Raven here, sharing some info that may be valuable to other players.
I did this awhile ago, but lots of people are horrified by the gigantic quantity of information.
Most people want a simple question answered: Is the arcade currently a good place for radiant farming?
Here is my answer:
Current Gates Nov 16-17 2018:
Emerald Sun Gate
S6 = Vanaduke.
Opinion: Bad Gate [Do mission instead].
Ruby Bishop Gate
D27 = Treasure Vault w/ Deconstruction Zone.
D28 = Clockwork Tunnels, Devilish Drudgery.
Opinion: Bad Gate
Sapphire King Gate
D27 = Compound, Clockwork Tunnels.
D28 = Compound, Clockwork Tunnels, Decon Zone.
Opinion: Okay Gate, if you wait for both clock tunnels.
Copper Titan Gate
D27 = Decon Zone, Compound.
D28 = Arena, Decon Zone.
Opinion: Okay gate if you wait for arena.
#Notes on my analysis:
I use wiki naming convention for depths.
Average boxes on depths are used to determine if a gate ranks better or worse payout compared to FSC. If you're looking for radiants only (and not crowns), I recommend running the mission Dreams and Nightmares.
Time is not a factor in ranking.
Will attempt to lazily update this thread as gates swap in and out.
Rankings are Good [Beats missions], Okay [Close to tie with missions/slightly worse], Bad [Outclassed by missions].
During Tortodrone event, farming glyphs is much better in the arcade than missions due to event rooms. Devilish Drudgeries have a chance for a bonus room at the end of the depth, Fiend Arenas have a chance for turning into a "mysterious" arena, and Fiend Clockwork Tunnels have a chance for gaining a "mysterious room" [similar to danger rooms]. Dark City related depths do not have these bonus changes and should not be considered "better" than their mission counterparts.
compounds have a 0.04 advantage over graveyards in terms of number of boxes.
seriously OOO, I think you have designed compounds just to see if you could boost mineral dumping in the arcade (noticed that before the arcade redux there were a lot more compounds? I did.) but now that we don't have that incentive, could you just adjust the box spawning?