Does anyone have screenshot proof of having gold health (61+)?
Gold Health
+27 vitapods are from pre-release/GM spawns, and not confirmed to be dropped in the Shadow Lairs.
Standard Knight health is 5, so maximum HP currently available is 56, meaning that the gold layers are unachievable as of this point unless you have GM assistance.
Im not sure just gonna try this but doesnt the vanna toekens helm shield plus armor give u extra Hp?
These have already been taken into account.
Knight health: 5
Ancient Plate Helm: +8 (13)
Ancient Plate Mail: +8 (21)
Scarlet Shield: +2 (23)
Penta-heart Pendant (1): +6 (29)
Penta-heart Pendant (2): +6 (35)
+21 Vitapod: +21 = 56
I think there is going to be a future update furthering the health bar/armors. It could be adding health bonuses to shields or increasing the health to everyone and everything on cradle by a certain percentile (very unlikely).
maybe they wana screw us over by giving high prestige high hp some day =p
or maybe or maybe the pets D: D: D: ! i wants..
Or the thought process behind it went something like this:
"Okay, so we know that the Health Bar can have this many Pips before it obscures the view of the player. But we know the Players can have more Health than that. What do we do?"
"Maybe compress the Pips?"
"Wouldn't that ruin the look of the UI though?"
"Oh yeah, sorry."
"That's alright Barry, just keep your bright ideas to yourself.
"Hmm...
"I got it! We'll make the Pips turn Silver when they reach a certain Amount. And then they'll turn Gold once the Silver Pips reach that same threshold."
"Why?"
"Because Gold comes after Silver, doofus.
"Let's do this!"
L A T E R
"Hey, Guys."
"Yeah?"
"I just checked and I saw that Players are not able to have the amount of Health to get Gold Pips."
"So?"
"So..."
"..."
"What are you guys going to do about it?"
"Nothing."
"Why?"
"Why should we?"
"Good point. I'm going to Starbucks, want anything?"
"Yeah, some bagels and that hot chick from behind the counter."
"Dude, that's a dude."
"Really?"
"Yep."
"I don't care."
T H E E N D
It doesn't really matter that we can't get to them, I just wonder why Nick would mention them if he knew that it couldn't be obtained.
It doesn't really matter that we can't get to them, I just wonder why Nick would mention them if he knew that it couldn't be obtained.
Someone spiked his pipe.
On a more serious note, why are the silver pips armored? Nick said it himself - I can't remember where - that we start with red pips, then armored silver pips, and finally gold pips. Can silver pips take more damage, or am I just assuming too much from a word?
And yes, I think he meant "armored" as referring to the color. Not that they take less damage.
Thanks for that. I get a bit confused when people do that sort of thing ("Does Nick like silver more than gold?")
What about being a guardian in Lockdown and getting a 21 Vita drop from a rock jelly?
An interesting prospect, but I don't think that's how it'll go. I'll humour you though, and tell you that it would result in a maximum HP of 66.
It might be related to the Battle Sprites, or we're having gear with higher health bonuses coming up.
Or, y'know, just even higher levels of vitapods.
It's happened before. I recall a screenshot of it before the old GUI.
+12 from 2 pendants
+16 full heated ancient
+2 scarlet shield
+27 biggest vitapod known (not really sure if it exists but wiki has a screenshot - only a SL would drop it)
= 57
What's the "standard" healt of knights, before any bonus?