Wouldn't anybody agree that this game would be awesome if it had CTF? 4 vs. 4
Requirements: ALL 4 star gear and up. (Primary, Secondary, Shield, Armor, AND Helmet)
Restrictions: Bombs. (It'd be too annoying to have a Shivermist or Ash of Agni spammer guarding the flag at all times, besides, guns can create status effects anyways)
Time limit: 20 minutes.
Death and spawn: Once you have been killed you will respawn again in 5 seconds in a SAFE area in the map, away from enemies.
Entrance fee: 25CE PER GAME.
Reward: 5500CR for everybody on the winning team, losing team gets nothing. (But hey, at least you had fun right?)
About the map: The map will be symmetrical. In the middle of the map will be a super freeze vial (which will not respawn after being picked up). Other vials, such as curse, fire, poison, shock, etc, will be scattered in "hidden" areas around the map (these vials will respawn after 1 minute its been thrown). Flag room will be square and will have the health generators in them. There will be 4 entrances into the flag room, the entrances will have those force fields that block off attacks to prevent "cheap kills." The 4 paths leading to the entrances will have a different pattern to them. The path that faces towards the other team's flag will be plain, no traps. The opposite path (leading to the gate in the back) will have the spike pattern, similar to the ones in Royal Jelly Palace. North gate path will consist of a FEW elemental traps, like the ones in the training hall. South gate path will have 3 gates that open when you strike their switches with a gun. The area that has the super freeze vial will be like a huge, open rectangle.
Map theme? I guess the map will look similar to FSC, Royal Jelly Palace, Haven, or one of the clockworks. You guys decide.
More info: Players in the red flag team will be indicated as red on the radar and players in the blue flag team will be indicated as blue. Your character's color will not change to red or blue, so don't worry. In the beginning of the game there will be a 5 second countdown (AFTER all players have connected and spawned) before the force fields become permeable. There will be a "create a game" or "join a game" option. Party leader (whoever started the game) has the option to make the game invite only, guild member only, friend only, or open. If the host (person with best connection) leaves then the person who had the second best connection will become the new host. People can quit anytime they feel like it.
NOTE: This is an exclusive for people who have obtained 4 star and 5 star gear ONLY. They are the players who have almost nothing left to do in the game.
Have anything to add? Feel free! I would like to see your opinions, suggestions, and friendly criticism! :D
for 25 entrance fee, I had better walk out with something if I loose. Half of the winning pot would be nice or one third.
as for traps near the Flag room, it could be random. this way you couldn't predict what traps would be there.
we could do construction gates that require minerals to change the theme.
You could do a 1 minute pre-gear before the match. This should allow plenty of time to switch gear and make sure everyone is in and loaded.
Wouldnt the host be OOO? I cannot see a player hosting a PVP-CTF map when the developers are fully capable of doing such thing.
OOO could do Tier 1,2 and 3. This will allow anyone to do this. Yes, those people with higher star gear in said Tiers could do better, but who knows.
You should have a time limit for the duration of the map. I wouldn't want to spend 4 hours trying to get 5,500 cr. Maybe a time limit of 10-20 minutes.