Forums › English Language Forums › General › The Arsenal

Search

Ask a Master Gunslinger Anything. Even about Shoes.

92 replies [Last post]
Tue, 08/23/2011 - 15:37
timanth
Legacy Username

NOW WITH BETTER CREDENTIALS XD

Previous threads made by talented gunslingers:
Revolver: http://forums.spiralknights.com/en/node/13420
FossaFox: http://forums.spiralknights.com/en/node/5286

I'm a pretty avid forum-browser myself, and since I've committed to this thread, I'll follow through. I'm on PST time zone (up extremely late this morning for some reason, maybe insomnia?) so if you ask at weird hours of my night, I might not be readily available to answer. Otherwise I'll be checking the thread every half hour or so I'm at the computer (which is a lot...I do too much data analysis >.>).

But enough about that. Why am I qualified to answer your questions?
Well, I'm probably the best example of "the gear does not make the player" there is out there.
I am a complete gunslinger who has recently decided to start working on some other weapons to try them out. I recently picked up a Shivermist Buster to help make Vanaduke a little easier, more on that below.

Currently, my standard setup is:
Nameless Hat
Nameless Poncho
Grey Owlite Shield
Biohazard
Polaris
Callahan (ASI Medium)

My FSC standard setup is:
Nameless Hat
Nameless Poncho
Blackened Crest
Blitz Needle (CTR Low)
Polaris
Shivermist Buster (Useful because you don't need any other gun in FSC except the two above, and I need to fill a weapon slot with a non-useless weapon)

I have been making core trips ever since I was still in just 4* gear, and have successfully taken first time T3'ers down there as well.

In my most recent full run from Emberlight to the Core Terminal, I earned the Gold Survivor achievement, and I've also got Silver and Bronze as well (although those aren't quite so qualifying). I recently also earned Dauntless Delver. No, I didn't chicken out and take easy gates, I pretty much always went to the last stage of arenas if they were available, did challenge rooms, etc.

I've successfully soloed the Snarbolax and the Roarmulus Twins, killed the Jelly King in less than 30 seconds, and have run the entirety of Firestorm Citadel, including Vanaduke, without anyone in the party dying (and without exploiting any glitches. One time I ran it, noone in the party had a Divine Avenger or an Antigua upgrade).

I didn't consider myself a master gunslinger before, but now I think I'm pretty darned qualified. So go ahead, ask away, don't be shy!

Tue, 08/23/2011 - 15:51
#1
BboySparrow
Legacy Username
How did you kill Jelly King

How did you kill Jelly King in less than 30 seconds?
Also can you craft gear if I give you mats and energy?

Tue, 08/23/2011 - 15:55
#2
timanth
Legacy Username
Not solo, of course, but

Not solo, of course, but basically all you have to do is time poison/fire vials on him and continue to DPS him until he starts spinning, then throw curse/poison/fire on him until he dies. It's a pretty fast fight if everyone in your party knows what they're doing. I used my biohazard and spammed explosions on him, personally.

I can craft you gear if you give me the materials, but be warned that any 4*/5* gear I craft will be bound to me and thus you will have to pay an unbinding fee to get them back.

Tue, 08/23/2011 - 16:03
#3
BboySparrow
Legacy Username
Well im trying to just get

Well im trying to just get started so id very much like it if you could craft me some 3* gear (my cryo and shadow) being a low tier gunner its hard to get my heat and get started

Tue, 08/23/2011 - 16:36
#4
timanth
Legacy Username
My ingame name is Tyrelius,

My ingame name is Tyrelius, message me so we can discuss the details, it's not for this thread.

Tue, 08/23/2011 - 17:30
#5
Michaelb's picture
Michaelb
SORRY?

Sorry for being all high and mighty about my other topic... can we set that argument aside?

I need to know if I should
be trying to get a Deadshot,
Shadowsun, Nameless, or
Justifier set.

Can you please try not to wreck my topic...?

Tue, 08/23/2011 - 17:40
#6
Yuyukosama
I have a magnus ASI med. Is

I have a magnus ASI med. Is it worth upgrading into a callahan? or should I hold out for a good autogun?

Also, if I drop my DA for FSC and go magnus/auto+shivermist, would my storm driver be workable as my sole elemental wep?

Thanks

Tue, 08/23/2011 - 17:50
#7
Michaelb's picture
Michaelb
IGN!

My in game name is Michaelb.

<.< This is completely off-topic, but if someone named their guild ">_<", then on-screen it would look like "<>_<>".

Tue, 08/23/2011 - 17:51
#8
timanth
Legacy Username
@Michael99The final upgrades

@Michael99

The final upgrades of the Gunslinger sets are situational. A lot of people enjoy the Deadshot set for FSC, although it should be noted that the Deadshot set gives bonuses against undead to ALL weapons, not just guns.

Personally, I like the Nameless set because constructs appear in any level, and the most annoying attacks I have to deal with are retrode lasers and rocketpup missiles.

However, if you have problems dealing with wolvers and jellies, I'd recommend the Justifier instead of the Nameless. But people usually don't have a problem with them.

@Seitsuki
ASI medium on a magnus is very valuable. At a fully upgraded Nameless/Justifier set, you will have ASI Maximum on that gun. I would recommend using a Callahan against Devilites, Greavers, and Wolvers in T3. To be honest with you, the Blitz Needle as a piercing weapon is only good in Firestorm Citadel, due to the only fiends being Silkwings, Trojans, and Vanaduke, all of which are easy to avoid and easy to land heavy charge shots off of. Elsewhere, with enemies that are fast and mobile, you want each individual bullet to count for as much damage as possible, so get the Callahan for general use.

Verdict: Keep the ASI medium magnus, and get a Blitz Needle when you have the funds to make a FSC-specific weapon set.

I have seen people use the Storm Driver in FSC, and it works fairly well. However, if you are looking for a replacement-DA in gun form (with the knockback and everything) I would recommend a Polaris.

Hope that helped! :)

Tue, 08/23/2011 - 17:55
#9
Yuyukosama
@michael: prepatch I would

@michael: prepatch I would have said nameless by a MILE, since as a ranged attacker your only real danger is from other ranged (retrodes, gun puppies etc which are all elemental).

Now with the new turrets though nameless only wins by a kilometer. T3 arena with 8 polyps suddenly popping out, went through my owlite/divine set like butter. Prob the same for the undead turrets. Suddenly every other defensive type is viable again.

timanth: are the gunslinger armours really worth it? I leveled mine up to 4*, didn't notice much difference, and decided to go for a more general set. is the ASI very notable by 5*?

Tue, 08/23/2011 - 17:57
#10
timanth
Legacy Username
@michael99 What Seitsuki

@michael99 What Seitsuki said. But to be honest, I'm finding dodging polyps easier and easier the more I fight against them. The real threat in T3 to me is still from those stupid rocket puppies that can fire missiles that fly faster than you run. 8 rocket puppies in the last stage of a T3 arena (very, very easy to get them in Iron Fist arenas) makes me a sad panda without my Grey Owlite.

HOWEVER, I believe that the main draw of a gunslinger is not getting hit, ever. Thus, the defense on our armor should be geared towards minimizing damage as much as possible in case we DO get hit. And currently, I believe the highest damage attacks in the game are from Lumbers, Mechaknights (charge-whirl), and Retrode lasers. Thus, I believe Nameless is still a better choice.

Tue, 08/23/2011 - 18:18
#11
Michaelb's picture
Michaelb
@timanth

Can you please take off the mention of my topic?

:| :) :D XD XO :() :]

Tue, 08/23/2011 - 18:32
#12
Michaelb's picture
Michaelb
(Poor excuse for a signature in the subject box)

I have a question. While analyzing the wiki, I noticed that the Supernova and the Polaris have the same power.
When I compared the Neutralizer to the Biohazard, I found that the Biohazard has slightly lower power. Is this
a mistake? Because if one set is equal and the other is not, then there has to be a good reason for it.

I'm kind of anxious to find out because this is the reason why I foolishly chose to get the Static Capacitor and not
the Catalyzer(if it's true that that's just a mistake then I'll do an energy trade to get a catalyzer.Or just get tokens).

:)

Tue, 08/23/2011 - 18:49
#13
timanth
Legacy Username
@Michael99 The damage bars

@Michael99

The damage bars tend to lie. Normal damage guns will always do slightly more damage than their pure-typed counterparts, especially if the pure-typed inflicts a status ailment.

Examples:
Against neutral enemies,
Supernova > Polaris
Neutralizer > Biohazard
Blitz Needle > Plague Needle

The reason is because normal damage guns can't inflict critical damage, AND the typed-damage guns usually have some status effect like Shock, Poison, etc.

If you want a catalyzer, I have 2 more runs of the Twins left before I can get one, we can negotiate a deal if you want.

Tue, 08/23/2011 - 18:53
#14
Michaelb's picture
Michaelb
REALLY??

YAY!!!!!!!!

If you haven't already noticed, my in game name is Michaelb.

I've sent you a friend request 'cuz you seem totally kick^%&.

Tue, 08/23/2011 - 19:17
#15
Rangerwillx's picture
Rangerwillx
From a swordie..

Is being a gunslinger lots of fun? I was looping arena's, and it was beast themed, so piercing weps were best for it.
::
I like goofing off and "Going gunslinger" into a D6 arena since I have no threat to kill me.
::
I got a magnus for the beasts, and I realised something.
::
This is funner then swords.
::
I had more fun with guns then swords. So lets look what gunners have and what swordies don't. And the opposite.
::
Add to both of them.
::
Swordsman Strength's: Greater damage per attack, better charge attacks, (Most of the time,) more variety, probably better armor.
Swordsman Weakness's: Die much faster, must take greater caution with low HP. Lack of range. Your just another commoner.
::
Gunslinger Strength's: A skilled one should almost never die, greater DPS, you look awesome, you feel unique.
::
You have something for each monster.
::
Gunslinger Weakness's: Takes longer to kill things, lack to kill bush's (That's a joke fyi.) and.. that's it?
::
To me, it looks like gunslinger greatly outclass's swordsman. And swordies weakness's are rather large while gunners are small.
::
So, my question is.. Should I go gunslinger? I already have a toxic catalyzer, magnus, and gigawatt pulsar.
::
I'm really thinking about this.
::
Your opinion?

Regards,

~Rangerwill~

Tue, 08/23/2011 - 19:21
#16
Rangerwillx's picture
Rangerwillx
And after my longest post

And after my longest post ever, can I friend you? You seem wise. XD and awesome.

P.S. (Holy crap.. I put 30 minutes into that question?)

Regards, and Thanks,

~Rangerwill~

Tue, 08/23/2011 - 19:22
#17
Bigfootm's picture
Bigfootm
What Dark Ritual?

If you become a gunslinger here is what I recommend...

Blitz Needle (If your gonna use a Magnus and not move, get a better gun instead)
Polaris/StormDriver
Umbra Driver
Argent Peacemaker

For a pure swordie,

Gran Faust
Barbarous Thorn Blade
Divine Avenger
Fang of Vog

No need for a Levi.

Tue, 08/23/2011 - 19:34
#18
Rangerwillx's picture
Rangerwillx
Callahan>Blitz

Bigfootm, I know from exp that blitz cannot hit wolvers very well at all. Magnus knocks them down and autotargets them easily.

As said, Callahan>Blitz Needle. For FSC a blitz is more useful however, that I do know. Magnus's period of not-mooving is much shorter.

Regards,

~Rangerwill~

Tue, 08/23/2011 - 19:48
#19
timanth
Legacy Username
@jp12365Play whatever style

@jp12365

Play whatever style you want to play. I started off with swords and had a pretty hard time, then switched to gunning and was pretty much able to solo anything instantly. I just groove with them much better. I think both playstyles (as well as bombing) are perfectly acceptable provided the user knows how to handle himself. Go with what you want.

But I personally enjoy gunning much more than swording. Looks like you're on your way to an awesome gunning setup anyways ;)

Go ahead and friend me, I'm fairly sociable!

@BigFootM

Alright, after that seemingly random advice post that had a sword section that was completely irrelevant, I feel like I must respond to this ill-given advice.

The Blitz Needle is not better than the Callahan against Devilites, Wolvers, Greavers, and other fast-moving enemies. This is because the first Blitz bullet will automatically trigger a dodge/teleport/shield mechanic so you're landing miniscule damage against whatever you just shot at. Whereas with the Callahan all its damage is loaded into a single bullet, with shorter stand-still time, with more damage per bullet. It also has a higher interrupt/knockdown ratio than the Blitz Needle does.

The Polaris, in my opinion, is superior in damage to the Storm Driver, with additional knockback benefits. If you don't like managing when to use the situationally-useful exploding bullets, though, get a Storm Driver.

The Umbra Driver is debatably a directly worse choice than the Biohazard. About the same damage per bullet as the Biohazard, but only a 2 shot clip. No Poison status effect. The only benefit I see in it is the faster bullet speed, but even then, the slower bullet speeds of the Biohazard actually HELP you keep huge groups of gremlins under control. It only takes one bullet to keep them infinitely dodging until they hit a corner...and then they're dead.

I do not recommend the Argent Peacemaker to ANYONE. It is not optimal in ANY situation; a Supernova would be a better choice if you wanted a jack-of-all-trades gun. Maybe a Valiance as well. But contrary to popular believe, the AP is NOT the right hand of God, nor is it even CLOSE.

Also, Why are you posting sword advice in a gunning thread?

Tue, 08/23/2011 - 19:57
#20
Rangerwillx's picture
Rangerwillx
I am inspired.

Thanks. Time to upgrade my catalyzer. :D Gunning just seems to appeal to me more. Funny that I have your setup lol.
Time for a gunner to be born!

Thanks, and Regards,

~Rangerwill~

Tue, 08/23/2011 - 20:49
#21
Bigfootm's picture
Bigfootm
What Dark Ritual?

Keep the blitz... Doh. You use the AP for the wolves/devilites specifically. True this is used for undead, but Magnus line is miserable for these guys. The Umbra is better IMO because...

The Charge. Great for gremlins mobs. Bullets bouncing off each other, good damage...
The Ricocheting bullets. Shoot one and it can hit two. Or more. I posted swords advice cause he was a swordie...

I was gonna recommend a Normal type gun, but then thought about it... And realized...

You would need that gun if you were low on health, mainly to use that inFSC and graveyards. Plus, why another gunslinger thread?

Tue, 08/23/2011 - 20:21
#22
actinium
Legacy Username
Do you prefer pumps or

Do you prefer pumps or stilettos?

Naw but fo realzies, agreeable advise so far. I'd debate in favor of the umbra driver over the biohazard though. Herding gremlins is less than optimal in larger numbers and trying to get shots onto menders through gaps in the mob is easier with faster bullets, their dodge mechanic is also always directly backwards from where they're facing which can allow the umbra bounces to do interesting things like hit a mender facing away that dodges toward you and he gets hit three times in one shot or kill a weakened thwacker who's running away from you by hitting his back shield which causes him to dodge backwards and slip in front of the bounce and get hit in front, dropping him before he can use a pill. Gremlin demos can uniquely dodge side to side but a callahan works better than either shadow gun for them anyway. I've never really seen poison make or break a fight outside royal jelly which i wish wasn't so because it looks like my kind of status on paper. For slimes the biohazard is better just by virtue of the extra shot but jellys are pretty much canon fodder for gunners no matter what your'e shooting as long as it's not fire on an oiler or shock on a quicksilver.

I don't have a blitz needle because the feel of autoguns just turned me right off but I'm trying to now that it's getting all this new attention. I still think the callahan is the better choice in general but there's a few situations it might really shine, like the callahan really isn't great on grievers just so-so, if a teammate ran up and got a room of grievers to rush him as you let loose a blitz charge, that might be pretty cool. Also when testing out if i could make a blackhawk work i noticed wolvers can't actually dodge/teleport if you just wait for them to do a bark animation, in fact they get instantly knocked down which let me unload the full clip into them, might work just was well for a blitz charge.

Tue, 08/23/2011 - 20:43
#23
timanth
Legacy Username
@jp12365 Friended Rangerwill

@jp12365

Friended Rangerwill on SK, don't know if that's actually you.

@BigFootM

He wasn't asking for swords advice.
....The amount of facepalm I had when you said that the AP is kept for wolvers and devilites cannot be described. Pretty much every experienced gunslinger will tell you that the AP is terrible against those two types of enemies and that the Callahan is superior.

For gremlin mobs, the explosion AoE of the Biohazard does more AoE damage than the umbra driver's charge or regular shots. For T3 gremlins with shields on their back, the ricochets only hit about half the time, and don't do as much damage as one might think.

And another gunslinger thread because you obviously haven't been paying attention to the other Arsenal threads. That's all you need to know.

@actinium

The Callahan is actually awesome on greavers, since its shots have an invisible explosion radius, and greavers tend to clump up on you. One shot will almost always interrupt all of their attack animations.

Having used both a Shadow Driver and a Biohazard on gremlins, I still prefer the Biohazard, not least because its high poison rate keeps menders from self-healing, or even pairs of menders from healing each other. The slow bullets really help clear an area when you really need it.

Waiting for wolvers to bark isn't a bad strategy but it's still slower, and while you're firing at them with the Blitz Needle's REALLY LONG fire animation, you're open to get damaged from the sides/behind by other mobs. I prefer using the Callahan, which has a high chance of knocking T3 wolvers down even in Stratum 6.

And I prefer stilettos. Better to stab someone with them ;)

Tue, 08/23/2011 - 23:34
#24
Daiq's picture
Daiq
Just a question about Biohaz

Just a question about Biohaz strategy -- when you attack gremlins, do you ever charge? I find it hard to hit them with slow bullets.

Right now I've got 4* Shadowtech and 4* virulent, and am pretty unsure about which one to take. Alchemers never really fail me, and I find that Biohaz charges tends to get me killed. Might be my playstyle -- too aggressive?

Wed, 08/24/2011 - 00:02
#25
Abathur's picture
Abathur
Use Blitzneedle against

Use Blitzneedle against Gremlins. Way better. But if there are these fire guys, use the charge on them and then let him explode, so the other will get dmg too.

Wed, 08/24/2011 - 00:54
#26
timanth
Legacy Username
@Daiquiri I play fairly

@Daiquiri

I play fairly aggressively, I'm usually pretty close up to gremlins. I don't generally use the charge unless I'm using it to load up Menders in the middle of an animation (which is really awesome, by the way, for taking out everything around them including the Mender himself).

The Biohazard has a very distinct shooting style and it's definitely not for everyone. But the 3-shot is what I'm comfortable with.

@Xyonon

I hesitate to recommend the Blitz Needle vs Gremlins simply because it leaves you standing still for too long, and you're almost guaranteed to get hit unless you're a fair distance away from everything else. But then you're not getting the full benefit of the spray. So, lose-lose situation :\

Wed, 08/24/2011 - 01:44
#27
Abathur's picture
Abathur
@timanthYou've not playd

@timanth
You've not playd often with Blitz Needle right? The charge attack does stunlock the target, same as Magnus. You can directly put your charged Blitz in the face of a gremlin. Even if he is charging, the first bullet cancels his attack and let him "floating" in the air by continues stunlocks. They cant react. If you go a bit back, if there are multible targets, the > like charge attack will stunlock them all. You should really test it. I confirm that the normal attack is pretty weak and gives you a high movement penalty. But the charge is so awesome and with lv10 charge time reduction medium even fast charged. You still can move while charging so ... ;) I think its the best weapon in my arsenal, better than callahan, better than polaris, better than biohazard. You just have to use it often. In the beginning i get hitted often too, but you learn how to use that pretty baby ;) test it!! :D Or come with me a nice gunslinger duo, so i can show you :)

ingame name is Abathur, would be nice if you add me :)

Edit: Also a charged attack of the Blitz Needle destroyes a Mender immediately. Deals damage, destroyes the bubble, kills him. :D Works up to 2-3 players.

Wed, 08/24/2011 - 01:35
#28
timanth
Legacy Username
@Xyonon I've had pretty

@Xyonon

I've had pretty extensive experience with the needle weapons while I was leveling them. Keep in mind movement speed is reduced by half when charging the Blitz Needle, which is time that you're a) not doing damage and b) moving slower without being able to shield, thus putting you in the path of danger.

I like the idea of it, but the risk is too high for me, personally.

I view the Blitz Needle as the Final Flourish of the gun world, both work well as assassination weapons, but it's a very risky move, and one that requires too much time to set up.

Wed, 08/24/2011 - 01:50
#29
Abathur's picture
Abathur
Why should it be risky? Do

Why should it be risky? Do you really tell me it's less risky to move so near to a gremlin shooting with Biohazard that he can reach you? If you don't do so he jumps back, out of range. Biohazard shots often yea, but you rarely hit them, especially at T3. Also if you hit in T3 you deal 150~ damage ... A charged Blitz Needle deals about 1500 ... you really land 10 hits in a time i charge? Hm... dunthinkso :o

But i have to say, in a Danger Room i won't use Blitz from beginning. There i use too the Biohazard, cause of the Masses. There is mobility a must have. In the typical Gremlin Levels or if just some are appearing in other levels -> BN to go :D

Wed, 08/24/2011 - 02:04
#30
timanth
Legacy Username
I actually can. Gremlin

I actually can. Gremlin dodging patterns are fairly easy to manipulate, such that I can make them dodge into all three of my bullets. So that's 150x3, 150x3, 150x3, 150x3 in the time it would have taken you to charge up, maneuver into a good position, and pray all the charge needles hit the one you're targeting.

The reason I say it's risky is because there's no shield cancelling. If you are charging a shot, and the gremlin decides to come attack you, there's no way you can shield out of that without shooting at least once. And considering how long it takes to shoot just one burst of 6 bullets, you will likely take damage then. Whereas if you are constantly firing with the Biohazard, you only have the reload window in which you cannot shield; not even that if you are 2-shotting, which I typically don't due to lower DPS.

And that's the thing, you never know if there's a danger room coming up, and against fiends the Blitz Needle is really dangerous. I only run with 3 weapon slots, one shadow, one piercing, and one elemental, so I run Biohazard/Callahan/Polaris.

Yeah, I don't really care much about "normal" T3 levels anymore; the enemies are so few and separated that it doesn't really matter what weapon you use as long as they're not resistant to the damage type. I was talking more for Danger Room/Arena situations, where you really need the mobility and crowd control that the Biohazard can give you.

Wed, 08/24/2011 - 02:36
#31
Abathur's picture
Abathur
I really wanna see the

I really wanna see the movement you do that you allways hit 3 times with the biohazard. Let me see that ingame? I'm not here to say "MIMIM I AM RIGHT!" Im here to say "ok, if it works better show me, i wanna learn!". But why pray my shots land on a charge? Charge is allways the same > style o.O

Yea thats a point. You can't cancel and shield. But it's your fault if you just start charging in the middle of all the mobs :P By the way I don't know what armor you got, but if you have ASI you will have a higher DpS with the 2 shot thing. Especially with Biohazard, where you can 2 shot -> charge -> 2 shot -> charge. The charge is about the same time as the reload time (Biohazard ftw! :D) and so you will just have splash instead the 3rd bullet.

Yea I used to use the same weapons as you there, just now I'm "rich" enough to afford 4 slots. I got Callahan, Polaris, Biohazard, Blitz Needle.

I allways want to use the best weapon against an enemy. In every level. 80% of the game are "normal levels". It seems that you have to punt into "i was talking about XY" ... seems you don't really accept that my option isn't totally false ...

Wed, 08/24/2011 - 06:28
#32
Rangerwillx's picture
Rangerwillx
Why.. why..

Tsk tsk, why are you ruining this nice thread Xyonon? You have a general disagreement. Ok.
That's it, you don't have to post 10 times..

Rangerwill is my IGN, logging on now.

Regards,

~Rangerwill~

Wed, 08/24/2011 - 08:40
#33
Michaelb's picture
Michaelb
(poor excuse for a signature in the subject box)

I want a catalyzer. :)

Wed, 08/24/2011 - 13:03
#34
Abathur's picture
Abathur
@jp12365 that's the

@jp12365 that's the difference between you and me ... you think i'm ruining this thread, but i only want to learn more here. i'm not here to pwn somone ... sorry if you dont understand this :/

Wed, 08/24/2011 - 13:20
#35
Trihelix's picture
Trihelix
If you were here to learn,

If you were here to learn, you wouldn't be blatantly against everything timanth is saying, and posting in an otherwise annoying manner. State your arguments in a more formal manner; people are more inclined to listen to you if you don't sound like a total buffoon.

As for the Blitz Needle in use outside of the Vanaduke bout... I honestly can't see any situation (besides Trojans, of course) where trying to stand still and shoot for several seconds against T3 mobs that will most likely dodge most of your bullets is better than running and gunning with Biohazard. As Tyrelius said, manipulating enemy movement is doable with Biohazard... not so much with Blitz. You have to shoot one direction and you can't move. You're going to get eaten up in any danger room, arena, or anywhere else with enemies anywhere near you. It just isn't effective outside of Vana.

-Tri

Wed, 08/24/2011 - 14:36
#36
timanth
Legacy Username
@Xyonon I actually don't mind

@Xyonon

I actually don't mind if you can show me that it's more effective; as I've said several times before, your gun choice will ultimately be subjective, since everyone has a different playstyle. If a Blitz works better for you, then good on you, but stating raw DPS numbers and utility, unless you are going to be assassinating a very specific target, the Biohazard is going to do more.

Regarding 2-shot->charge, this is only more DPS if you're sustaining a fight against a high-health opponent, which isn't going to happen in T3 wth a 5* gun. Keep in mind the charge shot doesn't do damage until set off, and setting it off is a chore in and of itself. I use that strategy sometimes when I have a very dense group of mobs following me around, but in general use against few mobs 3-shot -> reload generally yields more favorable results, especially since you can basically keep mobs continuously dodging that way.

But sure, I'll run with you at some point. My time's invested in a lot of other places right now (hence this thread made to help people since I can't be in game as much as I used to). I'll try to make some time soon though.

Wed, 08/24/2011 - 17:31
#37
pachouli
Legacy Username
-?-

Hi. Was I a complete blockhead for investing in a Prisma Driver? Should I just work on some other gun instead of upping it to a Nova Driver? All signs seem to be pointing to yes on this one for me, but I need an expert opinion.

Wed, 08/24/2011 - 17:56
#38
timanth
Legacy Username
@Pachouli Hello there! The

@Pachouli

Hello there! The Prisma Driver is a gun that deals non-status, pure elemental damage. Thus, it has higher damage than the alchemer lines that do cause status effects. If you are looking for a gun that does pure elemental damage without a status effect because you fear triggering oilers/quicksilvers/refreezing ice cubes, then it's the only elemental gun that does so.

However, with a little management it's much easier to get damage potential out of a Polaris or other status-inflicting elemental gun. Personally, I prefer a Polaris for an elemental weapon.

Wed, 08/24/2011 - 18:03
#39
pachouli
Legacy Username
Thanks for the speedy reply!

Thanks for the speedy reply! Thanks to your advice, I'm going to see this through to a Nova Driver. I'm admittedly more of a swordie than a gunslinger, so I dunno really which gun to go after next. o:

Wed, 08/24/2011 - 20:05
#40
Saberthwaite's picture
Saberthwaite
Shoes

Are Ray-Bans worth upgrading to 5* just for the costume slot?

Wed, 08/24/2011 - 20:51
#41
Liltonyabc
Legacy Username
What shoes go best with the

What shoes go best with the mercurial helm?

Wed, 08/24/2011 - 21:03
#42
minionstar
Legacy Username
pulsar

heavy pulsar or kilowatt pulsar? Whats the difference and why should I choose one over the other?

Wed, 08/24/2011 - 23:18
#43
timanth
Legacy Username
@Elmagnifico No. Sunglasses

@Elmagnifico

No. Sunglasses only make you look like a douche.

@Loltonyabc

Tough question. If you're brave enough just stomp really hard into a pair of Quicksilvers and that should do the trick. Just don't walk on electricity traps.
Otherwise go for something with sequins. LOTS of sequins. Silver, of course.

@Minionstar

The Heavy Pulsar does more damage than the Kilowatt Pulsar, but does not inflict Shock. It also does Normal damage which means it will never be super effective against any monster (except maybe Vanaduke's mask phase which is slightly weak to normal).

If you want an elemental weapon for constructs and undead, choose a Kilowatt Pulsar (which will also inflict Shock).

If you want a normal weapon for all purposes, use a Heavy Pulsar.

Thu, 08/25/2011 - 01:24
#44
Abathur's picture
Abathur
I tried yesterday to pwn

I tried yesterday to pwn gremlins with Biohazard and it really works better than i expected. But sometimes they are in range i shot at them, the bullet hits them and they jump back taking no damage. Is that normal? Can you help me there? How do you manipulate their movement with Biohazard?

Also tested the "how many bullets in the same time" thing with 3 and 2 shot. It really doesnt matter, 3 shot does 18 shots where 2 shot does 20 in the same time. I just prefer 2 shot because of the mobility. With 3 shot you're not able to move faster or block while reload, while 2 shot you can.

greez :)

Thu, 08/25/2011 - 03:28
#45
RedFortune
Legacy Username
Xyonon, that would be lag. I

Xyonon, that would be lag. I know it all too well, living in the wilds on Australia. That's why I gave up gunslinging because half a second in delay makes it incredibly unintuitive; damage numbers appearing after the shot whizzes past them, and nothing happening when it clearly looks like hitting. Granted, the same happens for swords when I'm chasing things but it's not as much of a problem.

As for their dodge pattern, they always jump back from where they are facing. It's quite humorous seeing them dodge toward bullets when a gunslinger shoots them from behind.

Thu, 08/25/2011 - 10:03
#46
minionstar
Legacy Username
@timanth Thanks for the

@timanth
Thanks for the speedy reply! :) I've been using the volt driver, so I'm pretty accustomed to my gun causing shock. I think switching to a non-elemental gun at this point would be a disappointment, even if the heavy pulsar does cause a bit more damage.

Thu, 08/25/2011 - 12:06
#47
timanth
Legacy Username
@Xyonon Actually, that's not

@Xyonon

Actually, that's not lag. Gremlins are invulnerable during their dodge animation. The trick is to time it so the bullets hit them after they dodge. Proper positioning from them is key. Glad you're enjoying the Biohazard :)

Thu, 08/25/2011 - 12:25
#48
Rangerwillx's picture
Rangerwillx
DPS To vana?

I used my new Mega Magnus on Vanaduke, and the damage wasn't very good I saw.
Vana is slightly weak to piercing, and slightly resistant vs all else.
So, if I use my Mega Magnus instead of my Gigawatt Pulsar which I was using before, the Magnus should give a better DPS.
The numbers were: Mega Magnus Level 4: 82 Damage per shot to Vana.
Gigawatt Pulsar Level 10: 79 Damage per shot to Vana. Added to this, the Giga hit everytime because of the AoE explosion.
I know that my Magnus was only level 4, but even if it was 10 don't you think it would still give a lower DPS then the Pulsar?
Want your thoughts on this.

Regards, and thanks.

~Rangerwill~

Thu, 08/25/2011 - 13:21
#49
timanth
Legacy Username
@jp12365 Yes indeedy. It's

@jp12365

Yes indeedy. It's shown with max-levelled Polaris and Callahans too. Polaris does about 92 per explosion, and Callahan does about 156 per normal bullet. This is why my FSC setup has changed to Blitz Needle instead of a Callahan. HOWEVER, the Callahan is the superior gun outside of FSC against Wolvers, Devilites, and Greavers (noone cares about chromas, go away stupid lizards! :D). I like to build general-purpose sets before going for things that are only viable in a certain zone.

Hope that helped!

Thu, 08/25/2011 - 15:17
#50
Michaelb's picture
Michaelb
Hi again, its Michael99. I

Hi again, its Michael99.

I don't need the catalyzer anymore. thanks for the offer, though.

Only 4 tokens away from catalyzer!!!!!!!!

  • 1
  • 2
  • next ›
  • last »
Powered by Drupal, an open source content management system