The biggest use of Cr for a post-endgame-player are accessories/costumes, Punch, and sometimes playing with a guild hall. Many players tend to ignore it.
But what if we made investment in Guild Halls a more attractive option?
Step 1: Expand the selection in Birdsong Emporium
Birdsong's got the same boring stuff it always had. Just add the Moorcroft, Almirian, Winterfest, and Obsidian furniture to it. Add in some lazy birds. Add anything except the super-rares like Nature Sprites and Zombies and Wandering Sprites that you sell in Flash sales.
People already pay 1mil Cr to craft a Roarmulus statue. They will pay 500kCr for a Almirian banner. They will pay 200kCr for a Moorcroft Bookcase. They will pay 150kCr for a rug and 75kCr for a restored bench and 75kCr for a pile of bones.
(Note: these suggestions are based on prices I've seen. Suggested prices are slightly cheaper than AH because they won't be rare any more AND you want people to spend their Cr, remember?)
Dev time: none
Step 2: Reduce Spiral Furniture prices
Guild Halls are an exercise for rich players with nothing else to do. MOST Guild Halls look like empty warehouses. This is bad.
When my guild lets new players have rooms... they stay empty, because buying a bed means two trips to beat up Vana for his lunch money.
A potted plant should not cost 1 FSC trip, a set of shelves should not cost 2 FSC's, a chair should not cost 1 FSC, and a lightbulb should not cost 5 FSC's.
Ugly yellow furniture should not cost more than the other colors.
Reduce core furniture prices by 1/2. This will engage newer players, will prompt smaller guilds to invest in their Halls, and get more players playing with an oft-ignored piece of your game.
Engaging newer players will also engage older players. The more people you include, the more people you will include. It's a social thing.
When players don't think of their GH as a place where tables go to die, they're more likely to spend 200kCr for something nice (see Step 1)
Dev time: none
Step 3 (optional): Add some reskined Spiral furniture
We have Spiral furniture in red, blue, white, and ugly-yellow-ish.
Give us purple! Give us green! Give us dark blue!
Dev time: minor and this is optional
TL;DR: This is a no-dev way to get players to use their Guild Halls more, by making it more accessible at a low level and more interesting/desirable at a high level.
>> Players invest more time/interest in the game.
>> Players use something OOO spent a lot of time developing.
>> Players spend more Cr. Takes it out of the economy and reduces CE market hoarding.
>> Players expand their Guild Halls.
>> Guilds work together and become closer.
>> The more people use their Guild Halls, the better SK is!
Please consider this suggestion! :)
--Cheshireccat
Making event items available year-round is eh. I'd much rather we have more varieties of boxes during promos. Get the art team involved! Basically, have there be a costume box and a furniture box, one is with CE one is standalone, every few promos or so.
As for more colors, yes! I'd love to see some of the special items from promo boxes be introduced, such as a Spiral Banner (instead of almirian), a Crimson Order banner, and maybe even status banners.
Furniture itself should stay kinda expensive - it's a guild-wide event to customize your guildhall! Giving a single room to a player to design and keep track of is a fault of guilds themselves, not the system. If you have 4 guild members fighting vanaduke, that's two beds you can snag. Have the entire guild running through the arcade and you're sure to find some nice things!
... Speaking of which, perhaps we could just add furniture to prize box drops? Rare like item drops for sure, but they'd definitely be able to take from many different areas. Almirian furniture, moorcroft furniture, even introduce slime furniture! In general new things can happen, and added in stealth patches and at Three Rings' leisure.