Hey, it should be pretty obvious to anyone that owns both one of the new troika 5 star swords, and one of the mainstream weapons used in the endgame (Divine Avenger, Leviathan blade, brandish series ect.) that the long awaited Sudaruska and Triglav are lacking. This is my suggestion about how to fix these swords, and please notify me if this is in the wrong section of the forums. I myself own a Triglav, I was really excited about it because I've always loved the troika line, how they look, the general feel of them being huge sticks you smash stuff with, and seeing the entire attack power bar filled up, so when I got my Triglav and found out it was basically inferior to other swords, I was a bit upset. This is me doing my part to try and get OOO to fix these beautiful swords.
* NOW FOR THE ACTUAL SUGGESTION *
-Increase the damage done by normal swings by about 5%
The first thing I noticed about these swords, is that they barely do more than DA and GF versus neutral creatures, and I personally feel that they should do a fair amount more taking their slower speed into account. It's also come to my attention that the second swing actually does less than the sealed sword series. While this could be to discourage players from using the second swing, I think it is pretty silly and that the second swing should get a decent damage buff.
-Add just a tiny bit more reach onto the swords normal attacks, and reduce the time it takes to shield after swinging very slightly
I love the idea that these swords are like mountains that you use as weapons, slow and immensely powerful, so I think that rather than increasing their slow attack speed, a good option would be to increase their range by just a tiny bit. In addition, after even the FIRST swing, it takes somewhere around half a second to put your shield up, whatever the exact time is, it's much slow than the time it takes to shield after a DA hit. Because of this, if anything is behind you while you try to attack, or if anything gets behind you/isn't hit by the swing somehow during your attack, you will get hit after attacking only once. While this can be avoided trough skill some of the time, there is only so much you can do. I suggest lowering the shield delay after swinging, at least after the first hit.
-Fix the charge attack!
On both swords, the charge attacks are almost useless.... They don't do a ton of damage, they leave you extremely vulnerable, and they are slow. My proposed solution is that you keep the charge attacks very similar to how they are now, but make you invulnerable while using them, increase the damage on the main swing by about 15-20% (This would make the main swing do about 1.5x the damage from ONE of the possible three hits from the levi blade, which are much quicker and more spam able) , and add back the rocks like on the old khorovod charge attack (Or Glaciers/shards of ice for the triglav) . The rocks should knock back and do a decent amount of damage to enemies that are adjacent to you, and the swing should inflict the swords associated status ailment. This way the special attack would actually be useful, since you are doing a decent amount of damage and inflicting status ailments, but not making yourself extremely vulnerable. Seeing as special attacks like the leviathan blades and Divine avengers can do much larger DPS, I don't think it would be overpowered.
Anyways, those are my ideas for fixing the new swords! Thank you for taking the time to read, and if anyone from OOO reads this, please realize that these swords need a serious buff to be usable :(
P.S. I think the new PVP is awesome, and that it's great you did a mini game style rather than just players fighting each other, since I don't think that would work very well with the SK combat system.
It's a shame that OOO never ever does things that the players want. Because this is an excellent suggestion. +1