Hello fellow knights,
I'm going to make a suggestion that I think everyone will benefit from it, specially the midgame players. And here's why:
Consider that you need at least 1,6K of CE (each 100 costs around 8K, so that's a whopping 128K cr you'll be needing, without counting the mist tanks) just to craft the 4* gear required to move up to tier 3, and the most profitable mission, that is indeed the Royal Jelly Palace, gives you just about 2,5K cr average. So, doing a bit of math and if you are in a rush to get to such tier, you need to replay the mission about LITERALLY 50 times in order to get all that money! Now 50 times is a LOT. And of course, you don't need to constantly play that mission, BUT... If a person is tired of tier 2 and wants to move up to tier 3, they are forced to make that much money in order to get all they need to be promoted. That gentlemen, is called GRINDING.
And as much as grinding is a part of the game, grinding is not and should NEVER be used as a "feature" to "expand" the game experience, because game experience isn't forcing a player to constantly scavenge the clockworks for getting enough shinies to get the very expensive equipment. Yes, there will be always grinding, it's all part of any game as I mentioned, but it should be kept at a minimum and never an excess of it. Which is happening to a lot to tier 2 players.
And yes, you CAN buy energy with real money, but 1st: making the grinding so bad it forces players to either quit or pay moni is a terrible idea. People should buy energy only if they want, and not because they feel like they have no choice besides to either give up the game or keep getting tiny amounts of money for the sake that someday they can buy the ridiculously expensive stuff, because that's a very rude move of 3rings, and 2nd: Even if you buy the energy with real moni, the crafting costs are so damn high the investment wouldn't be very worth it.
So, how to make crafting less of a chore? Simple, reduce the CE costs, specially the crafting ones. More specifically, have the CE costs on crafting 3* and higher equipment cut to half. Many people, specially the tier 2 players, will benefit a LOT with a much more accessible crafting price.
And not just that. It will also have the very strong potential of improving the CE-cr trade market, since reducing the demand for CE will eventually make the prices drop, and possibly a lot! Think about it, less energy required to craft = less demand, less demand = less offers, less offers = lower CE prices, lower CE prices = less threads about complaining CE. And even if it doesn't reduce the CE price itself, it still would be a lot cheaper to craft, so basically everybody wins! Yes, even OOO will get to benefit with this! Removing the excessive grinding will make the game a lot more enjoyable for everyone, specially to newcomers. And more people means a bigger chance for them buying energy or elevator passes, or even both, which means more dosh for the developers.
Thoughts? Inb4 at least 100 people defending that grinding is in fact a feature.
Also apologies for eventual bad english. I kinda rushed this small wall of text.
EDIT: I changed the title to a more suitable one. My apologies.
i think energy costs are to expensive as wel, i did buy 2 packs but only to make the game 'playable'. i dont like grinding and want to just play the game without problems. many share this problem btw, i think there are already posts about it.