I had already made a suggestion to make lockdown pure skill-based.
Neverthless, I understood that my proposal would be likely to make OOO lose money.
Still, every lockdown game, I notice the problem of Auto-aim.
admittedly, we could say that it is psychological and doesnt really improve the skills.
Yet, I always, always see people who complain about it, we must grant that it improves your aim, even only a bit. Thus, it facilitates the game even only a little.
This is a problem since it spoils the game experience for many players who keep insulting their adversaries of "AT noobs" or even quit the game out of rage.
The logic solution would be to Ban auto-aim from lockdown.
Nevertheless, such a measure would make many people who cant play without AT angry and stop playing lockdown, and it would also requires to explain why AT is such a problem, and its importance in the aiming and also y people who complain about it don t just use it too.
My idea aims at satisfying everyone without annoying anyone.
in the same way that in blast network, we can choose to play in brawl or by teams, we could choose to play in lockdown either AT allowed, or AT forbidden.
In that way, nobody would be despoiled, people who want to play without AT woudnt be imposed it by others and people who play with it can carry on playing with it .
If such a update happened, I d be delighted :p
No.
Go watch Extra Credit's "Scaling for Difficulty" video on Youtube. Then come back.