Seriously, I dragged out my Levi for the first time in Vog years, and it was apparent how underpowered it was.
Seriously, an awesome weapon it totally is. Regardless of it's power rating, it's still my favorite weapon in the whole of SK. Looks cool, is effective enough, and more tactical than my other spamcan Brandishes.
But it's lacking in raw power overall. Mechanics-wise, I totally prefer the Levi. High knockback, 360 range, and the classic three-hit combo. But even with a Neutral enemy, the Brandish line still surpasses it in terms of damage output.
Which is sad really, because most of the Normal damage weapons are awesome, but are frankly outclassed by their specialized counterparts.
Enough of my pining. I propose that all Normal-only weapons get a marginal damage buff. Plain and simple. It should be high enough to contend with the Brandish series on Neutral at least, while falling short enough to be behind specialized output so that it doesn't become more powerful than it should.
Because really, normal damage weapons are great weapons. Awesome mechanics and animations/design. But the fact that they're underpowered so badly is just sad, frankly.
My Levi's still awesome though. No amount of underpoweredness can take that away ;n;
As for the DR; I'm pretty sure the general consensus is that it's fairly OP. Spam it everywhere, and pwn.
Keeping in mind the purpose of the DR series, as specified by it's description, I propose the DR's damage output be lowered slightly, while slapping on a damage bonus medium against Gremlins.
Because really, it's an Anti-Gremlin bomb. No need for it to be overpowered against Slimes too; just Gremlins.
Thoughts?
I totally agree with the damage buff on all normal weapons.Lets all bring the normal damage weapons up.And the damage a Levi does to stationary so its pretty useful.
And the DR should have a dmg bonus vs gremlins as the description says "for use against gremlins".