Finder's Keepers discussion thread
Table of Contents
Jump to The Tale Begins!
Jump to The First Group
Jump to Auger
Jump to Codename Zero
Jump to Alice & Equinox
Jump to Amarynth
Jump to Iris
Jump to Lyra
Jump to Syphon
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Credits:
Thinslayer
Liminori
Gzilla
Knight-Of-Vanaduke
Seatus
Aekuryi
Azure-Orbit
Vinnydime
Kaijuhunter
___________
Primary characters have their own chapters dedicated to them, while Secondary characters do not.
Primary Character List
Name: Amarynth
Race: Channeler (Isoran)
Faction: Unaffiliated
Gender: Female
Appearance: Short height, short bleached hair, purple personal color, sleepy eyes
Costume: Purple colored Dusker Coat, Fancy Scarf, Kat Eye Hood colored the same shade of Purple.
Equips: Gunslinger Sash, Kat Eye Hood (the same one as on her costume, stats are the same), Toxic Needle, Striker
Bio: Amaranth would usually sit in one of the Haven gardens, staring at the sky and humming to herself, as well as playing with Snipes, only going into the Clockworks for money to support her increased appetite as a result of her powers. When the government agents came to eradicate all the Channelers, she was barely caught, and escaped into the Clockworks, making home in the Aurora Isles. She likes using her Toxic Needle a lot, preferring to use to take out enemies from a distance. However, she refrains from shooting monsters like Wolvers, and uses her Channeling powers to freeze them instead, saying that it's better than killing them with a gun. She uses her Striker in close range melee fights, darting around the enemy and landing hits on all sides.
Personality: Very childlike, whimsical and shy outside of battle, but usually becomes more serious and even sadistic sometimes when in battle or fighting. Doesn't like Gremlins, and especially doesn't like Enforcers or Keepers. Loves Mewkats and Wolver cubs.
Name: Equinox
Faction: Exile
Gender: Male
Race: Channeler (Stranger)
Personality: Childish, Bloodthirsty, Innocent, Sinful
Appearance: Sniped Stranger Hat, Stranger Cloak, Black and White Snipes, Umbra and Lumini (assume the gear is 3*....)
Bio: When Equinox was born, his mother didn't want him. He looked...monster-like since he couldn't control his appearance back then. The mother didn't know who the father was, so it was proclaimed a child of the Master. (equal of devil)No body showed a kindness to Equinox, no one talked to Equinox, except if they were cussing at him and spitting at him. Many nights Equinox would be alone in an allyway, crying himself to sleep in a cardboard box. God-forsaken, he was left without food, and he could only find some discarded bread every now and again. One twilight, however, and a particularly rainy one at that, a dark silhouette appeared before him and rumbled, "My son, why let them treat you this way? Take these, and be lonely no more." After that, Equinox never saw that man again. He looked in his hands to find too tiny rocks. He cried, and though they were mere pebbles he held them close to his heart as he slept. The next day, he found two Snipes in place of the rocks. One black, and one white Snipe. They cuddled with him, and sang him songs. That's when he stopped. Stopped letting himself go. He walked out of that allyway, after almost everyone forgot about his existence, and walked happily. He liked taking walks along in the Clockworks, and found himself an Owlite Keep. He walked in, and discovered the most amazing library. He often traveled there from that day on, reading every book he could. He found a book about Ancient Owlite Mystics, and tried out the spells for himself. He was surprised when he did succeed, and got good enough he no longer needed to say or think the words for the Sigils.
Name: Topoyozada (Friends call him Top/Topo)
Age: 14
Race: Channeler (Isoran)
Faction: Exile
Gender: Male
Bio: When born, he was dumped by his family. One day, he encountered a friend, one that would help him through his journies. He once met another group of channelers, allies of the Imperium (Is that what it's called). They had a duel, and Topoyozada was left in trouble of almost dying, being dragged off by his friend and healed.
Personailty: Friendly, but when threatened, will be rather rude and will always try and prtect his friends, however he can.
Name: Syphon
Faction: Imperium (Channeler, Isoran, Hunter)
Gear: Scary skelly set, (dusky) shadowtech alchemer Mk.II, Graviton bomb, skelly flourish super dark matter bomb, swiftstrike buckler.
Bio: Syphon's a backstabber, regardless of whatever happens. He's cruel, evil, and sadistic. The whole anti-channeler war has been going on for a lot longer then ANYONE has known it to be on the outside. The government "collected" Channeler's at a young age, why? To counteract the enemy they were going up against. Through cruel and warped experiments they're creating an army that hunts channelers, the hunters. A frontrunner in these ranks? Syphon. They were raised to think they were saviors, that they were cleansing evil, but Syphon knew better. He knew from the start they were just tools, to get the government what they wanted. But he used it as a way of getting power, without any reprimand, using his channeling powers he drains any person he can find, gaining their powers, while fueling his need for a power source (i.e eating, sleeping). He's viewed as the lowest of the low, a traitor to his own kind, a hypocrite. He also uses his powers to boost his armaments. After a while he's found himself working at the top of the governments "Hunter" division, working directly with government higher ups.
To clarify, Syphon's not an experiment, he's a natural channeler.
Name: Auger
Race: Keeper (Gremlin)
Faction: Unaffiliated
Gender: Male
Personality: When speaking casually with friends, or just random people, he can be quite friendly. During missions, he will hunt, kill, and perform the job without second thoughts. He does however, have a short temper, causing him to become reckless when provoked. He also doesn't like to have the small size of Gremlins be insulted.
Equipment: Standard-issue Gremlin Stalker gear, repainted completely grey in order to make it look inconspicuous, and hide its military origins.
Bio: Born and raised in a Free Trader town, Auger was never really assimilated into the disciplined and loyalist lifestyle of those who dwell in The Great Colony. His father was a merchant, and his mother remained at home to care for Auger and his siblings (Genevar and Fuse). King Tinkinzar was not fond of the Free Trader towns, and thus ordered some of them to be purged. Auger's town was part of the purging.
His parents managed to get Auger, Genevar, and Fuse away from the town, but they themselves were hunted and killed by soldiers of The Great Colony. Their parents never told them what had attacked their town, and so they were unaware that it was King Tinkinzar who razed their village to the ground. The three of them were eventually found and taken in by a slave trader named Rotor. The two brothers (Auger and Fuse) and one sister (Genevar) were raised up until their adolescent years, before they were sold as slaves. Auger was the first to go.
The young Gremlin was purchased by a Colony officer (due to Auger's strong physical build) and trained him to become part of the Gremlin Knocker Corps. Auger performed exceptionally well in the training drills and skirmishes. As he grew older, he was promoted to Gremlin Stalker, and Auger became adept at stealth and assassination. He learned to kill quickly and quietly, and that a moment's hesitation can be the difference between life and death. He performed a few reconnaissance missions for The Colony, before he learned from the Palace's archives about the destruction of their village. Auger felt disgusted at the discovery, and immediately abandoned his military post, stealing his Stalker equipment as well.
Now, he roams the lands as a thief and mercenary, taking jobs from anyone besides The Great Colony. During his adventures (and misadventures) he has encountered Channelers. He felt pity for the exiled beings after hearing their story, and has once offered his services to them. He will not accept a job that has him kill a Channeler if he can help it. His main goal however, is to find his siblings: Genevar and Fuse, wherever they may be now.
Name: Iris
Faction: Exile
Race: Channeler (Isoran)
Gender: Female
Appearance: Normal Height, Sleepy Eyes, Sky personal Color, long straight blond hair.
Gear: Angelic Raiment, (no helm) Frosty Glasses, Prismatic Headband, Swift Flourish.
Bio: Iris is a brilliant girl, she was able to comprehend the whole Knight manual at the age of 3, grasped the knowledge of a smart Geoknight at the age of 6 and cracked the secret of opening the Core at 8... Although she never told anyone about it since she knew it would be a death sentence to every living being in Cradle. She slowly found out about her special abilities and hid it from everyone else, she studied the art of arcane magic at 10 and had mastered the basics of her powers. But the only thing which fascinated her was the elemental power of Ice, curious, she studied it even more and had excelled on that skill only. And that was when the accident happened, Iris one day accidentaly froze her home- resulting the death of her foster parents. Other Knights found out about her 'strangeness' and banished her away from Haven, turning her into an Exile.
Iris had spent many years in solitude and was at the edge of sanity, she continued her study and increased her obsession to the power of frost to kill the painful loneliness. Eventually she mastered the advanced skill of her power, but that wasn't enough for her, she would sneak into Haven to find one unfortunate knight as her 'test subject'. Iris experimented on many knights which resulted in most of their deaths, many tried to hunt her down but none of them ever found her. One day, a group of Exiles stumbled up on her, she thought of experimenting at them but she didn't. Knowing that they also went through something that she once went herself. Iris then joined the Exiles and had subsided her obsession of experimenting at everything... Although she now prefer to call it as a 'side hobby'.
Personality: Iris is a kind and very caring girl who cares more about her research than anything else. She is very curious and would consider in doing anything, other than that she lacks a sense of humor.
Battle Style: Iris employs Ice-based attacks in combats, using her Swift Flourish on her left hand and her right hand for casting. She is the observer type and would watch every step of the opponent to find openings and weak points, she relies on her Ice and speed.
She is very fragile and a powerful blow could easily knock her out of the fight.
Additional Facts:
-Iris had developed a strong resistance to Ice and Sleep status damage, since she procrastinate against sleep for her precious Ice research.
-Iris is capable of adding elemental properties to her weapons, but not to others.
-Iris always sleeptalks... If she ever fallen asleep.
-Iris would always avoid combat and would prefer to act as a supporter.
-She is 100% not related to Theo, Cleo or any other Gods at all.
-She loves to dissect Chromalisk and shove Everfrost at their hearts.
Name: Lyra
Race: Channeler (Fallen Valkyrie)
Faction: Unaffiliated
Gender: Female
Appearance: Normal Height, Violet Eyes + Personal Color, brick red hair, pale skin tone (tan)
Costume: Snarblox Coat (Fancy Valkyrie Wings), Crown of the Fallen
Equipment: Crown of the Fallen, Snarbolax Coat, Volcanic Plate Shield, Final Flourish, Callahan
Bio: She was originally part of the Valkyrie program, in order to test the ability of conducting energy. However, as the Keeper-Channeler debate arose, Valkyries found themselves more often than not discriminated against by Keepers. Lyra, a young girl then, escaped her home, and lived on the streets, hiding her wings. Because of her betrayal, her once-brown hair and angelic figure shifted into that of something different. Her helm, which had graced her scalp with soft warm light, become a crown of thorns. Nevertheless, she still kept these pieces of armor in secret. A young man, who did she not know, abducted her and took her to his house. There, he gave her a bed to rest in, as well as food to eat, until he found out about her wings. He sighed, and took out his old armor: the hide of a legendary creature. She then flew off, away from a possibly normal life, in order to protect this man.
She crash-landed in the countryside, where she was taken in by a few Strangers. She protested to this, but they insisted to take care of her, and so she stayed. During her time there, she felt a flicker of fire inside of her. It wasn't the fire of peace, or a benevolent flame. It was her own Flame of Hate, hate for the Keepers for forcing her to fall from grace. She was scared of it at first, until she realized that she didn't need to worry about hurting innocents; the Flames would only hit those she needed to hit. As she was practicing her abilities, the Strangers suddenly tried to choke her, and she had to burn them in order to break free. The names of "Monster!" and "Devil!" rang in her ears as she flew away again, back into the city.
There, she broke into a few homes taking weapons in order to defend herself. She faintly remembered her skills, but usually referred to her more familiar hand-to-hand combat.
Name: Unknown
Codename: Zero (surprisingly, this nickname is quite important)
Race: Keeper (Isoran)
Faction: Imperium
Gender: male
Appearance: normal height, blazing red eyes, slick midnight-black hair
Equips: Nightblade, five instantly detonatable Dark Reprisal MK II's (sort of like C4's), and an Antigua. His left arm is covered in a gauntlet, which conceals a knife, therefore doubling as a shield and extra weapon. ((Hidden blade from AC3, much?)) His belt holsters two Shadowtech Alchemer MK II's, five throwing knives, stun grenades, smokescreen grenades, three poison darts powerful enough to down a Snarbolax in half a minute, and a ballistic knife, along with two extra knives which can be used both in melee combat and as ammo for his ballistic knife. He dons a pure black robe and hood (think of a Chaos set recolor) and wears a visor/com unit that can analyze an enemy, detect hidden traps and explosives, dissect a holographic copy of a weapon for further examination, provide thermal/night/infra-red vision, and stream live Isoran music from the planet's radio stations (although he seems to steer away from the stations that play Justin Greaver more often).
Bio: Zero is an assassin for hire (although he will also perform reconaissance in some cases), a killer so deadly that he is known as the Angel of Death. He has never failed on a single mission, hence his nickname. He is a true adversary in battle, and will employ all tactics necessary to accomplish his task. His past is shrouded in mystery, and those who have asked him about it are almost never heard from again. He is brutal and a cunning tactician, showing the strategical skills to singlehandedly take down entire enemy bases in under half an hour. Despite his extremely high mental capacity, he is also highly proficient in both close quarters combat and marksmanship, showing the ability to defeat several Chanellers at the same time. His services are not cheap, and he is currently employed full time by the Imperium in a mad hunt to kill every single Chaneller. He is cold and extremely sadistic, committing acts such as carving Z's into the chests of Chanellers and killing people who so much as annoy him with one too many sentences.
(His backstory will be revealed in time, but for now it remains a secret.)
Tactics/Fighting style: Zero is an extremely skilled melee fighter, able to utilize various martial arts and weapons in perfect tandem. He is a born hunter and has a leather tread. He knows the weak points of almost every known race of Monsters, and can also tell the weaknesses of his more humanoid opponents just by observing simple things such as their gait or which parts they feel pain more in. He is knowledgable in pressure points, knowing which ones to hit for various effects; extreme pain, paralyzation, the list goes on. Zero prefers to go head on with his enemies, but is also highly capable of stalking and assassinating them without leaving so much as a drop of blood. In addition, he's a talented marksman and bomber, able to shoot a Greaver's wings off from a hundred meters away. Zero is, as one Morai referred to him, "the ultimate assassin and killing machine".
Secondary Character List
Name: Jetta
Race: Keeper (Isoran)
Faction: Imperium
Gender: Female
Appearance: normal height, almond eyes, blue personal color, lank shoulder-length black hair
Costume: Shadowsun Stetson (without bandana/mask), Dusker Coat
Equips: Magnus, Blast Bomb, Troika, Swiftstrike Buckler, Magic set
Bio: Her fighting style is mostly melee (e.g., punching people in the nose), preferring to blow stuff up with her Magnus & Irontech. She is a bounty hunter, and is not concerned about faction politics. She's mostly unconcerned with the affairs of others except when it suits her. She can often be found drinking corn-syrup soda in the local bars, if she hasn't been kicked out for antagonizing the patrons (i.e., punching their lights out).
Name: Thinslayer
Race: Keeper (Isoran)
Faction: Almire
Gender: Male
Appearance: normal height, happy eyes (hazel w/o the digital mask), cobalt personal color, short & lank blond hair
Costume: Gold Rose Chapeau w/ regal pipe, Gold Rose Tabard w/ Crest of Summer & Sunshine Aura
Equips: Drake Scale Mail, Gunslinger Hat, Swiftstrike Buckler, Flourish, Antigua, Blast Bomb
Bio: Thinslayer is a member of the Order of the Rose. He is also a very religious knight, and doesn't buy into the lore of deities and such like. He is a patient swordsman, preferring to fight defensively until his opponent gives him an opening. He is also a decent bomber and gunslinger. He used to be an Imperial citizen, but he was exiled for protecting Channelers. He has since become a citizen of Almire, and has joined the ranks of the Crusaders.
Name: Axis
Faction: Exiled (Imperium)
Channeler
Loadout: Chroma set (Recolored to black, secondary color toxic green.) com unit on mask , Toxic vaporizer Mk.II, toxic needle, nightblade, rigadoon.
Bio: Axis was always a smart mind, he might have been a bit devious at times but still was a very intellectual mind. He had some good friends and a great family, until the one day he found he was a channeler, at the time he thought it was cool, but kept it to himself. A few months later the government broke the story that Channelers were unstable and vicious and should be captured immediately. He couldn't keep his powers a secret. One accident happened, and suddenly he found his friends and family were out to get him. He fled, and he's been on the run ever since, with only his weapons and armor.
Name: Vaelyntine
Appearance: tall height, almond eyes, red personal color, golden wavy hair, blue eyes, light skin
Race: Channeler (Isoran?)
Affiliation: Exile (from the Imperium)
Costume: Violet Rose Chapeau, Angelic Raiment w/ Dusky Valkyrie Wings
Loadout: Angelic Helm/Raiment, Flourish, Blaster, Splinter Bomb
Fighting Style: When fighting up close, she dances around her opponent, using a combination of melee and blade attacks. She's not a very good swordsman yet, but is a quick learner. At range, she's a crack shot, but sometimes has the urge to toss a grenade every now and then.
Personality: She is often lighthearted and enthusiastic, but has a tendency to pick random fights with the people around her. Those who know her find her both annoying and irresistible. She also likes to tease and prank her friends on occasion.
Alice (No, not that Alice.)
Faction: Channeler, 73% Human, 27% Gremlin. Age: 15
Costume: Hallow fur coat (Heavy Bomb bandolier, Prismatic Side Blade) Hallow Winged Helm (Heavy Headband, Heavy Pipe), Closed eyes
Arsenal: Flawed Mask of Seerus (I'm Seerus about this!), Dusker Coat, Nightblade, Twisted Spine Cone.
Bio: Alice was a child who lived a relatively quiet life, but one day, she set sparks to her blanket while there were people inspecting
(For Channellers) And the parents were given one day to stay with her, before she was taken away. However, because they didn't want to live with shame, they threw their child out on the streets, and she has been searched for by the Police and Community, for she was no longer welcome.
Name: Raechal
Age: 12
Race: Channeler (Isoran)
Faction: Exile
Gender: Female
Bio: Found on the streets by Top, she was supported by him and she in return also supported him. She is a little sister to Top, and Top is like a big brother to her. She looks up to him.
Personailty: Cowardly, friendly, sarcastic.
The Tale Begins!
Jump to the Table of Contents
Vaelyntine looked behind her. The hunters had to be close. She lept off the edge of the rooftop and rolled to a stop at the base of the roof. The hunters reached the other edge of the roof, shouted to each other and pointed at her. She had been seen! She scrambled up and raced to the next roof, with the hunters in hot pursuit. She lept onto another one and almost lost her balance, but recovered and kept going. That stumble had lost her precious time and distance. They were getting closer; one of them had even begun firing his alchemer. She ducked under a fiery bolt and jumped over the ricochet. She came to the edge of the building, and found to her dismay that the ground was a long way down. With the hunters closing in on her, she had very little choice.
She closed her eyes and jumped.
__________________________
A tall young lady stepped off the motor horse (that's the equivalent of a motorcycle). She had long, straight, gleaming silver hair, and wore a black, loose-fitting dress that hung off her shoulders seductively. Ten Almirian knights surrounded her, demanding her surrender. She unfurled her vast wings and shot into the air, and came back down upon a hapless knight. She stabbed him in the neck and lept off of him to tackle another knight to the ground. The others were now firing at her recklessly, but she ignored them. She extended the claws in her hands, gripped the knight's skull and crushed it. She picked him up and used him as a meat shield before she threw him at his comrades. While they were down and wretching at the sight of their comrade's leaking brains, she brought her heel down upon another knight's face and caved it in. She spun and clawed out another knight's right eye and kicked him in the knees, putting him out of the fight.
The others were now sickened and enraged. They drew their brandishes and charged at her, shouting battle cries. She decided to follow suit, and let out a piercing shriek that made them cover their ears. She charged at them, clawed out a knight's throat, kicked another one in the groin, and scalped the other. She extended her tail and stabbed the three of them, and noticed the remaining four knights running away. She chuckled and shot a spray of barbs at them, impaling them and killing them instantly.
She then heard a groan coming from the knight whose eye she had clawed out. He was laying on the ground, nursing his bloodied and shredded eye. She walked up to him, knelt beside him, and gently lifted his chin with a claw. The knight weakly cried out, "Mercy! Please!" The lady let go of his chin and tilted her head. "Mercy, you ask? Why would you want mercy?" The knight simply wept, "I don't want to die! Please!" She just laughed. "You know what? I've taken a fancy to you. I won't kill you." The knight was skeptical, but breathed a sigh of relief. She continued, "I want you to go tell your little Almirian friends what a wonderful person I was for sparing your life. You can do that for me, right? The knight nodded wordlessly. She then leaned in close to his face. "Because if you don't, I may have to hunt your down again." She brushed her lips against his, but didn't kiss him. Instead, she stood up and walked away.
Now cold and lonely, the knight limped his way back to the capital city to tell his superiors about the massacre of his comrades and the unusual mercy of the Finder.
_______________
The Finder sighed, brushed back her hair, and entered through the open doorway. The guards marched outside and closed the doors. The Master rotated his throne to face the lady. "Good, I see you have received my telepathic call. Have you caught the exiled channelers?" The Finder looked down at her feet. "I...I...have not, my lord." The Master frowned. "Look me in the eyes." She looked into his eyes, and saw only coldness and anger. He continued. "Do you...know what happens when you fail?" Her knees began to quake, and she collaped on them and folded her hands. "Please...please my lord! Have mercy!" But he did not. He raised his arm, and she was forcibly transformed into the monster.
He brandished his whip. The monster whimpered, then gurgled and wept as it curled into a frightened fetal ball.
Soon, the hall was filled with the sounds of a cracking whip and the hideous screams of a hopeless, monstrous soul.