So I've noticed people really hate players who use heart trinkets in Lockdown... Why? I've found I benefit more by running around with Very High boosts from module trinkets than I do by being able to take 2 more hits before I die.
I'm not saying that the hate is unjustified, I just literally can't understand why people get so mad about it. Can someone please explain just why they are considered so unbalanced?
Because with all that extra health, you (not pointing fingers) are a MASSIVE pain in the [bucket] to kill.
So while there are those trinkets that supplement your skill, Health Trinkets just let you take more hits, and so you die a long time after you should've.
Which annoys a lot of people considering you can take THAT many more hits, and so are a bigger and more noticeable threat.