Wait, wait, before you start hating, let me assure you that my arguments are pretty solid in terms of content and such.
Why nerf the Wolver line, you ask? It is the most powerful set of armor in the game, almost too powerful. Don't get me wrong, the 5* pieces of the Wolver line are PERFECTLY fine, it's just that early on, Wolver line is too op. Why do you think that Duskers (3* Wolvers) dominate T2 lockdown? It's because of such: they have a Damage Bonus with the most commonly used weapon.
Wait, let's think for a moment. Does SK have any Damage Bonus armors in game that are useful in lockdown? Heck no. The only one's that exist are Damage Bonus vs Monster class, which really aren't too good in lockdown. Another thing: do demos and gunners have a damage bonus armor early on? HECK NO. That's why it's unfair to other classes. I know that people think that the Wolver line is OK, but really, it's broken.
So my suggestion is to convert the Damage Bonus ability into an Attack Speed increased with swords. I think that this fits the line perfectly. This will make the Wolver line balanced, since the demo and gunner armor make it faster for them to attack/ deploy bombs. There isn't any Attack Speed increased with swords ability in any armor early on, so yeah.
Make it split into the path ealier since more people might want the damage bonus instead of speed bonus