Increases the strength of the poison, Bristle: Increases the number of quills fired and the duration they stick to an enemy, lasting about 9 seconds at max upgrade and firing 11 at max upgrade. Each strength of Venom visually increases the size of quills and eventually turns it from purple to green.
Vengeful Quills: In addition to the normal effects, upon hitting an enemy, a new quill spawns randomly at another target. Quills become golden, spawned quills are green.
Virulent Quills: In addition to normal effects, upon detonation of the quill there is a random chance of it exploding and poisoning things within the blast radius similar to a haze bomb. Thanks to Venomousbiohazard.
Harness cooldown (at max Focus): Advanced 17s, Elite 16s

Shadow Cloak: Like a Recon cloak, but enemies can't detect you. Provides a defense buff while active, useful if you get attacked or damaged accidentally. Taking damage, dashing, charging a weapon or attacking will cancel the cloak.
Possible augments: Focus: Reduces Cooldown (60s > 55s > 50s > 45s), Dark Veil: Increases the defensive buff of the Shadow Cloak, Enduring Night: Increases the duration in which Shadow Cloak lasts, to a maximum of 15 seconds.
Deadly Shadow Cloak: In addition to normal buffs, a noticeable attack damage and an attack speed bonus is applied. Upon termination of cloak, all buffs are lost, but a 2 seconds attack damage and attack speed buff is applied after termination.
Vengeful Shadow Cloak: In addition to the normal cloak, upon disruption of the cloak, such as cancelling it with an attack or being damaged, a small graphical explosion occurs. Deals no damage but has a chance to stun enemies.
Harness cooldown (at max Focus): Advanced 42s, Elite 40s

Hexing Haze: Creates a purple miasma haze of a 6x6 squares area around you that inflicts a status condition called Hex on enemies. Hex lasts 3 seconds and "detonates" afterwards, dealing damage upon the end of it. Hex duration does not increase after infliction, but upon termination enemies can be inflicted again, usually up to two times during a single use. Inflicting hex on enemies seems to increase the duration of the haze by a small amount, with the haze lasting 5 seconds on average alone.
Possible augments: Focus: Reduces Cooldown (60s > 55s > 50s > 45s), No Mercy:: Increases the damage dealt by the Hex, Plentiful Pain: Increases the additional duration gained by inflicted enemies with Hex.
Haunted Haze: Same effects, but should an enemy die from the hex explosion, it releases a purple orb that does very minor damage with an explosion radius of one block. Damage is roughly the same as initial detonation of a Vortex bomb, which is about 5-7 damage in Tier 3.
Chaotic Haze: Haze turns a greenish-white color similar to Haunted aura(?), upon hexing a target (?) there is a chance a random status will apply, including Stun, Shock, Curse, Fire, Freeze and Poison (?).
Harness cooldown (at max Focus): Advanced 42s, Elite 40s

Information on Catalysts:
You need the 2* Catalyst after fully heating level 14 to evolve into level 15, the 4* catalyst after fully heating level 49 to evolve into level 50. You need one Ultimate Evo Catalyst at level 89 after fully heating to evolve into level 90 and get the Ultimate Skill for your first skill (Firebolt, Ray of Light, Caustic Quills depending on which sprite), then another Ultimate Evo Catalyst at level 94 after fully heating to get the Ultimate for your second skill (Flame Shield, Heart Attack, Shadow Cloak) and finally one last ultimate evo catalyst at level 99 after fully heating to get the Ultimate for your final skill (Firestorm, Angelic Aura, Hexing Haze).

Pet food information:
You can feed your pet ANY material, from 0 to 5*. From 0* pet, one flame soul could get it to almost full, just add a 3* mat and it's ready to level up. For most levels (except levels before evolutions) you could feed it any mat and it will only require it's favored food AFTER it is fully heated to level up (just like fire crystals!). Take note however that for every appropriate star mat, the favored food will give more- for example if your sprite's favored food is a 2* Divine dust, a 2* mat like blast powder will give less than a 2* Divine dust, but a 5* flame soul will still give more heat.
Starting from level 50 onwards, the favored food will ALWAYS give more than any other 5* mat.

Regarding Pet Star Levels and viability:
Now many current players are bound to be playing something of their own level, be it back to grinding Firestorm Citadel for Vanguards or perhaps the Royal Jelly Palace for Defenders. One thing to note about when you first get your pet is that it starts as a 0* pet, akin to your proto stuff. It is viable in T1, but bring it to any tier outside and any damage-based skills lose a lot of their efficiency. For example, a Drakon firebolt at level 1 might do about 7 damage to a T3 enemy, but at level 50 it can do 161 damage to a T3 enemy.
A pet is 0* from level 1-4, 1* from 5-14, 2* from 15-29, 3* from 30-49, 4* from 50-74, and 5* from level 75 onwards. Their damage potential scales with their star level, so if you think your sprite is too weak, chances are it's not at the appropriate tier for its level.

If any information is wrong or if you have anything more to add (I only have a level 43 Drakon as of writing anyway), please post below.

Thanks to Devilabyssbreaker for sharing some information. (Cool level 100 Drakon!)
Thanks to Zevier for pointing out Ultimates are optional.
Thanks to many others, including Furynator, Tdlob, Goldeneman, Produkt, Fehzor and more for information regarding ultimate skills.

#51
Thanks Qwao for such a

Thanks Qwao for such a helpful thread.

And I'm glad Haunted Haze mask is the one I like most out of three (even though I minority here).
As for the Quills I like both, so I'll go with Virulent ones probably. And I don't get why people don't like Maskeraith's arms - they look ghastly and creepy.
Only with Shadow Cloak I will have a dilemma - I'd like to get Vengeful for its ability, but Deadly provides more awesome horns...

And for those who don't like drakon's beard that comes with Scorching Barrier - check out Chinese dragons. That's what probably it meant to be. Personally I'd take eastern dragon over western one any day, and beard is a way better then any spikes in my book. But probably I'm minority here as well :-)

#52
Very good thread

Thank you.

#53

@Soulnfinity

I agree with you. I picked Seraphnyx, and most people do it because they think it's adorable, but I did it for skills. I think Drakon is more aesthetically pleasing in terms of cuteness, but Maskeraith is more aesthetically pleasing in terms of coolness. Serahpynx... I don't know what to say about Seraphynx, but I won't call Seraphynx ugly. I picked Seraphynx because I'm into divinity, and I'm in to debuffing mobs. I like to support my companions, and I like to give them hearts. I can give myself a small defense.

I plan on choosing Disintegration Ray, Iron Heart Attack, and Seraphic Aura.

#54

@Merethif And for those who don't like drakon's beard that comes with scorching barrier ... eastern dragon

As ironic as it is Chinese dragons don't have wings so why are there even dragon wings accessories?

Personally at first I kinda disliked the look because I do prefer the western variants, but then I realised with the longer ears from Meteoric firebolt it looks pretty sweet together.
Except I chose Scorching at the start because I'm an offensive player who doesn't mind forgoing a speed boost EVEN THOUGH the ultimate appearance for Backfire Barrier complements the design of Meteoric Firebolt. (No spoilers for you guys :b)

@Ink-Incorporated and Angelic Aura. So you don't plan on upgrading your Angelic Aura into Seraphic or Valkyrian? :o

#55
Violent Heart Attack

It looks as if that cat has been working out ALOT or either just fat =\

#56

It's not actually fat, but the angle I took the screenshot from makes the arms LOOK like they made it fatter.

Well okay the arms are fatter...

#57
-----

I can't take that haunted haze mask seriously

also just how big are these expanded explosions

#58
clarification on leveling past ultimate

do you *have* to pick one of the ultimate skills for your first skill before your sprite can move on? i really don't want either the forehead tumor nor the antennas, and i wouldn't mind skipping the first-kill upgrade entirely if it meant i could skip the appearance change and move on to the second skill.

#59
@Qwao

@Qwao
Well, it's called post-modernism. You're taking from different cultures and themes and mix&match various things to create new quality (VERY brief and inaccurate definition, but you get my point ;-) ). Generally my point was that:

a). It's better to be open-minded and creative, than sying: "I don't like beards because dragons in Skywim don't have beards". By being narrow-minded we will encourage game developers to make everything generic and dull. Like the recent change in SK icons - from unique and totally top-designed ones to generic cookie-cutters we have atm.

b). It's all about preferences. For example, personally, I LOVE Haunted Haze mask. It looks like some sort of voodoo mask - asymmetrical, primitive and disturbing. On the other hand I really dislike Chaotic Haze Mask - it's just very generic skull - and for that one trying too hard to be spooky (like those stuff for goth/emo schoolchildren, where people just put skull on, in order to make it scary/rebellious/antisocial/whatever).

#60
Did OOO really think bug

Did OOO really think bug antennas and out of place arms fit on a cat? Why not change it's wings and add whiskers.

No let's turn a cat into a bug on steroids.

#61
@Qwao

Oops. I modified it.

#62
@Llan

@Llan
What cat?!...

...unless you mean robotic drone (so called Battle Sprite) that have undergone strange transformation while exposed to Owlites' magic

As far as I know there's nothing wrong with such magically transformed robotic drones having antennas, overgrown arms, crystals stuck into forehead and whatnot. I'm not an expert when it comes to the effects that Owlite magic may have on robotic drones, so please enlighten me if I'm wrong.

#63
Thanks!

now i know what skills to make my drakon learn maybe ill be the first with long ears, wings, and spikes?

#64
Please

Make this a steam guide!

#65
GOWAO. this is quite useful.

zomg i would've had a heart attack if i saw those hideous arms on my maskyface. those are the kinds of arms that swipe children from their beds and bat fresh bbq out of your plate and onto the grass. its a shame that i was leaning towards virulent quills cuz it brought up sweet memories of corpse explosion from d2, but that is INTOLERABLE. i'd put a bag on my pet. ****ed up **** MAN. i was totally not leaning towards haunted haze but after seeing that empty goldfish face, i am fleeing in terror of it. trick NO TREAT.

caythanqsbuy.

#66

@Bttrflii (omg what's with the name) EDIT: Actually you CAN.

@Maximumride Sorry, people beat ya to it.

@Klipik ????? I have no idea how to do that.

#67
Now I know which Ultimates to choose :D

So Meteoric Fireball, Backfire Barrier, and Explosive Firestorm it is! I would have choose Scorching Barrier but I hate the beard. T_T Only if they were switched.

#68
I won't mind the arms on my

I won't mind the arms on my Drakon, but I want to know if Frenzied Firestorm is a good upgrade

#69
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No let's turn a cat into a bug on steroids.

Taken out of context, this is a great idea.

#70
/reply Thimol

Everything's better on steroids.

/r Qwao: Do you have Steam installed? People can make "guides" on it to help players.

#71
What were they thinking?

Seriously? arms? on a cat? on a dragon? on a whatever that maskeriath resembles? the maskeriath now has 4 arms, two of which come out of its ears, but I have a Seraphynx anyways. Hmm.. a gem in the head or antennas? that's one question I never thought I'd ask myself. The arms... I will take those as an early april fools joke, HAAAH OOO you got us! well played :D now go and get creative and FORGET BODYBUILDER ARMS ON A FLYING KITTEN 0_0 please. This post is full of sentences you'd never think you'd ever say. I'm actually OK with both tails, congratulations, 2 out of 18 of these things are actually acceptable..
I'm sorry if I'm too mad, but I have to tell you I will change ALL THREE of my ultimate skills to the one I didn't want to because I'm one of those people who when struggling between drakon and seraphynx went with seraphynx because it was "cute". Obviously, there's nothing but Arnold Schwarzenegger's arms I want growing out of its body...

Sorry, I love you OOO, but this is beyond sad, this is straight ridiculous. You can still say it was just a joke, and we will all just laugh about it.. please?

PS.: What you can read above is an Opinion, if yours is different from someone else's that's completely fine, don't need to be mad about it, but as far as this thread goes, it seems, well, not quite a lot of people are happy with most of these looks, and pretty much Everyone either changed their plans with ultimate skills or accepted that he/she will have ugly a** pets for ever. Great.

I still have faith in you, OOO, you can still fix this.

#72

@Metemer

I don't mind people picking Seraphynx for aesthetics, but am I the only one who picked him for skills rater than looks?

#73
/reply Ink-Incorporated

Yes.

That's an educated guess, by the way.

#74

@Gravelord-Caste I do have Steam but don't really use it for anything more than chatting with friends ._.

BUMP FOR BREAKING NEWS

Read OP!

#75
btw I'm not saying that I

btw I'm not saying that I chose seraphynx entirely because of it's looks, but after looking through the sprite skills, I only liked the drakon and the seraphynx, and I felt they were both equally good, so I took looks into account, and I chose cuteness over badassery :D

And by the way, after having some time spent with it, I'm happy I choose the seraphynx, healing is nice :) don't have the aura yet, but one person I met and had it said it's not very good :< though that might be off topic, sorry if it is.

#76
BEEP BEEP

Extra! Extra! READ ALL BOUT' IT

Get your fat cat! Get your fat cat! Get your fat cat HERE! (Antennaes and tails EACH SOLD SEPERATELY)

#77
The Truths don't provide any Answers

Why are there three avatars of the same knight?

/r Qwao Ah, OK. At least the OP has information regarding the pets (quite nice by the way. Very useful).

#78

@Gravelord-Caste would be more helpful if people who have actual experience with level 100 pets etc posted more information. I mean I have a level 60 pet and I'm making a guide :P

Updating thread with some info on ultimates, please give information if possible.

#79
Finally

@Merethif

Finally! I saw the Chinese dragon connection as soon as I heard about the beard. Everyone's hating on it... They all want a European/Classic dragon. I like how it looks. I've actually gotten attached to my little sprite, so I couldn't care less how he looked anyway.

#80
One more thing about the pet

One more thing about the pet food, feeding it 5* mats after 75, where the favored food becomes the star, gives really low heat. Or none at all. Fed it twice and I saw no increase in the heat bar.

#81
Bump. Love this post Qwao!

Bump. Love this post Qwao! Thx and Thx again!!

#82
Hmm

Nice find, I was waiting for something like this so I could pick my ultimates (yes im basing it off looks).

#83
error

There was an error where it said "Valkyrian Aura Maskeraith's ultimate skills"

Otherwise great work!

#84

Fixed. Oops!

Updating thread to include information on base skills as well. Please provide information!

#85
Really appreciate the thread

Really appreciate the thread Qwao, now if only I can figure out which sprite works better for a bomber, the Dragon or the Wraith <_>

So far i am looking at things this way

Dragon

Concussive blast can be really useful potentially due to it being long ranged but i like the idea of meteoric blast as well as the appearance for it.

The speed boost is probably my best bet for kiting considering i don't like being in melee range more than i need to.

Likely going with explosive firestorm due to the fact that Attack and attack speed doesn't really appeal to me as a bomber.

Wraith

Do the poison darts, actually inflict the poison status? If so i'd likely get the explosive upgrade for this one.

The cloak i'd probably have to go vengeful to make it useful at all given that you can't charge bombs under cloak.

The last one i'd likely do chaotic just cause status effects are always useful.

Pending on feedback it's a toss up for me between these two as they both have skills i can put to use for various situations.

#86

The poison darts inflict poison upon impact, I think getting vengeful (the rebounding one) might be better for spreading the poison since the poison chance is on impact. The explosion radius is pretty small; about one block explosion radius so enemies have to be really close together. Also, the explosion is a chance and does not happen all the time, I think? I need to get more information, will update thread when it will.

#87
Hmm

The darts seem to have a extremely high chance of poison, if not 100%. The explosive upgrade is more for fighting smaller groups or solo mobs. The chaining quills is better for large groups. I would personally say explosive is better since each quill has a chance to explode instead of each shot (you might get all quills to go boom, or none, though it is most likely going to be only 1 or 2).

Cloak is great for just getting through a tough group or for getting to one specific mob (also good for drawing every single mob to your teammates, but thats just me). While vengeful cloak sounds good I dont think it will be good in practice. You will need to get closer to people before cloak disappears (if you are using cloak you are far away from people). I think that deadly will be more useful but I do not know yet as I have not seen it, it all depends on how long the bonuses last.

Im going chaotic as well as I have seen the other one and it was rather lackluster to say the least. Even if the chance to inflict statuses is low it will be fun to run through groups and get a couple people, frozen, shocked, and burnt.

#88

@Wolfe Yes, they do have a high poison chance, but personally the explosion radius seems way too small that you might need a vortex to get it to work effectively. I'd go with vengeful if I had a maskeraith.

The buffs are actually removed upon the dissipation of cloak (deadly cloak), and a new 3-5seconds buff is given after deactivation of cloak.

I agree that haunted is really a disappointing choice in terms of utility. Chaotic haze sounds like it has the potential to be crazy- it's possessing every single status at your fingertips sans Sleep (for obvious reasons).

#89
My Maskeraith is going to

My Maskeraith is going to have arms for ears!! That's super dope.

#90
=P

LOL,the haunted haze mask looks so derpy =P

#91
Haunted Haze

At the moment, Haunted haze is completely useless as an upgrade. Ghosts will only spawn when the mob is killed by the haze (187 normal damage T3) and even then, the ghosts spawn do only 5 total damage at T3.

lookin forward to OOO fixing this.

#92
I agree

This is awesome. I really like the idea, and the abilities are cool. But I agree, the Seraphynx designs could really use some more work. Overall, it looks kinda unfinished.

#93
Very helpful

Thanks this was very helpful to me.

#94

Glad to help (and thanks for the bump :P?)!

Still have 2 more ultimate skills to write information on.

#95
Virulent quills

Like the normal quills, except has a chance to make quills explode upon impact. The explosion is roughly the size of a 2* haze bomb, and poisons everyone within that radius. Each explosion deals 134 damage in T3. Hope that was a bit helpful, Qwao!

#96

Anyone have a video of how big Meteoric Firebolt is?

#97
Its about 3-4 squares in

Its about 3-4 squares in yraining hall wide....ill try to find the vid. Onr sec

#99

Five damage per ghost in T3? Ow. I'm gonna get Haunted Haze anyway, that goofy mask is just too cute for me to not choose! Chaotic might be hazardous around Quicksilvers anyway, so I can live with a weak boost instead. I'm not looking forward to having to choose between awesome "tickle monster" ears and awesome Mutalisk-style quills, though. :(

Tazurin,

The Sera does get whiskers, they're just mounted in an unconventional place! Notice how it has a "chimeric mishmash" theme going on? The Drakon has no options for catfish-style barbels, because they were donated to the Sera. The other option for that skill is a third eye, which came from the Masker:
"You might wonder what she's thinking,
because it looks like she is winking...
" ;)

#100

@Voza-II That video is outdated, but I guess the meteoric firebolt is still the same.

@Venomousbiohazard Thanks!

I'm kind of lazy and busy to get footage of all skills in action and all that, I might do that this weekend, in addition to other sprite yada-yada things (even though it's been like 3 weeks since the patch...)