Hallow (or other event) Token Furniture Boxes! Create new interest for old events!

So hear me out here. We all know how easy it is to grind Hallow/Winter/etc whatever event tokens. We use these to buy *thousands* of boxes and dump the costumes on the AH for 500cr each. Vet players stop caring, demand content like Shroud of Apocrea 2: Electric Boogaloo.
Unrelatedly, I poked my head in every public GH last week looking for ideas for my GH. Most of the GH's were pretty empty. Filling a room is *expensive*. Most people/guilds don't bother to do it--a room with a single chair looks depressing.
GH's are left as an exercise for post-game players with a surplus of Cr/E to use. They're not the communal activity they were envisioned to be.
My proposal: add some event-reskin furniture boxes that we can trade tokens to earn.
- My justification for OOO:
- 1. This is an easy implementation, light on work time. Just some reskins.
Reskin some base Spiral furniture for the 80%. Orange candles and Moorcroft chairs in the 15% range. Reuse bone/skull piles in the 5%. A "new" tombstone furniture for 1% (just take it from the graveyard level). Etc.
Note: use Orange for Hallow if you want, just don't make it day-glo orange. Nobody wants to decorate their house with ugly--just think of that thrift-store couch you used to own or that hideous rug in that apartment you rented once. Same deal. - 2. The box/token system is already in place. No need to add extra programming there.
- 3. This will increase GH usage. Many players don't do much there so a "new" activity will make players happy.
- 4. This will increase guild activity. That makes for greater social interaction, which is good for MMOs.
- 5. This is an activity that Recruits and Vanguards can all participate in within the same guild. Everyone farms the Punkin King--he scales well for all tiers.
- 6. This will increase GH expansions, which increases rent, which removes more Cr from the economy. That's a long-tail reward for OOO.
It will also increase expenditure on other furniture. More Cr for OOO. - 7. The biggest argument for player happiness: Players will happily farm the heck out of these boxes. Because even if you earn 100 of these boxes you can still use more. So unlike the current Hallow/Winterfest boxes they will *always* have value no matter how many you have.
Caveat to my idea: DO NOT MAKE THESE BOXES EXPENSIVE. That defeats the purpose of this idea (to get players of all levels to work to fill their guildhalls). We need an easily-obtainable quantity of furniture, not a rare collection of quality furniture. Keep the boxes at the same token rate as the current boxes.
--Chesh

I think the problem with furnishings is that players will almost always go for things that help them out as individuals over things that help out their guild as a whole. Really, we just need to solve that and there are plenty of ways to do it. Drumming it up with an event would be a start, but I'd also like to see something deeper than this- something to make furniture in the guild hall more worthwhile on more than a superficial level.
For instance, imagine if you could build a moorcraft style library that would have a chance based on how awesome it was to summon a merchant that traded away the book of dark rituals for 10,000 pages every event. Or a bunker full of beds that gave all knights overheal (by like 5%) on the first run of the day, every day.
Of course, only knights contributing to the guild and in turn these rooms would reap the benefits. Otherwise you end up with big guilds becoming almighty.

Why stop at events and why not just go all the way to the entire game.

Part of the discussion in this forum thread gave me a great idea for this thread.
SKIP THE RESKINS and just let us TRADE CANDY TOKENS FOR MOORCROFT BOXES
You've already got the boxes. You've already got the token system. Just link the two together and you're done.
Using Winterfest tokens for Winterfest boxes seems unfair; use Winterfest tokens for snow blocks. My guild would save Winterfest A LOT if we could earn 100 snow blocks and fill the hallways with snow.
Just adding these two changes would increase interest in GHs and fun for the players. Repeated caveat: DO NOT MAKE THESE BOXES HARD TO EARN. That defeats the purpose.

... I think you're forgetting something important.
These boxes earn Three Rings a lot of money every time they're put up for sale, especially because people buy a crapload of them trying to get the Bellhop or the Cursed Tome or whatever.
To quote a great man loosely:
"Hey Three Rings, I know these [pieces of Event Furniture] are huge sources of money for you, but now everyone is getting them for free." Imagine their reaction. You would be thrown out of a third story window within seconds.
~Luguiru

There's one flaw with your argument: right now those Moorcroft boxes aren't earning OOO a single penny. :)
Now, if OOO *were* to trade them for candy tokens they would (1) renew interest in the Hallow Event for jaded veteran players, which would increase player numbers (2) get newer players to appreciate the GH system, giving them another way to spend time/another goal for playing SK (3) all of which will increase interest in Guild Halls, which would increase player spending, which would lead to more CE sales.
My idea in the OP of this thread called for a light amount of dev work. I was just throwing out the idea in #6 because it would require NO dev work, game changes, or anything. Would you prefer the ideas espoused in the OP?

Just because it's not being distributed now, doesn't mean it never ever will.
The longer between distribution, the less there are in circulation, and the more desirable the box. Players like to spend money on desirable items.

I like your ideas cheshireccat. This idea would allow more players to participate in their guilds rather it be a rare visit. Like you said the most of all, most players would be happy just to be able to decorate thier guild hall to one kind of theme, even if it's all orange and whatnot. Nice idea.
Awesome idea!