Hiya, all! Been too long...shakes head...yea, too long, friends.
At least, now I know why I quit Spiral Knights! I believe that I'm...Dons Explorer's Hat...a hardened explorer, inside and out.
But let me explain with exhibit A!
I'll just sum up Bartle's Taxonomy. Basically, most players fall into four types:
- Socializers, those who use the game as a platform for talking to (or interacting with) other players. We had (and probably still do have) a lot of these throughout Spiral Knights. Especially those in successful guilds.
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- Killers, those who love making other players rage by killing (or acting upon) other players. Back with Lockdown was big, we had a TON of these gnarly guys and gals. Too bad they've all moved on! (Oh, but you might, just might be able to count those who like sniping Auction House goods...but I'm not sure.)
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- Achievers, those who make it their goal to get the best gear or the most money. We still have a ton of these, don't we? You don't have to look far to find those knights with super shiny, maxed equipment with triple UVs everywhere.
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- Explorers, those who like to explore and experiment! I'm totally one of these, because I'm one of the few players who found the DVS, Shards, Callahan, and other 'crap' weapons like those to be desirable. And, frankly, I did quite well after using these weapons for a while, finding new combos and such.
Radiants basically don't effect Socializers (unless they want to look flashy in their maxed equipment).
Killers/Achievers both want the best gear; while they're grinding out Radiants, they're also getting more money for UVs. Once they get their core set of equipment, they're all set! (Unless more equipment comes out, but they'll have enough resources saved up by then to buy the stuff they need.) They can grumble, but it's not too rough for them.
But Explorers like me? Well, I wouldn't be surprised if ALL of us hate Radiants. You see, I like to experiment with new weapon types. And, sure, I could experiment with 4* equipment, but sometimes equipment changes radically when it's ascended to 5*. (Such as most bombs, WHB, all Alchemers, and DA) It's also nicer to have maximized equipment that's comparable to my other stuff that I have already maximized. (Such as my pre-Orb equipment.)
Maybe 5* items don't really need to be maxed, but it's just so frustrating being unable to max it, especially due to CTR bonuses for bombs and the like. Part of it is psychological; I can play Hearthstone with some sub-par cards and still experiment, but Spiral Knights pointedly tells you again and again that your weapon can be leveled up with the right number of Radiants. It's obvious that the developers meant to shove this in players' faces repeatedly.
And this, my friends, is one of the reasons for my quitting. There are MANY more weapon combinations to be tried, but it's rather frustrating to find them, in the game's current state. So...devs pls patch flaw.
So to summarize your post: The scarcity of Radiants makes it harder to heat your 5-star equipment to heat level 10. And having 5-star equipment that isn't completely heated is psychologically undesirable. And lots of items change between 4 and 5 stars, so exploring equipment requires you to upgrade to 5 stars. Putting it all together, the scarcity of Radiants makes exploring equipment harder.