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Radiant Sun Shards Memorial Thread, Happy Anniversary!

77 replies [Last post]
Wed, 03/06/2013 - 20:55
Oatmonster's picture
Oatmonster

This isn't a thread to bring the shards back, we already know OOO is too stubborn to do that. Instead, this is a thread to celebrate the good times you may have had with the old Radiant Sun Shards, or any other Crystal bomb you may have had an any attachment to.

Let's start out with a few videos demonstrating what the shards could do:

RSS VS Lumbers.
RSS VS Royal Jelly.
RSS VS Slush Puppies.
Dual bomber Vanaduke run
Part 2 Part 3.
Silent legion

Let's show some bomber love ♥.

Wed, 03/06/2013 - 21:05
#1
Eltia's picture
Eltia
Cooperstown, ND

I thought the memorial should be in August.

Anyhow, I meant to talk to the people who participated in the Shard Bomb petition thread to have an update on things. So why don't you guys add me on Steam or in-game, and we will discuss further.

I also meant to talk to Zeddy as he seems to be the expert on new shard bombs.

Wed, 03/06/2013 - 21:05
#2
Draycos's picture
Draycos

I've never used the old RSS.

This thread makes me depressed, because it reminds me I'll never get the chance.

Wed, 03/06/2013 - 21:49
#3
Randomzz's picture
Randomzz
fond memories

I used my RSS to stomp ye old Vana rooms, to play LD somewhat offensively, and to have fun in general. I miss it so.

I'm actually surprised how it went down, considering I remember Helios (one of the GM's) played as a bomber using the RSS to troll everyone back in the LD test server days. He was quite proficient at it too.

Wed, 03/06/2013 - 23:07
#4
Luguiru's picture
Luguiru

The original shard bomb mechanic was one of the few things that if I completely left this game I would look back and say was more than worth the experience. It made bomber combat feel even more interesting than the mindless Brandish/Sealed charge spamming and the rest of the idiotic projectile vomiting (in more ways than one) which people learned to rely on for the high output with little to no intelligence in the gameplay. They may as well throw water balloons full of rainbows at each other, at least they would have to aim that way.

I sat thinking about what to write for this second paragraph for about eight minutes juggling among a rant about the change, whining about clones, and a disturbing little story that has absolutely nothing to do with anything. Derp those solids. This paragraph is now about itself. It has words in it and thinks it has a greater meaning than its content, but since pretension is supported by the huge crowds of idiots in the world it can probably get away with whatever the liquids it wants. I could start typing nonsense words and there would be at least a hundred people who see their life story. Life can be nonsense when someone is lost in the world around them. Suddenly this paragraph is about philosophy so I am going to stop. Also because the orderlies are dragging me back to the electric chair for another round, but they already know its chance to succeed after derpbillion failed attempts. Maybe if I play along for a little they might undo these knots and I can do a little dance to spook them.

Thu, 03/07/2013 - 00:20
#5
Acck's picture
Acck
Ah......

Memories.

How I miss the shards.

Nothing in the game is as efficient or requires the dance moves that the shards did.

It is sorely missed.

R.I.P.

Thu, 03/07/2013 - 00:29
#6
Troupe-Forums's picture
Troupe-Forums

I never got to play with them, but how I wish I did. R.I.P.

Thu, 03/07/2013 - 01:03
#7
Xenonguard's picture
Xenonguard
/sniff

*Puts down some flowers*

I wasn't there for them in their time of need, and I never was able to actually use you. What I will say though, is that according to Zeddy, Oatmonster and Luguiru, the old shard bombs must've been the most epic things ever.

Thank you.

Thu, 03/07/2013 - 03:36
#8
Skold-The-Drac's picture
Skold-The-Drac
now's not the time for that blubberin'

There's various swarm activities afoot.

even if those shards were what made bombing 20% cooler

Thu, 03/07/2013 - 04:32
#9
Dragneel-Wiki's picture
Dragneel-Wiki

Two words to you, OP : Damn You.

Why?

For reminding me why did I make a bomber set in the first place. For reminding me how awesome that bomb was. For reminding me how I have beaten the crap out of monsters with it. For reminding me how I soloed FSC with it. For reminding me how I giggled when I used to see the big numbers coming out when all the shards pinpoints a zombie. For reminding me how I had an amazing double kill against two humpty dumpty Trojans. For reminding me how many times I got pwned by it in LD. For reminding me how shiny it was... For.... For....
.
.
Faints...
Dramatic Music...
Tom&Jerry's sad sonata...
.
.
.
Long live the Ol' Radiant Sun Shards!

Thu, 03/07/2013 - 05:10
#10
Xxpapaya's picture
Xxpapaya
The papaya cries

I NEVER EVEN GOT TO USE THE OLD SHARD BOMBS :( :( :(

Thu, 03/07/2013 - 05:18
#11
Grittle's picture
Grittle
CURSE YOU JEMPIRE For ruining

CURSE YOU JEMPIRE

For ruining my sun shards....

Thu, 03/07/2013 - 05:49
#12
Zeddy's picture
Zeddy

I have spoken many words about my beloved bomb before. I'll just regurgitate them here.

"I was kind of on the edge on whether or not to keep playing this game when I first tried it back before it was on Steam. On one hand, it was an action-MMO with focus on the action, but on the other hand it was an MMO. Swordfighting didn't seem like anything special, either. Maybe I should just play some Zeldas instead?

Somewhere in T2, I found a Crystal Bomb.

That eight-directional shot.

The whole bomb just spoke to me; it was the most beautiful video game weapon I'd ever tried. Every detonation of crystal bomb was giving me flashbacks to my childhood days in front of my NES, Mega Drive, Amiga, Playstation, Arcade Halls, you name it. You'd never see an eight-directional projectile bomb anywhere else in a modern game today; the entire concept just spoke to me.

This game. This bomb. They felt like they were made specifically for me. I knew from the first time I saw that bomb detonate that I would play this game and never look back.

Game still has other things that make it fun, but none of it would have caught me so entirely as the old shard bombs did."

I added you in-game, Eltia. Couldn't figure out your Steam name.

Thu, 03/07/2013 - 07:54
#13
Oatmonster's picture
Oatmonster
Lick Number 58425

This does not belong in the Asenal. The RSS is, sadly, no longer spiral knights equipment, and is now just a piece of history.

Thu, 03/07/2013 - 08:14
#14
Mr-Baldy's picture
Mr-Baldy
The old RSS were my favorite bombs.

Now we have these lousy bombs that deal so little damage and push everything around. I loved that my RSS was never a nuisance to my teammates and could handle both groups and single monsters effectively. I'm so sickened by the change that I've stopped suggesting this game to friends until a new bomb with similar mechanics to RSS is introduced.

What they did to the RSS was like:
1. Taking off the first swing of the flourish so it'd only poke at things.
2. Keeping Pulsar shots from spreading and causing no KB.
3. Giving KB to the Blitz Needle
4. Turning Brandish charge into the Cutter's charge.
5. Keeping the Iron Slug as is.
6. Give a shock vulnerability to the Skolver set.
7. Make the Rocket Hammer a two hit sword like the Troika.

I've still not forgiven them and am keeping my money from them until I get the RSS (Or a similar bomb) back.

Thu, 03/07/2013 - 09:04
#15
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

I do miss the old bombs, too.

Actually, I think I aught to link to here because it has something to do with shard bombs. (Scroll to the bottom of the post.) For those of you who don't want to click on the link:

Finally, some weapons will be quite different. This will usually be because the current weapon is too hard/impossible to implement. One thing which comes to mind is that the Shard bombs will be like their old selves, something which I think many-a-bomber will be glad to have. Another which will see a change is the Catalyzer, which either won't exist or the [charged] bullets will work quite a bit differently.

Note that I'm doing this because the new bombs would get in the enemies' way (they might not be able to walk over bombs), and it would rather hard to implement without making it really bad. The old style is simpler, so I'm going to use that.

Thu, 03/07/2013 - 09:10
#16
Zeddy's picture
Zeddy

I, too, am making an SK fangame that features our old beloved treasure. Or will feature it, as it were.

Thu, 03/07/2013 - 09:16
#17
Krakob's picture
Krakob
@Mr-Baldy

1. I'd welcome that.
3. That, too.
6. I would like to see some weakness in class sets because they're too OP right now.
7. I.e. DA?

---

I do miss oRSS and the change wasn't supposed to be a nerf but IT WAS. Something people fail to see is that the news ones are valid, but advanced weapons. I dare say the second to most advanced ones, after Catalyzers.

RIP

Thu, 03/07/2013 - 10:09
#18
Eltia's picture
Eltia
Cooperstown, ND

My Steam name is the same as my IGN. I only go by one name.

I think what still puzzle me today is how the change is being marketed to the gamer base (the infamous "The current shard-style bombs are functionally, not very bomb-like."), most of the responses (which as we can witness in this thread as well as from the previous petition thread) request the Devs to revise the whole idea before launching (or at least separate new shard bomb from oRSS to hedge against the risk that new shard bomb isn't well received), the executives of Three Rings have been informed about the controversy about the design change (and one executive sided with the Devs), despite empirical evidence supporting the view that new shard bomb mechanics is a step back.

I think what is more troubling (in my eyes) is that as one GM told me in a support ticket, this kind of decision is a group effort and so it is unfair to pinpoint the responsibility on Nick or any individual developer. While this particular GM has a point, the consequence of this approach is that the gamer base could no longer separate the good Devs from the poor ones: both praises and condemn can only be attributed to Nick. What this GM also didn't point out (or realize) is that this development process could encourage aggressive risk taking behaviour. (I'll not elaborate on the latter here.)

Clockwork Confidentials do give us a better glimpse of who did what (e.g. Gyre-Of-Guile led development on GH expansion, Curio managed missions, crafting and shopping). But when it comes to who led new shard bomb development (who exactly dictated that bombs should be AoE only), the blank still needs to be filled.

Thu, 03/07/2013 - 10:20
#19
Tohru-Adachi's picture
Tohru-Adachi
I hate myself.

Never used it well, loved the new one blindly.

You may proceede to punch me.

Thu, 03/07/2013 - 12:06
#20
Zeddy's picture
Zeddy
@Eltia

There were 23 hits on Steam for Eltia. I picked one from Canada with a thousand hours in SK so I figured that had to be you.

Thu, 03/07/2013 - 12:46
#21
Eltia's picture
Eltia
Cooperstown, ND

So before people say "hey I love new shard bombs you don't represent me". First of all, you are not the only one who enjoys the new shard bombs. For instance, Zeddy likes it enough to create a guild named after it (The Shard Squad). So there is no point to invite people to inflict hatred and damage on yourself. (Unless of course, it's a hobby of yours but this is not the place for personal advertisement.)

I think what's important is that we, as part of the SK community, not to fall victims to poor decision making and risk management. That I think should be a common goal that we should all strive for. I do not care if you like new shard bomb or prefer the oRSS, I don't care if you are from Jempire or EOS or some guilds nobody have heard of, if you are a P2P or F2P. If you have an interest in this game, this Shard Bomb incident is something that you should read about and to understand what the cause is.

As SK community, we want a quality game. We want new content that makes sense, we want bugs to be fixed, we want to make sure our money goes into development of features that serve a common good for Three Rings, Sega, the SK community and career development for the people involved in the making and support of SK. Towards this direction, we should take this memorial as an opportunity to look beyond the narrow view of reviving oRSS and use it as a launch pad towards something greater.

Thu, 03/07/2013 - 13:05
#22
Oatmonster's picture
Oatmonster
Lick Number 58425

Aparently, the oRSS is still a weapon of Spiral Knights. Does that mean it's coming back?

Thu, 03/07/2013 - 14:05
#23
Xenonguard's picture
Xenonguard
Why can't the GMs just understand?

We don't want one bomb type or the other, we want both! Seeing as they made it before, it shouldn't be to hard to just slap on a new texture and name and then 28% of the people who quit SK will come back.

Thu, 03/07/2013 - 14:07
#24
Softhead's picture
Softhead
Devs not GMs/

.....

The offer to punch me is still there.

Fri, 03/08/2013 - 00:04
#25
Dragneel-Wiki's picture
Dragneel-Wiki

@Softhead :

I'll gladly punch you and beat you to death.

Gonna make you a dough...

Fri, 03/08/2013 - 01:02
#26
Mr-Baldy's picture
Mr-Baldy
Oh, bytheway:

The new shard bombs are decent but pale in comparison to RSS, DR, Vortex, or haze bombs in terms of wonderfulness. It may look pretty at first but the bright lights that appear everywhere (bytheway, a single enemy will almost always only get hit by one of those shards unless in a hallway or near a corner).

I crafted the salt bomb all the way up to 5star only to find that it's just good at killing the monsters that are already easy to kill; same goes for the RSS. I don't care how good the other bombs are, they didn't come at the cost of losing my favorite bomb; the RSS did.

It's okay if others like them but I don't.

Fri, 03/08/2013 - 06:54
#27
Infidelslayer's picture
Infidelslayer
.....

The old RSS made bombers a valuable partner for putting up reliable AOE damage. And one of the few things that haunted the skolver clones in every single LD match...

I missed it,even though I am one of the herpy derpy, Brandish rainbow spamming warrior wearing the Heavenly Iron set.

*disappears in a blinding flash of light*

Fri, 03/08/2013 - 16:09
#28
Mzculet's picture
Mzculet
http://www.youtube.com/watch?

http://www.youtube.com/watch?v=23jlEkQCruU

Fri, 03/08/2013 - 22:01
#29
Oatmonster's picture
Oatmonster
Lick Number 58425

♥

Sun, 03/10/2013 - 11:35
#30
Aureate's picture
Aureate
I crafted one a week before it got changed

sadface

Sun, 03/10/2013 - 16:14
#31
Shotjeer's picture
Shotjeer
screw the sorrowful memories

I want to know who came up with the idea of changing the beautiful, epic RSS, best 4 star weapon of all time, into a load of poop that does full piercing and stuns. WOW. Sounds good on paper, but I was horrified about how little uses it had. Once a solo weapon turned into a troll.

Tue, 03/12/2013 - 02:14
#32
Lexxure
My old RSS

I came back to Spiral Knights because a few of my friends were playing it and asked me to join them. I had been gone for about a year and a half, RSS was one of my favorite weapons. When I played I was fairly noobish, despite being P2P and having T4/T5 equipment, though with RSS I was able to solo my way through the vanaduke area (could never solo the boss though sadly). I put in a lot of money to Spiral Knights and gave much of my energy to friends so we could buff up our equipment, I remember my RSS and when I first made it, it was on my fourth try I got this beautiful gem of an item.

http://steamcommunity.com/sharedfiles/filedetails/?id=131956665

I would use it with bomb damage trinkets, then take my sword as a sort of hybrid character, and it worked amazingly well for me back then. It's unfortunate to see the change to the RSS, and I was disappointed that it is now something else that seems very much inferior and different than what I am used to. I haven't seen any of the new bombs out there yet though, that have come out in the past year--are there any plans to make a shard type bomb, do any exist, and why was it changed initially?

Tue, 03/12/2013 - 17:30
#33
Bromon's picture
Bromon
I miss the old shards so

I miss the old shards so much. I remember it all started with Nicoya and one of his LD shard bombing videos. I was instantly mesmerized. From that point on, EVERY T2 LD game I would bring shards with me. There was no greater joy then- as nicoya would say- "shredding the ankles" off wolvers in Lockdown. And I was good too. Sometimes with damage soaring up to 7k with shards alone, the bomb easily became my reason for living as a spiral knight. I remember I used to dream of the day I would get a hold of CTR max shards and go striker-shard bombing in T3 too. But alas, those days never came. Now, all I have to lean on is my trusty blast bomb and a lightning capacitor. Now, I am left defenseless against the endless sea of Polaris users. Now, I have no hope against those who understand the predictable nature of blast bombs. There is a hole in my arsenal. A hole that belongs to the great and mighty shard bomb. A hole that can never be filled.

R.I.P
Good Ol Shard Bomb
Thank you for months of quality service and fun

Fri, 03/29/2013 - 19:42
#34
Klipik-Forum's picture
Klipik-Forum
I have nothing to add and I hope you don't mind the necro...

But I will say that the old RSS looked interesting, even though I never got to use it. It just destroyed me a bunch when I got my avenger and went into T3 LD with dusker on.

Also @lug, paragraphs about themselves are the best kind of paragraphs. :)

Fri, 03/29/2013 - 21:47
#35
Diamondshreddie's picture
Diamondshreddie
ok.. ok

I think I may have posted in this thread before.. but.

Am I literally the only standing knight who likes the new shards BETTER than the old ones?? I really want to know... I know how much alot of people loved the old ones, but can't we just... move on? Possibly see the good in the mew shards?

Or maybe I'm just crazy, because believe it or not, the Shard bomb, yes the red one, is my personal top preference for damage bombing.

Fri, 03/29/2013 - 21:55
#36
Klipik-Forum's picture
Klipik-Forum
Now I do have something to say.

ALL YOU GUYZ MAKIN MEE SAD D':
/cry

Fri, 03/29/2013 - 22:04
#37
Venomousbiohazard's picture
Venomousbiohazard
...

Really, it was the only bomb that I ever loved. It was original and fun. In LD, it did well. Honestly, I stuck around in LD because of it. I can't believe it was removed! Compared to the voltedge/acheron/everyedge and the polaris, it was not too powerful. Plus, it was the most fun weapon in the game.

I quit for a while when they removed it. :(

Sat, 03/30/2013 - 00:34
#38
Knight-Solaire's picture
Knight-Solaire
Praise the sun! \o/

Paying my respects to the old shard bombs.

It seems OOO wanted to put the axe on the multi-specialized damage weapons (old Antiguas and Shard Bombs). It's a shame they had to change the shard bomb mechanics in the process.

What gets me the most was their reasoning behind the change: "It was too gun-like." Polaris is a gun that's bomb-like, Brandishes are swords that are bomb-like, Winmillion is a sword that's gun-like, so on and so on...

Fri, 03/29/2013 - 22:29
#39
Diamondshreddie's picture
Diamondshreddie
well.. i can understand your pain.

though have you given the new shards a fair try ?

Sat, 03/30/2013 - 02:02
#40
Venomousbiohazard's picture
Venomousbiohazard
Yes.

It sucks. It is buggy, it has low range, it takes forever for the fuse to go off. It is defeated in every way by most weapons.

Sat, 03/30/2013 - 02:15
#41
Lyle-Dylandy's picture
Lyle-Dylandy
If the players,

If the players, majority/really big portion of playerbase, wanted to to stay with the original RSS, then why did OOO changed them?

Sat, 03/30/2013 - 10:37
#42
Knight-Solaire's picture
Knight-Solaire
Praise the sun! \o/

@Lyle-Dylandy
Because this isn't a democracy. They saw fit to change them, and they did. That was that.

Sat, 03/30/2013 - 12:02
#43
Diamondshreddie's picture
Diamondshreddie
Oook..

Well then I guess I'm just crazy cause I love em!! yay!

Sat, 03/30/2013 - 14:06
#44
Bulby's picture
Bulby

Gave the new shards a fair shake, watched videos of people giving them a fair shake, still hate them. Has anyone been seeing bombers in the clockworks anymore? I know I don't. This change almost completely killed the bombing community from where I stand.

@OOO: I loved every minute of being a bomber, why'd you have to take that away? There's nothing that would make me want to use this branch of weapons anymore ('cept maybe the vortex bombs, but that's kind-of a specialty weapon).

Sat, 03/30/2013 - 15:05
#45
El-Juego's picture
El-Juego
/places rose

Not only were sunshards amazing against monsters, I found it to be a great bomb to use in lockdown making being a bomber in lockdown plausible. They take away our beloved bomb, they nerf Dark Retibution fast after the update, yet they leave the most broken armor, Chaos, for a long period of time.

Also the new shard bombs fuse time and its lack of much need for knockback leave it beaten easily by Nitro,DBB and Volatic Tempest

Sun, 03/31/2013 - 00:33
#46
Troll-Lolo's picture
Troll-Lolo
Hi Im steve (Hi Steve) and I am sorta lost to what's going on.

So I am wondering what the "ye please shard bombs" did that is changing/changed. I actually am on the sun shards path and am concerned with any kind if drastic overhaul of the shard bomb mechanic.
If you could tell me I'd appreciate it.

Sun, 03/31/2013 - 01:58
#47
Poopsie's picture
Poopsie
...

Shard bombs was actually 8-directional bullets with high range. It was capable to hit its 3 - 4 bullets at a time when you get closer to monsters, or even all 8 bullets if they dash toward the bombs you place in. The high range also gives you the possibility to snipe turrets.

Right now, it's a bomb with two consecutive explosions, small explosion followed by outside explosions. The explosions range in total is about the same as nitronome/dark briar barrage, let's just assume each explosion have half the range of regular bombs to make it easier. Each explosion would produce a bit knock back. The delay between explosions (also, the knock back) is long enough that monster movements are harder to predict. And it was not easy to make sure one enemy eat both explosions.

I wouldn't recommend this bomb if this is your first one. However, if you want to keep the alchemy path of shard bombs, you should ask shard squad guild to guide you around. I am pretty sure they'll be nice.

Sun, 03/31/2013 - 08:59
#48
Zeddy's picture
Zeddy

" let's just assume each explosion have half the range of regular bombs to make it easier. Each explosion would produce a bit knock back."

If this was the case, the bombs would be a lot better. The core is about half the size of Proto Bomb and the shards are about half the size of that one again, or the size of a Valiance bullet.

Mon, 04/01/2013 - 16:27
#49
Murex's picture
Murex
Our beloved

O beloved shard
Your superb brilliance faded
Bombers remember

Mon, 04/01/2013 - 17:18
#50
Sgt-Brownie's picture
Sgt-Brownie
Got some Sun Shards before

Got some Sun Shards before the update.
At first, nothing really interesting. Mildly decent damage per shard.

I can safely say I don't miss the old Shard Bombs. Not because I didn't like them, but more because these new shard bombs were worth the sacrifice.

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