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Auras

8 replies [Last post]
Thu, 04/23/2015 - 10:31
Iolly's picture
Iolly

I came up with some ideas for auras.

Idk if they're any good but here goes:

- Cloud Aura (Set it to rain or shine)
- Rich Aura (Crowns fall down to the ground)
- Nature Aura (Butterflies, bees, birds and other natural creatures float/fly around you)
- Explosion Aura (Makes fireworky things explode around you)
- Rainbow Aura (Leaves a trail of rainbow behind you as you walk)
- Aurora Aura (I just came up with this and it sounds kinda funny so...)
- Rainy Aura (Rains onto you)
- Delectable Aura (Cupcakes, cakes and delectable foods circle you/fall from the sky)
- Musical Aura (Musical notes bob up and down above your head)
- Bubble Aura (Puts your character inside a bubble)
- Candle Aura (Candles float either side of you. Lights up dark areas.)
- Spiral Aura (A spiral spins around you. This game is called spiral knights after all)
- Confetti Aura (Rains confetti onto you.)
- Arrow Aura (Points arrows at you. Good for people who want attention)

I know some of these ideas are similar to things already in game, but they are just ideas after all.

I also thought that maybe they could add sound affects to more auras in game (I think some already have this) like the 'Unclean Aura' could have flies buzzing sound effect.

Thu, 04/23/2015 - 11:58
#1
Fangel's picture
Fangel
Huh.

These aren't all that bad. Delectable probably don't need as we have a sprinkle aura, and nature aura we sorta already have in the rose/spring aura. Explosion aura could just be little explosive footsteps with an unstable "shaking" to the aura.

Just about everything else is pretty good though. No idea how they'd implement it, maybe put them in the monthly lockboxes?

Sounds on auras is sorta eh. Might get kinda annoying to make Haven be a musical. Not against it just not for it either.

Thu, 04/23/2015 - 13:18
#2
Iolly's picture
Iolly
@Fangel Yeah I agree with you

@Fangel

Yeah I agree with you on all of that.

I thought of wobbling and shaking auras but I thought it may be kinda hard to create.

Perhaps you could just find them in prize boxes a bit like SK are doing right atm (Dazed boxes etc.) that way they make money and they get some pretty cool auras into the game.

It'd prolly take a long time to get them all in though xD

Thu, 04/23/2015 - 15:39
#3
Blandaxt's picture
Blandaxt
nice

Those are some pretty nice ideas for auras. Some are similar like rainy and cloud, but overall nice ideas. I was thinking why not take some google pics and post some links here that we could refer to when imagining about the auras?

Fri, 04/24/2015 - 11:08
#4
Iolly's picture
Iolly
@Blandaxt I could do.

@Blandaxt
I could do.

Sat, 04/25/2015 - 04:27
#5
Sir-Shadow-Striker's picture
Sir-Shadow-Striker
I LOVE IT

If they added a lockbox to the supply depot called the "Aura Box" I'd be fine with buying it for a chance at those. I like the sound of the musical aura, I could definitely work up a costume to go with that. :P

Sat, 04/25/2015 - 10:05
#6
Blandaxt's picture
Blandaxt
heheh

here is an example lolly to how i showed some examples to an aura thta i was thinking about
( http://forums.spiralknights.com/en/node/108880#comment-989109 ). Something like this would help players/viewers get an idea of how the auras could look like.

Mon, 04/27/2015 - 03:37
#7
Vohtarak-Forum's picture
Vohtarak-Forum
I'm vohtarak, call me by that name

I like the idea of all of these, but an accessory should never affect gameplay (candle aura lighting dark areas), the game is pay to win enough already, grimalkin immunity will cause a lot of player backlash from those who don't have the million crowns that good auras cost

Tue, 04/28/2015 - 11:23
#8
Fangel's picture
Fangel
Err

an accessory should never affect gameplay
I don't see anything in the post about it changing gameplay. At most it would just have a little light around you wherever you go because candlestick keeps aren't actually dark, but rather just have a lot of black added to the colorscheme. Players don't get any darker, this aura would just be more visible on darker maps.

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