First of all, I would like to list the differences between the real Cradle and the one in my fanfic. This is my first fanfic for Spiral Knights, so it might start out a little shaky.
*1* There are no health capsules, but revives are possible. To be revived when dead, you must be hooked up to a machine familiar to the type of machine used to jumpstart one's heart during a heart attack, but this must be done within twenty-four hours of death. If the knight died from the loss of blood, lost limbs, or other gruesome deaths, this option will not be available, and the only way to save them is by use of magic, which only the great Owlites had (spoiler: There will be Owlites, and I will create them myself, since no Owlites are seen ingame).
*2* Haven is a sprawling metropolis on the light side of Cradle. The Auction House, Town Square, Arcade, and Garrison area will all be part of the industrial section, which is were the knights work and operate out of. There will be a full-scale armory in the Garrison, so all knights shall have free Spiral gear (Cobalt lines, including weapons). Other gear (Acherons, mist bombs, Chaos gear, Wolver gear, etc.) will be bought from special smiths in the Bazaar, where blacksmith knights make and sell weapons and armor. Lockdown and Blast Network will take place in a large arena similar to the Roman Coliseum. The maps will change by a giant robot that moves them from underground. The rest of Haven will be for the homes of both Stangers and civilian Spiral Knights.
*3* The Clockworks are a system of caves with a series of elevators going through them. The upper levels (Depth 3-13) will be inhabited by Gremlins and their Construct minions. The lower levels, (Depth 14-28) will be inhabited by the deadliest of undead and fiends. Many call it the Underworld, because of the devilish and dead inhabitants. Depth 1 and 2, the Surface Levels, and the surface of the planet itself, are inhabited by beasts, including Wolvers, Chromalisks, and Snarbolaxes. Rabies DOES spread through the packs, so some will be rabid, and there are certain shots carried by medics to cure the disease. Slimes will be found near volcanic vents on the surface, but I doubt that I will end up including them.
*4* Another difference is that gear will work differently. Damage types will not affect different monsters differently. Weapons can be set to stun mode for Lockdown and Blast Network, and for capturing Gremlins or enemy Knights. Also, there will be NO costumes, because costumes like Chapeaus, Storm gear, and other things will count as armor, and I shall determine the strengths of various armors/costumes as the story goes on. Wings do not exist, but tails do!
*5* Guilds will work differently. There will be a few guilds, and war will be waged between them, but nothing about their names is certain yet.
*6* Finally, I have one more difference. Spiral Knights will be humans, with normal hair, eyes (although glow eyes will still apply), and skin.
Alrighty! Time to explain my rolecasting. I want both "good-guy" Knights, "bad-guy" Knights, and the same for Gremlins. This is the format I expect.
Name:
Species:
Gender:
Age (optional, I might just set it if you don't want to):
Bio/History:
Personality:
Look (includes facial look, hair, eyes, which can be every personal color, armor, accessories, shield, and weapons):
And lastly... Anything else! (I will make no promises to keep them alive. Anyone may die at any time, and I'm more than willing to kill off a few characters, especially if I end up not liking them in the story :P):
The 4 (or so) main characters I have already planned out, and the main antagonist, but I need other side "problems." :P Well, more like other antagonists. I hope you enjoy, and post a character!
The sequel can be found here: http://forums.spiralknights.com/en/node/109234
Name: Dini
Species: Phantom
Gender: Male
Age (optional, I might just set it if you don't want to): DON'T WANT TO
Bio/History: Was an early colonist to the Cradle. When he died, he was buried in a graveyard and later brought back to life as a phantom.
Personality: Cold, even to allies, mean.
Look (includes facial look, hair, eyes, which can be every personal color, armor, accessories, shield, and weapons):
Abilities: He can teleport and has three eyes just to look bad@$$
Weapons: He uses a Gran Faust, but besides that, he has normal phantom gear