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LD: Does spamming really matter?

49 replies [Last post]
Thu, 01/24/2013 - 11:22
Vesperaldus's picture
Vesperaldus

The purpose of this thread is to discuss and present valid arguements for and againts spamming in Lockdown. Particularly against and in a way that's not dogmatic.

LD: Does spamming matter?

As we know, there have been many players accused of spamming in Lockdown. Spamming GF, BTB/FF, revives, etc... under the definition that spamming is "a repetative use of the same weapon or action."
-So with the impression that there is an "overuse" of a weapon, action, or combo (while in LD), why does it even matter to begin with?
-Does it really show a lack of skill to "spam"?
-And if it does show a lack of skill, why is it that you only complain when it works?
-Perhaps spamming is the others' play-style?
-Perhaps playing Lockdown so often is a form of spamming in itself?

What I have to say:
So if someone uses just one weapon in Lockdown, people consider it spam. When someone revives multiple times after dying in Lockdown, people consider it spam. If you used GF and BTB/FF in a particular pattern, people consider it spam. If any of these aggrivates another in Locdown, they complain. Lockdown brings out a competative spirit, and if "my skills/method is overcome by your method/skills" then some form of "insult" perhaps will be said where everyone in the match can read it. In a competative light, it would make sense to adjust and/or improve your skills/method instead of being stubborn. Would not having real skills mean that you are flexible enough to deal with different skill types? Lockdown is PvP, player versus player, and everyone's playstyle is slightly different, so take the challenge and make it Playstyle v. Playstyle rather than being stubborn and wanting the other(s) to play by your set of "rules."

Please exert your intellegence and post VALID arguements. I'm looking forward to seeing if anyone can take up the defense that spamming truly matters.

Thu, 01/24/2013 - 14:13
#1
Xenonguard's picture
Xenonguard
Don't worry about it.

People accusing others of spamming is just a way to justify their death. In their brain where the world revolves around them if they get beaten in a fair fight then they must/the other person must be spamming/trollarising/lagging/glitching/hacking/Auto-Aim/CE reviving/Heart Trinkets/Skolver Clone/n00b/photoshopping screenshots/cheating.

One of the reasons I prefer Blast Network over Lockdown. Besides experience and internet, the only thing that matters there is your skill.

Thu, 01/24/2013 - 14:37
#2
Vesperaldus's picture
Vesperaldus
I'm not "worrying" and I most

I'm not "worrying" and I most certainly know that people yell "spam" to justify their death. What I'm TRYING to do is get some legit reasons as to why spamming is "unexceptable" other than the shallow excuses such as "stop spamming noob."

Believe me, I've seen many topics about spamming, and it all boils down to: their being upset because they died or got hit. It's a rage excuse and I want to see if anyone can come up with something better. And expand upon it in the other direction.

Thu, 01/24/2013 - 15:31
#3
Dr-Storm's picture
Dr-Storm
Turn on auto aim + blindfold

Turn on auto aim + blindfold your eye + spam your hammur = see what happen :P

Thu, 01/24/2013 - 16:00
#4
Spold's picture
Spold

My question:

Lockdown: Does spamming even exist?

Thu, 01/24/2013 - 16:21
#5
Mzculet's picture
Mzculet
I once asked someone what

I once asked someone what spamming means And they said:

Me: *Spams pulsar

Him: PULSAR SPAMMER LAWLALAWLWL CANT LIVE WITHOUT!

Me: Define spam?

Him: When you use the same weapon

Me: So if your always using flourish (wolver line) isn't that spamming as well?

Him: Leaves the game*

Thu, 01/24/2013 - 18:34
#6
Canozo's picture
Canozo
--

Spamming or not, They would have to deal with it someday.

Thu, 01/24/2013 - 19:06
#7
Klipik's picture
Klipik
I don't like this topic...

Oh well. Here I go.

First, answers to questions:

-So with the impression that there is an "overuse" of a weapon, action, or combo (while in LD), why does it even matter to begin with?

Explained in #3.

-Does it really show a lack of skill to "spam"?

Yes. “spamming” does show a lack of skill in the player doing it. For instance, if a Knight is Flourish full-combo attacking with Auto Target(not auto aim!), they are, essentially, hammering the attack button and hoping something happens. They are not using any form of technique that would increase their performance, and are letting the game fight for them by using the aim assist that, in some cases, spins the player around in superhuman reaction times. Same goes for the Rocket Hammer. For the Sealed lines, the AT isn’t as much of an issue, but doing nothing but repeatedly doing the full combo and relying on the second swing’s ability to hit a 360 degree area is, again, lazy and not skill-based.

-And if it does show a lack of skill, why is it that you only complain when it works?

Simple: Luck. PvP should be skill-based, and luck should have no effect on your ability to survive or deal damage. If you die to a spammer, it means they got lucky. Then you complain because they didn’t work for that kill/damage. As for why most people only complain when it kills you: Why would you care about how someone else plays the game if it’s not effective? Unless you either want them to get better, or you want less people to spam. Both of which are completely fine.

-Perhaps spamming is the others' play-style?

If that’s true, then they haven’t learned how to play the game correctly. (more on this later)

-Perhaps playing Lockdown so often is a form of spamming in itself?

No. It’s called 1) playing the game and 2) training, if you count it as that.

~~~

Now, the rest of my thoughts...

Lockdown, or any other form of Player versus Player, except in certain noncompetitive or chance games, should be based completely on skill. Luck or assistance should not affect the outcome of the match, in any way. Preferably, the game should also be balanced, but that’s a different discussion. Partially. Not really. It plays a role in this as well. Usually, people scream “spammer” when they lose/are killed, but it is often accompanied by cries of “OP”. Usually in the case of the FF and WRH. This is because those weapons are considered “overpowered” by parts of the community, and they have a combo that can be combined with AT to produce a blindly swinging player who will get a lot more hits in than he should because of luck and the game helping him.

People who are good at LD, people who know the techniques, people with experience, "pros", know that spamming and blind luck can only get you so far, if the game is designed correctly. If there is a game where you can beat a highly skilled opponent by spamming, either the highly skilled player isn't really all that skilled, the game's skill cap isn't very high, or the game is not balanced correctly. Take a fighting game, like Mortal Kombat or Street Fighter. If you match up the current MLG champion against someone who has a week's experience and button mashes their fight stick, they might do a combo. They might land some hits. But ultimately, the pro will win because he understands the techniques and combos, and how his character works. SK should work like this, but it's worse. If the skill difference is high enough, a skilled player should always defeat a spammer.If the player the spammer is facing is mediocre, the spammer should win about half the time. If an above average player goes up against a spammer, they should win about 75% of the time because they understand the game, they just don't have the fine mechanics down yet. This makes sense. Unfortunately, SK goes a step further. In my experience, spammers will utterly destroy newer players and mediocre ones, and only when you really start to get down the mechanics, learn a few advanced techniques, and have a significant amount of practice under your belt to start beating a spammer.
Side note: I don’t view CE reviving as a form of spam. I think of it as a way for rich players to essentially cheat death. It’s not spam, but it’s not good. It’s also a total rip-off, and it should never have been put in in the first place.

@Unstable-Ordinance: ”One of the reasons I prefer Blast Network over Lockdown. Besides experience and internet, the only thing that matters there is your skill.”
Experience should be the second-most-important factor, and is linked to skill. And internet makes a big difference, too.

TL;DR:
1)Yes, spam exists.
2) Spam is bad because it is luck-based rather than skill-based.
3) Spam is too good; you can be too successful by spamming in this game. Something needs to be changed so that you can’t win against higher-skilled opponents by spamming.
4) CE revs are bad. Not spam, but bad.

Thu, 01/24/2013 - 19:29
#8
Mzculet's picture
Mzculet
@klipik

So people who uses Skolver all the time and flourish also lack skill?

Since you said Using auto target to HELP Play in Lockdown, doesnt skolver and wolver line as well? since they provide that damage bonus?

(meaning Were all spammers! And we all LACK skills! YAY! =D)

Thu, 01/24/2013 - 19:32
#9
Nodocchi's picture
Nodocchi
@Klipik Your argument makes

@Klipik
Your argument makes no sense, spammers can beat new and mediocre players not because spamming is overpowered but because it takes a certain level of skill and knowledge of the game to figure out how to spam. Otherwise new players and mediocre players would spam as well and then it would just be new players beating new players and mediocre players beating mediocre players, which is normal. The way I see it, spamming takes a certain degree of familiarity with the game it is a technique like any other, though it is the easiest one to learn, but as a spammer gets better and better, they will learn new strategies and naturally find themselves spamming less. Spamming is a skill level, one that is below pro players but above new and mediocre players. If you can't beat a spammer, it is probably because you are not as good as the spammer.

Thu, 01/24/2013 - 19:33
#10
Mzculet's picture
Mzculet
Define spam klipik?

Define spam klipik?

Thu, 01/24/2013 - 20:11
#11
Klipik's picture
Klipik
you people reply too fast

@Night-Rove:

"So people who uses Skolver all the time and flourish also lack skill?"

People who spam flourish lack skill. People who use flourish/snarbysword correctly (ducking in and out, shield canceling, conserving boost, stun locking, knowing how to use it in combination with other weapons, etc) are not spamming. (that's for strikers. for guardians, see here.

"Since you said Using auto target to HELP Play in Lockdown, doesnt skolver and wolver line as well? since they provide that damage bonus?"

Not "help" in the same way. Wolver, Gunslinger, and Bomber armors increase your ability to be effective in a certain class. You still have to be good to have any effect. Auto Target works as an artificial skill increaser, making you better at the game. Artificially. It allows you to perform moves, and hit people, that you wouldn't be able to do otherwise. Think of it like this: (ALERT: STARCRAFT ANALOGY INCOMING)
-Using armor that boosts your damage would be comparable to getting upgrades for your units' attack and defense.
-Using auto target would be comparable to using map hacks to constantly see the enemy's base and determine their strategy.
See the difference? Using Skolver is increasing your ability to be effective. Using AT is allowing you to do things that you normally couldn't.

"Define spam"

“spam” is when a player uses a full combo or clip, without any additional technique, and hammers their attack button in the hopes that something dies. Preferably not them.

@Nodocchi:
“it takes a certain level of skill and knowledge of the game to figure out how to spam.”
“spamming takes a certain degree of familiarity with the game it is a technique like any other”
“Spamming is a skill level, one that is below pro players but above new and mediocre players”

lolwut? Spamming is not a learned skill. Beyond learning the basic game controls, it’s the first thing every new player does in both PvE and PvP. the way to do the most damage is to click the attack button as fast as possible, right? *herp derp* If you want to count spamming as a skill level, it belongs at the very bottom. Maybe second-to-last, right above “sit there and do nothing”. The reason you see “hamma spammas” beating up on new players is because the new players have 2* gear, or less spam-friendly weapons.

Thu, 01/24/2013 - 20:58
#12
Tenkii's picture
Tenkii
...

“spam” is when a player uses a full combo or clip, without any additional technique, and hammers their attack button in the hopes that something dies. Preferably not them.

^ That's button mashing.

I define spamming as high frequency use of something. spamming text, spamming bullets, spamming whatever.

That said, it has nothing to do with skill or lack of it - it's just a description of how frequently you're doing something. If you can't land the attack, then it doesn't matter how quickly you can do something. I can be the fastest double-switch player in all of SK and still do worse than someone who's deliberately aiming shots if I'm just blindly shooting.

Thu, 01/24/2013 - 21:09
#13
Klipik's picture
Klipik

"I define spamming as high frequency use of something. spamming text, spamming bullets, spamming whatever."

Then what about spamming the attack button? Wouldn't the result of that count as spamming? Are all CoD players spammers, because they have machine guns with a high RoF?

Button mashing isn't really something you can do in SK, as the only button you can "mash" is the attack button. It's not like you're pressing all the keys on the keyboard over and over in the hope that your character will suddenly perform a combo. There's really no difference between your definition and mine.

Thu, 01/24/2013 - 21:38
#14
The-Rawrcake's picture
The-Rawrcake
I hate when I hear

I hate when I hear "awef;alhweflerkaderka bomb spammers are spamming bombs!! /angerface"

No, really? Do you want them to wait for you to advance on them before they start charging up, then after the first bomb use some confetti, do a little jig, eat some jelly cores, and THEN place another bomb?

Thu, 01/24/2013 - 21:41
#15
Canozo's picture
Canozo
--

"One form of spamming would be to execute the same offensive maneuver so many times in succession that one's opponent does not receive a chance to escape the series of blows."

Thats what I consider spamming.

Thu, 01/24/2013 - 21:45
#16
Klipik's picture
Klipik

I don't know much about bombing, so don't yell at me for this, but is there any other way to use bombs other than "spamming"?

@Canozo: is stun-locking spamming, then?

Thu, 01/24/2013 - 21:53
#17
Feline-Grenadier's picture
Feline-Grenadier
...

Does spamming matter? Unfortunately, yeah. Whatever is most effective will become mainstream, and whatever becomes mainstream will be used a lot. Doesn't mean that I can't run out and kill everyone with a dinky Carver :P.

Fri, 01/25/2013 - 00:11
#18
Ghost-Of-Manlet's picture
Ghost-Of-Manlet
Trollin all day, erryday

The only people who whine about "spamming" are the baddies who can't adapt to play styles.

Fri, 01/25/2013 - 00:31
#19
Retequizzle's picture
Retequizzle
Pretty much ^, but only to a

Pretty much ^, but only to a certain extent.

At the end of the day, you have two kinds of spammers. You have the traditional kind, who seem to flail about with no actual intent of doing anything except not dying. But you also have the "effective spammers", or the ones who use their weapons in such a way that can be misconstrued as spamming, but upon closer inspection each movement is deliberate. It's hard to credit them for it in the middle of a fight, but if you're purely spectating it's easier to see with some players than it is others.

As much as I hate to admit it, Polaris spam can fall into both categories, especially with players who've used the gun since LD released, since they understand how the gun works enough to effectively create a zoning effect to funnel a player where they want them to go or get shocked. Either one creates an opening that can be exploited immensely. Ultimately, this can also be said for a variety of other weapons that get accused of spam - the hammer, the alchemer switching, etc.

Fri, 01/25/2013 - 01:12
#20
Dragneel-Wiki's picture
Dragneel-Wiki
In my opinion, spamming

In my opinion, spamming exists.

But before deciding whether it shows "Lack of skill" or not, we must decide that when we aren't angry, seriously. I, myself, whenever I get killed by someone, who is using Gran Faust, couple of times, I get annoyed, and I get flamed inside, but I never ever "Getting back tog-" insult my opponent for that. I actually find people who use the same technique over and over, genius ! They know how to kill the enemy, and that's what they want.

I would define spam as : Using weapon X in the way Y all the time. Examples :

1. Swords :

A - Combospamming ( The most annoying thing for me, but it is still a way of fighting. All respect )

B - Using the sealed sword by moving in circles and attacking with the first swing. ( I would call that Gran Faust spam sometimes, but it is also a playstyle. All respect )

****

2. Guns :

Guns are meant to be spammed, so nothing to talk about them here.

****

3. Bombs :

I would call anyone who says : Bombs spammer, an idiot. End of story.

****

So we conclude to :

Spamming might be either a playstyle like : Gran Faust technique as I said before, or Gun spamming. And can be a hopeless way to kill people like using the 3 swings of swords, like Flourish line or Brandish line or even Fang of Vog. The ones that I feel noobish and annoying, are the ones who uses the 3 combos, either with AT or without. They just seem clueless, and mash the attack button, hoping that they kill an opponent on the way. But still, no one should disrespect or insult a person who uses that way, because it is their playstyle ! Just hope they learn another way of fighting someday later...

Fri, 01/25/2013 - 10:02
#21
Heavy-Dragon's picture
Heavy-Dragon
StoneCold.gif

Spam is the frequent or exclusive use of a single attack in the hopes that pressure from the repeated attacks will be effective. Spam is a pressure tactic, and while it is looked down on by many, it is still a valid play style. If an opponent uses other tactics but simply favors one, it is not qualified as spam.

Accusing someone of being a "spammer" is tantamount to admitting that you are not reflexive enough to predict an obvious pattern of attacks, but intelligent enough to recognize when it happens.

If, then, you realize what is happening, and you cannot stop it (or know you cannot stop it and yet do not retreat/compensate), you have only yourself to blame.

In most cases, the cause for accusations like these and others is clear: The defeated player does not want to admit that they in some way contributed to their loss, and so will project their inefficiency onto the player that defeated them.

Fri, 01/25/2013 - 10:16
#22
Vesperaldus's picture
Vesperaldus
@Klipik

Your arguement makes perfect sense, and even though I still take the opposing view, thank you for making a valid argument.

@Heavy-Dragon: You have either restated my view or expounded upon it.... I haven't decided which.

Fri, 01/25/2013 - 13:23
#23
Thrillhaus's picture
Thrillhaus
-

While mindlessly button mashing and hoping probability is on your side obviously involves a lower degree of skill than honed technique, dying to it is just as much the loser's fault. This is because in theory, the perfectly omniscient player would factor all possible ways in which they might be hit from their current tactical position (as difficult an exercise in spatial multitasking this would be). Therefore, the degree to which you are susceptible to being hit by "spamming" is inversely related to how close you come to being the theoretically perfect player.

Energy revives on the other hand are not a form of combat, and have absolutely no downside for the user/abuser (other than maybe self-loathing if they're the type to have any sense of fairness). Therefore while there is no causation between abusing energy revives and being unskillful in technique, it does grant an unfair advantage and if abused frequently enough, can cause an otherwise unskilled player to have an overall game changing effect equal or greater than one who is skilled but does not use revives. It is for this reason that no successful multiplayer games where the main focus is player versus player competition have ever featured such an option, as most developers that care enough about their craft would see the obvious game breaking folly in it.

Fri, 01/25/2013 - 13:20
#24
Acid-Snow-Wiki's picture
Acid-Snow-Wiki
Tangent Time!

One a somewhat related note, this kind of thing occurs in Blast Network as well. It is fairly easy to learn how to lay decent patterns of bombs which catch many players unaware. All it requires is that one dodges and is able to collect and keep their blast radius. I am a heavy spammer, and am feared by weaker players.

Spammers, however, can only get so far when faced with stronger opponents - they need to have some 1v1 skills (i.e. trapping and avoiding traps), otherwise they will be demolished by the strongest BN players. It is my opinion that players who spam very little and have strong 1v1 skills (one notable player who I haven't seen for a while in this category is Narutomaki) are far more skilled than spammers, even if spammers can win many team games due to weak players on the opposing team.

Fri, 01/25/2013 - 13:39
#25
Tehmasteratti
spam

People who accuse people of spamming are usual duskers with toothpicks, hammers, and uvs that kill 3 people when suddenly they get dropped by a 4th who they think sucks so they accuse them of spamming. its a way of saying "omfg this noob with cobalt and calibur killed me wtf are you fking with me" so they accuse that person for simply clicking z or left click. to think about it the main point of lockdown is to capture and defend your points, am i not right? in the rules i don't recall reading something that says " you are not allowed to left click the whole time, you have to dodge strike dodge". For a fact it is much easier to kill a "spammer" because they are in one area not moving just attacking, get behind them and attack.

Fri, 01/25/2013 - 14:03
#26
Hausos's picture
Hausos
Puns

=)

https://www.youtube.com/watch?v=anwy2MPT5RE

Fri, 01/25/2013 - 14:52
#27
Thunder-The-Bright's picture
Thunder-The-Bright
3rd grade spammer talking

yes, I usually spam, mainly because of a bad weapon choice ( hunting blade, gigawatt pulsar), and I don't mind of insults.
there are two player types that spam: one, that just do it, hitting an enemy or not, and the other, people who actually think before doing, and know that if you spam too much, you get killed. really: using always the same pattern of attack kills you 75% of the time, if you mash the attack button. spamming does help sometimes, but only if you can use it it's really a skill.

Fri, 01/25/2013 - 20:50
#28
Tenkii's picture
Tenkii
Canozo : "One form of

Canozo : "One form of spamming would be to execute the same offensive maneuver so many times in succession that one's opponent does not receive a chance to escape the series of blows."
Thats what I consider spamming.

^ in fighting games, that's called a combo ;D

Klipik : Then what about spamming the attack button? Wouldn't the result of that count as spamming? Are all CoD players spammers, because they have machine guns with a high RoF?
@attack button "spamming": yes, exactly.
@CoD: While I haven't played a CoD in forever/don't know what the current demographic use, people who hold down the attack button would indeed be 'spamming'. On one hand, it almost sounds like a great offensive tactic until you factor into account things like ... you know, ammo and reloading. More skilled players would go with the 'slower'/more controlled burst fire, so I'd think.

Acid-Snow-Wiki : It is my opinion that players who spam very little and have strong 1v1 skills (one notable player who I haven't seen for a while in this category is Narutomaki) are far more skilled than spammers, even if spammers can win many team games due to weak players on the opposing team.
I loved playing Blast Network back when hundreds of people actually played it at a time lol.
I was definitely more of a 1v1 player, having played Bomberman Online often (matches there had a 'lives' option that was popular, so survival > kills). But part of being skilled at something is making the right choices in situations: in BN, it's about getting a lot of kills while avoiding self-destructs. 1v1 as a primary strategy only works in BN if you're hunting the players who would otherwise cover the stage in fire and get points by burning the fodder players.

Thrillhaus : While mindlessly button mashing and hoping probability is on your side obviously involves a lower degree of skill than honed technique, dying to it is just as much the loser's fault. This is because in theory, the perfectly omniscient player would factor all possible ways in which they might be hit from their current tactical position (as difficult an exercise in spatial multitasking this would be). Therefore, the degree to which you are susceptible to being hit by "spamming" is inversely related to how close you come to being the theoretically perfect player.
^ thisss

I always tell people "if you get hit, it's your own fault". Same applies to me. If I got hit, it's because I missed. If I succumbed to spam, it's because I didn't counter it better. Always room for improvement.

Sat, 01/26/2013 - 05:36
#29
Dendios's picture
Dendios
"I always tell people "if you

"I always tell people "if you get hit, it's your own fault". "

Sorry to pop out your ballon, but that doesn't work all the time.

While I have no problem with Auto-Target ( I use it, although not in the newbie way ) it helps with the third swing. But I am not saying to remove it. And don't forget the main factor in getting hit by someone : Latency. If you ever experienced that, then you will know why you feel that when you get hit by a combo-spammer, that he/she is hopeless.

"I always tell people "if you get hit, it's either latency's fault or yours."

Sat, 01/26/2013 - 09:59
#30
Atacii
...

An enemy is fighting a teammate off a point. I boost by to capture and AT + combo-spamming causes the last attack of the enemy's combo to target and hit me...

That's the only example of spam that annoys as the whole point of PvP is to play against other people but there is no intent behind such attacks.

Hammer and Polaris spam are somewhat tedious as 95% of the time the attack patterns used with these weapons are identical and easy, if time-consuming, to overcome.

Sat, 01/26/2013 - 10:13
#31
Spold's picture
Spold
What are you supposed to do?

What are you supposed to do? Our combos are exactly the same, you can't avoid spamming it.

Sat, 01/26/2013 - 10:54
#32
Wanhal
Luck v.s. Effort

I agree completely with Klipik's original logic. Relying on blind luck and weapon OPness gets you very far in this game. Even if you're quite experienced and skilled, you can still die (easier than it SHOULD be) to a beginner who relies on AT, weapon OPness, and spamming (which I define simply as button mashing and is not necessarily a bad thing). These practices obviously require less effort, so it is only natural they evoke angry responses in so many players. In PvP, skill (which you are supposed to have to work for) should be rewarded above all, which implies that the players who put the most effort into it should be the ones that ALWAYS win (in a 1v1 situation).

Sat, 01/26/2013 - 11:03
#33
Canine-Vladmir's picture
Canine-Vladmir
Spamming = Noobs with Pride

I gave up on lockdown. No skills involved. I stopped playing with honors and skills. (levi, plate armor, etc.) So if i do play LD i use spam set.

SPAMMING SET.
Skolver Set/Striker Kit
Final FLourish, Gran Faust, Hammer.
no trinkies.
I did 14K just spamming the hammer. Just clicking my Z button. thats it.

SKILL SET.
Divine Set./Recon Kit
Leviathan, Voltiac Tempest, Argent Peacemaker
2K damage placing Bombs at key points and just trying to capture and defend points.

so theres not one player whos good. unless you find a default player. Which is super rare.

Sat, 01/26/2013 - 12:40
#34
Thunder-The-Bright's picture
Thunder-The-Bright
canine, ever encountered a

canine, ever encountered a dodger? the ones that use striker dash in the right way and use faust are not a few (or I'm unlucky, I'm finding them always at LD). those guys just kill spammers on sight, and it's all the spammer's fault, unlesss you use spam with your head.

Sat, 01/26/2013 - 21:36
#35
Klipik's picture
Klipik

"SKILL SET."

Using underpowered weapons doesn't mean you have skill. It means you're using underpowered weapons.

"No skills involved"

I agree there's a lot less skill than there should be, but you can't say there's no skill. Watch a player who actually knows what he/she's doing go up against (and destroy) a spammer, and you'll see.

Sun, 01/27/2013 - 06:07
#36
Raisinfist's picture
Raisinfist

OP weapons are OP, yes.

Spam does not really matter too much; people who know how are able to counter spam, and people who can't do better will spam (and get countered). Removing spam basically removes the stepping-stone of 'absolutely %%%%%%% awful' to 'kinda OK', and anyway you can't stop spam getting in anyway, however it's defined. Spamming lets people actually stand a chance of surviving, and from there progress further, as explained in an earlier post. Can't remember whose.

IMO Spam doesn't matter (well, it could be say that I spam the first 2 hits of the Hammer, but ah well) and is mainly used as a poor excuse for juvenile players with the mental age of about 6 to get over dying, because they can't stand the fact that there are people in this world better than them at LD.

Sorry if it's offensive, but I think it's the truth.

Sun, 01/27/2013 - 10:08
#37
Klipik's picture
Klipik

"Removing spam basically removes the stepping-stone of 'absolutely %%%%%%% awful' to 'kinda OK'"

That is an important step, but it doesn't have to be filled by spam. Unfortunately, the only way to bridge the gap between new players and experienced players is to increase the LD playerbase to the point where newbies get the chance to play against each other, and develop the skills themselves. What would really work would be a ladder ranking system in LD like in Starcraft, where the bad/new players play the bad/new players and the pro players play the pro players. But, for this to happen, we would need a much larger playerbase/concurrent userbase.

"IMO Spam doesn't matter and is mainly used as a poor excuse for juvenile players with the mental age of about 6 to get over dying"

The problem is that are able to blame it on spam. Ideally, the game would be balanced to the point where spamming is too ineffective to kill anyone but the newest players. That way, you can't blame your deaths on spam because you know you can beat spammers.

Sun, 01/27/2013 - 14:44
#38
Tennis's picture
Tennis
@Klipik Increasing the LD

@Klipik

Increasing the LD playerbase so more newbies get to play against each other won't stop spam from making a presence. I agree with one of your first posts that spamming can be too rewarding in this game but like you also said, that only gets you so far. If a player is really determined to improve themselves in LD, they'll pick up better techniques along the way, which is why I agree with Raisinfist. I think spamming is a stepping-stone to getting better. People have to start somewhere, and it's unlikely that anyone would start LD without spamming a little or a lot to begin with.

Sun, 01/27/2013 - 15:00
#39
Klipik's picture
Klipik

Agreed that most noobs will start out by spamming. They key is to set up the game so they can't get that far by doing it, and are forced to learn the different techniques in order to become competitive with the "pros".

Sun, 01/27/2013 - 15:39
#40
Templarknight
It's all about skills.

I spam a lot in Tier 3 lockdown and I also use AA. The weapons I used are BTB and GF. For insane spamming I use Combuster and BTB. Also spamming means multiple hits. I just don't know why people go mad about it. People hated it when I kill all of their team 3x in a row saying you should really turn off AA or stop spamming. I just don't care when people use AA and spam, I don't know why people are so mad about. I even get 10k+ damage on every lockdown I play and sometimes 20k+. You can spam your weapons just by switching it and attack, sometimes if you lag, it might not work and also you'll drift off.

Sun, 01/27/2013 - 17:03
#41
Klipik's picture
Klipik

Congratulations, you have just labeled yourself as perfectly matching the definition of "spammer". Now, defend yourself when I say that anyone can do that and it shows that you are either compensating for your lack of skill, or are too lazy to actually do any work and you prefer to let the game do the fighting for you.

Sun, 01/27/2013 - 20:25
#42
Meisduhbes's picture
Meisduhbes
@Klipik: I agree with you

@Klipik: I agree with you completely! Spam shouldn't be so rewarding. Even though I'm leaving SK, I still remember facepalming from all the random spam

Sun, 01/27/2013 - 20:37
#43
Vesperaldus's picture
Vesperaldus
Rofl

There's a player named Random-Spam.

Off topic, I know. I get sidetra- oh look a kitty!

Sun, 01/27/2013 - 21:06
#44
Ntuc
Erm... end day, spam or

Erm... end day, spam or no-spam as long the job gets done I wouldn't give a #$%^&*( to what is right or wrong /skill or no skill

Sat, 02/23/2013 - 15:24
#45
Skold-The-Drac's picture
Skold-The-Drac
I'm of a mind with klipik

Regarding definition and preferred method of dealing with spam. But I also am at the point of believing that the dev team's lost its original path and really doesn't care about minigame unless it's losing players for them.

Which, I don' care either.

Sat, 02/23/2013 - 16:02
#46
Sandraker's picture
Sandraker
I gave up a long time ago. There's a lot of broken.

When are they going to fix the fact opfor can see bomb radius and detonation time lines? Obviously this is a bug right? Who would be stupid enough to cross a big red line? This bug has been in the game the entire time I've played, and I still haven't seen a fix. I had to log onto these forums just to make a statement about something no one seems to notice. It makes no sense for anyone other than yourself to see your radius lines, and it makes even less sense to let them see det time. As it is, it's stall time. Opposition sees a circle on the ground, derp, just stand outside of it. They don't even have to look at what bomb it is or watch you spend all that time charging it, they can just look at the line and move. No other weapon is this avoidable. A big, don't walk here for derp seconds flag on the ground. This isn't exclusive to PvP, even in PvE it's not necessary for co-ops to see your lines, as it clutters their view (your bomb is already doing enough of that.) If you want to argue that seeing a friendly bombers bomb's det time can help you judge when to attack an enemy, sure I understand that, it is a valid argument for lines in coop. But it just seems to take all the competition out of using an entire weapon set.

On the flip side,
as for spam, all weapons should get balanced with range lines, like polarii and brandishes having cones of damage painted on the ground, then they will be just as easy to avoid. /sarcasm

tl:dr Having a bomb in hand, charging it over you head, and placing it on the ground should be the only thing opposition should see. Just like any other weapon. #removethelines

Sat, 02/23/2013 - 19:25
#47
Klipik's picture
Klipik
You have your own thread. go there.

^

Sun, 02/24/2013 - 00:51
#48
Blue-Flood's picture
Blue-Flood
101

Spam is usually just something people say when they vent, no biggie. All weapons and tactics have a counter. Make a few loadouts and try new things - there's always a way to succeed.

Thrillhaus touched on the CE rev part... agree 100% on that. If you have the Mist/CE reserve, you get a much lower punishment when taken out of the fight - so you can then buy your way through the opposition.

The biggest problem is that PvP is obviously near the bottom of the developers focus list (at least from what I see), as every other game featuring PvP as a big deal usually has a fair amount of balancing updates involved especially at launch and plenty more as the game evolves (new items introduced, new tactics discovered). We get new maps more often then updates... which isn't all bad. Not a fan of the snow maps though.

Sun, 02/24/2013 - 04:31
#49
Shamanalah's picture
Shamanalah
my 2 cents

What is spamming in Blast Network then?

hmmmmm

You take LD too seerius....

Let people play how they want... -_-

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