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...400 (or more) dollars to improve the black kat event

78 replies [Last post]
Sat, 07/09/2016 - 14:31
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

What I want

Better odds of black kats and book drops. That's all.

Specifically and in tier 3:
3x the appearance rate of black kats
2x the drop rate on the book
Page rates may be changed to reflect this- i.e. 1 page per kat rather than 3

No whiskers required to craft non-black kat armors. These include-
Kat Claw cloak, mail, raiment
Kat Hiss cloak, mail, raiment
Kat Eye cloak, mail, raiment

What you will get

I will purchase 200 dollars of energy. I do not need energy but have been buying it for some time now to support your game, and am willing to further support the game if that means bettering it for other players. You shouldn't have to nickel and dime us because you're worth more than that.

Zeddy has agreed to pay 100 dollars for the black kat fix and an additional 100 dollars if you remove invincibility frames on the shard bombs. The code in question is alarmingly easy to change on the invincibility frames and would not actually destroy any form of balance in the game.

If anyone else wants to offer money, not crowns, not energy, but actual cash, they're free to do so. In the end we'll all (probably just me and Zeddy :P) just buy energy directly with it, so as to donate... might as well help the energy market along too eh?

EDIT(s):

Grudging claw's 100- http://forums.spiralknights.com/es/node/115379#comment-1035843

Melonfish's offer of 100-300- http://forums.spiralknights.com/es/node/115379#comment-1035803

Sat, 07/09/2016 - 14:34
#1
Sir-Pandabear's picture
Sir-Pandabear

I can confirm this claim. The exact ransom for fixing invincitinks is negotiable and you might be able to upsell me if we have a chat.

Sat, 07/09/2016 - 15:08
#2
Bonjourhippo's picture
Bonjourhippo
That's an entirely new level

That's an entirely new level of desperate. I'll add two rusty bolts and a half bag of cheetos for the Arcade Redux.

Sat, 07/09/2016 - 15:34
#3
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

I suppose it is desperate but what I will say is that I'm talking to someone right now and this is their view:

"A requirement for me to spend again would be to double the content and make everything worthwhile to farm, and switch out employees."

I kind of used to say the same thing. Maybe not about switching out employees since it's hard (and wrong) to pin blame, but well I always kind of said if they make I will pay... but that kind of logic starves them and isn't civil and it's easy to forget that and most importantly they never really made so I never paid until it was a bit too late. I'd much rather be the bigger knight and step up to work something out so that we can all win. The developers get some form of payment, and we get to have a better time. Maybe 300 isn't enough and no one else will help us out... I guess that's fine too. Maybe someday I'll be able to offer more.

Sat, 07/09/2016 - 15:40
#4
Bonjourhippo's picture
Bonjourhippo
I'd say keep to the basics:

I'd say keep to the basics: if you love the game and can't find your way around it's F2P mechanics, take a shortcut using the P2P options available. Or ship a crate of snickers and crisps to the devs' office with a note and a wish.

Sat, 07/09/2016 - 15:53
#5
Glow-Father
@Sir-Pandabear

I have never understood why on earth torto guns have invincitinks ... The weapon normal bullets are already very useless compared to other guns not to talk about the mediocre dmg and range .

I will stay positive and hope that they will slowly little by little work on this stuff,but I rather have them fix and clean up their code.

@No-More-Starlight
" The code in question is alarmingly easy to change on the invincibility frames and would not actually destroy any form of balance in the game."
Well...I dont know if the code in the game is faulty or the engine but at times i feel whenever they add something new to sk there always seems to be a clash,weirdest glitch(recent example apocrea pixeleted map started appearing for no reason in lockdown after the apocrea event) or file corruption no idea if its badly programmed or there is a more core severe issue with the whole game structure or java.

I think that you can give them as much money as you want but they seems to limit their ideas and creativity due to either lack of knowledge,time or limitations on the way which the game was constructed or other reason which we may not know.Was looking at one of the old OOO led artist work and ideas and all I saw was amazing ideas which were not possible to put into the game due to restrictions.

Sat, 07/09/2016 - 15:57
#6
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

I actually did it F2P many events ago and don't need anything from the event. The armors for costume would be swell but I'll probably get those P2P eventually anyway. What I want is twofold-

1) Others to be able to get black kat sets easily and without paying as much, so that there will be more endgame players for me to farm with. Black kat is a key item to get but also one that many players find impossible. If they do get it, it cuts into crowns that could be spent towards their UVs, which allow them the use of bombs more easily, more defenses, all of that.

2) I like to fight black kats and 3x as many black kats would be awesome.

@Glow-Father

It's a hit limiter, which effects all hits of that type of hit; i.e. all hits from any shard bombs placed by you are on the same hit limiter, even if different types of shard bomb dropped at different times. A hard cap on your DPS. To fix it, one would simply need to shorten it's reset time. What we're suggesting is to remove it altoghether from the bombs, so that all of your hits are counted. This would raise shard bomb DPS to a respectable, albeit not game breaking, level. Other, non-shard bomb weapons are up in the air and I don't believe that Zeddy wants them fixed for the extra hundred+.

I know this because a user by the name of Gear-Storm posted the code a while back, and made it very clear what was happening.

Sat, 07/09/2016 - 15:57
#7
Bonjourhippo's picture
Bonjourhippo
I'm completely against Black

I'm completely against Black kat gear being made common, armor balancing is poor enough as it is, that would just finish killing most other sets. Black kats should perhaps just be made more consistently available. They are after all just another kind of rare enemy, I can't see why they have to be there only during the event.

Sat, 07/09/2016 - 16:10
#8
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

@Hippo

I took your views into consideration, even though I disagree with them to an extent. My initial suggestion was to have upwards of 50% of the kats spawned be black kats at the bottom of T3, with a ramp up. That way, it wouldn't be a test of your ability to grind but a test of your ability to fight black kats. 3x and 2x still keep the book as a 1% item from a mob that rarely appears, rather than something you can simply buy.

Sat, 07/09/2016 - 16:21
#9
Glow-Father
@No-More-Starlight

I think the bk event is fine imo , I think different events should test different sectors of gameplay which is why bk even should be kept as a grind type of event not ability to fight because at the end of the day higher players can just spam top weapons and get what they want without the need of skills.
While lower rank players or players with less good equipment will struggle so hard to the point where they wont like to join events no more.

everyone can grind so best that way also I agree with what hippo said about bk be be kept not common.

Sat, 07/09/2016 - 16:39
#10
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

Well. Maybe I'm wrong then. Even so, 300 dollars is 300 dollars.

As an afterthought, I don't think I am wrong. I've talked to a lot of people who have spent 30+ hours doing nothing but grinding for kats to no avail. That's literally over a day of their life spent on nothing, since the page tokens can't buy anything worthwhile. Apocrea is a good test of grinding. You spend however long to get 10,000 tokens and then you're rewarded with a fantastic aura, one of my favorites... but you never just lose.

Sat, 07/09/2016 - 16:29
#11
Bonjourhippo's picture
Bonjourhippo
It's just a difficult topic,

It's just a difficult topic, balancing is never easy. The solution probably lies elsewhere. I don't consider the game to be balanced right now but I have some ideas of my own that I'm sure have been around before to fix that. Armors shouldn't come with set bonuses (asi/ctr/etc), they really should come instead with points to attribute to these bonuses. That would restore the meaning of resistances and defence as, let's be honest here, armors are mainly chosen based on their bonuses which is why Wolver-Magic-Black kat are worn by at least 80% of players (IMO).

Sat, 07/09/2016 - 16:48
#12
Glow-Father
@Bonjourhippo

Well...the way i see it then the whole system will need a completely new redesign...since removing bonuses wont really solve issues on why there are various types of armors.Sad thing is the gear system is so bad taht i have no idea how they could fix it or improve it.

Also dmg resistance is not much of a big deal in sk so even when the bonuses are removed people will still stick to few gears.

Also has for those attributes bonuses which you talk about are those for every gear or ?

Sat, 07/09/2016 - 17:10
#13
Bonjourhippo's picture
Bonjourhippo
Well the way armors are

Well the way armors are currently designed is ones with huge bonuses come with strong status resistance penalties; while others come with fairly average resistance/defence and no bonus. I think players should be able to pick the bonuses on these armors, and that some armors would have more points to attribute than others based on that balancing in place with defence/resistance. I just think it's a shame that 3 sets cover most players' needs. Another way of looking at this problem obviously would be to introduce new ways of challenging players that may require them to use different sets. It's supposed to be the case right now I reckon but skills does so much in the way of winning the game that all that ends up mattering really is one's firepower.

Sat, 07/09/2016 - 20:56
#14
Melonfish's picture
Melonfish
Make it 500-600 dollars.

I shall fill the pot with another 200 dollars if these expectations are met:

    -Change the stat bonus for Black Kat Hood/Cloak (3*) and Black Kat Mask/Mail (4*) from Damage Bonus High to Damage Bonus Med.
    -Remove the requirement of Wicked Whiskers on the Claw/Eye/Hiss variants of the Kat Armor equipments.
    -Allow the ability to upgrade the Black Kat Mask (4*) into a Black Kat Cowl (5*) through alchemy crafting.
    -Add the Kat Cloaks (3*) to Montague's reward pool along with the Kat Hoods in exchange for Ancient Page tokens.
    -Add Moorcroft Manor furnitures to Montague's reward pool in exchange for Ancient Page tokens.
    -Allow Black Kats to still have a chance to appear as rare encounters outside the event, if only at a lessened appearance rate.
    -A sincere apology.

For an alternative, extra 100 dollars:

    -Add the Magikat Hat from the beta, along with a new armor counterpart akin to the Kat Suit costumes (preferably clawless), to the Mewkat's drop pool along with the Vertical Vents and Ghostly Aura accessories it can drop.

Accomplishing these does not have to be done by the end of this current iteration of the Kataclysm event, but rather the next airing of the event being the suggested deadline.

Sat, 07/09/2016 - 19:13
#15
Abcdz's picture
Abcdz
*Bump*

I don't have money but +1

Sat, 07/09/2016 - 19:29
#16
Bonjourhippo's picture
Bonjourhippo
It happened

This thread just went from desperate to demeaning to the team behind the game.

Sat, 07/09/2016 - 20:09
#17
Wqkipedia's picture
Wqkipedia
@MelonfishI like your idea

@Melonfish
I like your idea but the math would over saturate the game with books.
10% appearance rate of black Kats would make you find about 2-3 Black Kats (from 20-30 regular Kats per keep, correct me if I'm wrong) per level.
So therefore if you run about 40 levels (very easy to do tbh) you have a very high chance of getting a book

In other terms a normal Kat spawn has 1 thousandth of a chance to drop a book so encountering 1000 kats will make it highly likely to get a book drop.

In SpiralSpy’s Kat hunting guide: http://spiral.onyxbits.de/archives/efficient-kat-hunting-strategy/00685/
It says that you would need to farm 4000 LEVELS (not kats, LEVELS!) to have a good chance of a book drop. This would make books almost 100 times more common than they currently are. Although I wouldn’t actually mind this, it would be a katastrophe (hehehe) for most players (Imagine everyone running around in a BK set)

Besides it would piss off the P2W/GrindForWeeks community as the item that they spent either lots of time or money will be made available to anyone.

But I do like your other points.

P.S. Check my maths please

Sat, 07/09/2016 - 20:44
#18
Melonfish's picture
Melonfish
@Wqksayi-Alt

I'll admit that I based the suggested percentages on my poor, personal luck. Figures.

In that case, I stand corrected.

Sat, 07/09/2016 - 21:56
#19
Jessecho's picture
Jessecho
cha-ching

If I could, I'd definitely add at least a few dollars to the pot here (probably something like $25-40), but some circumstances keep me from doing that for now.

There are some other very basic improvements I'd consider adding to this list, and I'd chip in a little more if these were also met:

Kataclysm-related

-Lower the cost of Kat Tribe Fetishes a little. There's a reason you don't see many people running with the Kat Claw/Eye/Hiss helmets even though they're decent armor, it's because they just aren't worth the grind when Black Kat Hood is so much easier to get. Does that make all the sets too easy to get? How about instead of Fetishes or Whiskers, then, we craft the suits with another slightly more expensive material from Montague?
-Like Melonfish said, nerf BKH's damage bonus to Medium. I love this thing so far, I really do, but I can see that it's stupidly overpowered for a 3* helm. However, I'd keep Black Kat Mask, Cloak, and Mail's damages the same, because you already need Whiskers for it, and you deserve a good return on your investment if you choose to go after those.
-Reduce Freeze resist just a little on the Black Kat sets to balance with the influx of Books suggested by this update.

Etc. basic fixes

-Patch the Sealed Swords' charge and Winmillion so they don't get stuck on walls anymore. Gunner Update fixed this for all guns, so it can't be hard to do it for these blades.
-Improve Winmillion charge's hit detection. You could just replace it with Mixmaster's charge for now.
-Replace Royal Jelly line's Sleep resist; even when Sleep existed, it was still situational.

There's got to be more little anomalies like this, but this is all I can think of.

Sun, 07/10/2016 - 00:02
#20
Enfeebler's picture
Enfeebler
@

I do think Kataclysm is horribly designed, it just isn't fun, at all. That's the worst way to keep player "engaged" in playing event-affected areas.

I'd rather see something like this:
- ability to convert 1000 Ancient Pages to 1 Book of the Dark Rituals,
- remove Whiskers being dropped from Margel - they only provoke scammers to abuse desperate players, I myself was a victim once (seen the Book in trading window to confirm "legitimacy", traded 6kE, got scammed),
- ability to convert 200 Ancient Pages for 1 Whisker,
- add Whiskers to drop list of Black Kats with 5x drop rate of the Book.

Additionally, I wouldn't mind if there was a "pity timer", each Black Kat killed would increase the chance to find the Book(/Whisker). Not just the way it is now (simply relying on probability of success in independent trials) but by using Hypergeometric distribution (which bases on finite population and finite number of successes within that population).

If you think that's too beneficial for players - add a limit to number of conversions proposed above (i.e. 1 for Book, 2-3 for Whiskers)

Sun, 07/10/2016 - 00:50
#21
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

I actually don't think the event is so horridly designed. For the most part, hunting the kats and getting the tokens is fairly fun.. it's just that hunting the kats and not getting anything or going for long periods without finding kats is terrible on people. The Margrel fight itself is also excellent they even used the conjuring kat lol like what's not to love about it? If I didn't like it I guess I wouldn't be doing this.

Sun, 07/10/2016 - 01:38
#22
Ullqiora
I agree

Honestly I am getting (literually) around 1-2 kats per 35 runs of alone in the dark. Come on this a really bad joke they really need to do something about the spawn rate of the kats.

Sun, 07/10/2016 - 05:01
#23
Dats-Mah-Boi
Not gonna lie, this is pretty

Not gonna lie, this is pretty sad

Sun, 07/10/2016 - 07:35
#24
Exerpa's picture
Exerpa
Purge the whiskers from the

Purge the whiskers from the class armors. It's so brutally obvious, only liars and idiots defend the current system.

Merge the BKC into the black kat hat alchemy chain and stop dropping it from the boss. Seriously, eventually there will be more Cowls than players if it keeps up. This now means you need 12 whiskers for a complete black kat set, but so what. If you're willing to go half way already for a one half of a cheat set, chances are you're gonna double down getting the other.

Overtime: Drop the +Med damage from Chaos, and add -Med movement. That's right, movement speed reduction.

Sun, 07/10/2016 - 08:04
#25
Ganzfeld-Effect's picture
Ganzfeld-Effect
blep

I'd gladly throw $100 at them if it got fixed up. Mostly in coin rolls, but $100 nonetheless. I want me some Kat sets that aren't Whisker dependent, or at least available without needing a boss fight.

Sun, 07/10/2016 - 10:09
#26
Zethalan's picture
Zethalan

@Enfeebler
Did you report the scammer and/or contacted support to inform the issue? Gotta say i'm quite curious about OOO/Grey Havens' position about that.

Sun, 07/10/2016 - 16:10
#27
Enclave-Xz's picture
Enclave-Xz

I'll add $200 if they make an awesome unresistable promo/energy bundle again. (Like that half off explorer pack 3 years ago)

Sun, 07/10/2016 - 16:21
#28
Caleros
Mail

Shouldn't you have mailed Grey Haven about this first? :P

This is basically a business deal lol

Sun, 07/10/2016 - 16:38
#29
Awesomewilliam
Worth?

Now that Spiral Knights had been transferred to Grey Havens, had the game improved much? Might want to start playing again. Last time I was playing was when the game was pretty much dead and all the old players were either gone or afk 24/7.

Sun, 07/10/2016 - 16:40
#30
Melonfish's picture
Melonfish
@Aseren

I agree that it would definitely have been the best approach. I just came along to ride with the idea.

Sun, 07/10/2016 - 17:16
#31
Jessecho's picture
Jessecho
@Aseren

If you mean snail mailing it, that probably would've taken too long. The staff have commented in General Discussion threads before, it's just a matter of if they see this one or not.

Sun, 07/10/2016 - 17:46
#32
Reginaldkirby's picture
Reginaldkirby
This is ludicrous

This thread is just so offensive, what if someone came up to you and wanted to pay you to do what they wanted. There's nothing wrong with the spawn rate in any of the events, and if you have bad luck well guess what? its bad luck. Stop trying to buy your way though the game and realize that maybe you actually have to find the items. Whats next, you gonna start a petition an bribe for better darkfang drop, cause that's essentially what you're doing here and here's a little foresight; they arn't changing anything just cause you're offering money, you'd have a better chance just asking them to change it, which they won't.

This thread belongs in suggestions, but it should be deleted so no ghost copy is on general

Sun, 07/10/2016 - 17:57
#33
Hawksteel's picture
Hawksteel
Reginald

Let me guess...
Did someone steal your sweetroll?

I'm pretty sure the majority of players would support the majority of this. There is nothing wrong with someone coming up to you and offering money for you to do something, I'm pretty sure that's called WORK.

"Stop trying to buy your way through the game"
These players have no trouble paying for everything they want, judging from what they're offering. This is for the benefit of the community en masse, including you and me.

Just because you think something is fine doesn't mean the rest of the community does.

Sun, 07/10/2016 - 18:13
#34
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt
eh

@Aseren

"Shouldn't you have mailed Grey Haven about this first? :P"

I'd email them or talk to them but they don't really do that. I tried a while back to send them my resume but no reply from either of the Grey Havens CEOs or the GMs, though IDK if the GMs got my message or not? I might go make another support ticket even though it's really not how you'd go about asking for a job.

@ReginaldKirby

They let you buy your way through anything as it is, so I don't see how this is any better or worse. 45,000 energy is enough to accomplish just about anything in terms of gameplay.

Think of it as me attempting to just buy everyone a free ice cream. Except more like cheaper ice cream because free is a bit far. A lot of the comments are suggesting far more liberal things and I didn't do that because at its heart the event is excellent.

Sun, 07/10/2016 - 18:25
#35
Melonfish's picture
Melonfish
Besides, Darkfang Shield just received better drop chances now.

I personally take the matter of this concept as a manner of gauging interest and ressources from players in order to give the Kataclysm event a much needed improvement for everyone involved, players and developers alike.

However, I understand very well the concerns and consequences of allowing players to change the game as they see fit for their own benefits through bribing. I believe the team at Grey Havens would know very well about the best course of action to take, after having had experience with shareholders slowly taking control over the game's direction.

@No-More-Starlight

    Think of it as me attempting to just buy everyone a free ice cream... except instead of ice cream it's the book of dark rituals and instead of me it's me, Zeddy and Grudging-Claw and instead of free it's at 1/6th of the current price. I'm sorry that you don't like ice cream.

I am sorry that you resorted to using the dessert analogy, since it puts the situation at risk of being rendered fairly susceptible to logic holes and therefore misinterpretations. You should use more direct arguments to drive the point home more effectively.

    A lot of the comments are suggesting far more liberal things and I didn't do that because at its heart the event is excellent.

At its heart the event could have been excellent. This is the driving force for this thread, isn't it?

Sun, 07/10/2016 - 18:51
#36
Ganzfeld-Effect's picture
Ganzfeld-Effect
blep

"This thread is just so offensive"

Hey there friend, it's not meant to come off as-

"what if someone came up to you and wanted to pay you to do what they wanted."

I think you're skimming over the point of-

"There's nothing wrong with the spawn rate in any of the events, and if you have bad luck well guess what? its bad luck."

Okay, okay. I get'cha. What I mean is I'd say there's at least some tweaking that could be done considering how many threads crop up about how the issues could be alleviated. Bad luck will always be bad luck, yes, but there's more underlying issues than simply drop rates or spawn rates.

"Stop trying to buy your way though the game and realize that maybe you actually have to find the items."

Whoa there partner, nobody is trying to buy their way through. Nobody offered to set up a lemonade stand outside their HQ or do their Christmas shopping for them. Don't read into it in such a literal sense. We'd donate because we want to help them and help everybody enjoy the event more, we're not saying "hey do this and then you get money because we know better than you do and we pay your salary so you should listen!"

It's more of a way to show and back up that we feel, as players participating in an event, that it could do with some improving to make it more enjoyable and have its rewards more easily accessible. At least that's what I meant it as.

Right now, the high-end things are geared towards people who "buy their way through." Or you could, you know, have six books drop for the whiskers since there's nothing wrong with the spawn rates.

At the end of the day it's not purposely looking to bribe anybody into doing something; it's showing the genuine concern for the current state of the event. Making the non-black kat armors not need Wicked Whiskers, making the Black Kat Cowl craftable with its 4* version, etc. Things that have been brought up before. That's the end idea as I understand it.

Now about that lemonade stand...

Sun, 07/10/2016 - 19:18
#37
Caleros
Kek.

I would definitely take this deal to be honest. It isn't offensive because for one this is a Free to Play game and this would be a good boost of money from a small event that happens every few months.

If this does happen can we change the Kat Raiments to something cooler? The raiments make the Kat Cowl and your head look fat :3

Sun, 07/10/2016 - 19:57
#38
Petater's picture
Petater

The general idea for monetization is you frustrate the users enough so they spend real money. You reduce payouts until the free to play break down from spending too many hours farming and pay for the thing they want instead of farming for it. The problem with this game is the inherent value people see in spending on this game is not validated by what's left of the community in 2016. GH should have given people a reason to play on day 1 of the takeover if they wanted to do right by the game. In other words, the paywall is not validated anymore by the value people see in the game, but it can be, if GH actually lowers it and gets groups like Jempire back in to flood SK.

I can almost guarantee you that asking for the one thing you want to pay for will not occur, as MMO analysts have determined as a whole that making people buy compensation prizes for themselves instead of their end goal item keeps people in the game spending.

Sun, 07/10/2016 - 20:05
#39
Melonfish's picture
Melonfish
An almost guarantee still does not make it a guarantee.

What good has frustration done for Spiral Knights, however? It has been one of the towering reasons why the playerbase and the general interest for the game have plummeted over the years.

Sun, 07/10/2016 - 20:35
#40
Petater's picture
Petater
@Melonfish

Tactics of frustration cater to the whales who spend 4 or 5 figures in one go. Yes, they exist.

There's an entire South Park episode dedicated to the people in question: http://www.hulu.com/watch/709504

Sun, 07/10/2016 - 20:47
#41
Melonfish's picture
Melonfish
Excuse me, I will repeat my question.

What good has it done for Spiral Knights?

Sun, 07/10/2016 - 20:50
#42
Jessecho's picture
Jessecho
@Petater

Except instead of that, the current core SK players more resemble the boys in the episode where they got into WoW.

With all the hype around the transfer, the Casino and all that, I sort of forgot that GH's main priority right now should be to make the game popular and turn a bigger profit. Formerly popular games like Toontown faded away because they couldn't evolve, and fell into obscurity. I don't want that to happen to SK. (although one of Toontown's biggest problems was that the engine powering it was primitive and easy to exploit, leading to a lot of hacking, people accessing paid content with free accounts.)

If they want to succeed, GH should study current MMOs and what makes them successful. They should also try to find what made SK popular when it was at its peak. Now that SEGA, frankly one of the stupidest companies in video game history, is finally gone now, maybe SK can become at least sort of profitable again.

Sun, 07/10/2016 - 21:17
#43
Melonfish's picture
Melonfish
@Jessecho

You do not build a foundation for success simply through popularity and profits. Forcing a game to adapt to a fleeting phase of popularity will do no good in the long term, its structure needs to be independable from variables that incessantly changes with time such as trends and an audience in order to make a lasting impact and keep running without daunting pressure to keep up. For Spiral Knights to continue its run for as long as it possibly can within Grey Havens' ressources is the objective the company has established and is determined to uphold, we must not forget that.

This is also an objective I am willing to provide support for, but while making purchases in-game is by far the most direct manner to do so, money still remains a corruptible measure of the game's standing power.

Sun, 07/10/2016 - 21:55
#44
Jessecho's picture
Jessecho
@Melonfish

You're right, success shouldn't always be measured in money.

But there's no such thing as free lunch. If they have no money, how will they pay for the servers? How can they market the game to draw in more players? How will they give us more content and maintenance?

This isn't about peer pressure or giving in to fads. When I used the Toontown analogy, I didn't mean the game died because they had no microtransactions and all that junk that started in the 2010s with mobile games. I meant the game died because it stopped being profitable, after it stopped being popular. It stopped being popular because it was from another time, and failed to live up to evolving standards.

When I say they should study other hot MMOs to get a handle on making the game profitable, I don't mean to follow passing trends, I mean to have someone interpret the data and find out what works and what doesn't. If they can afford it, I'd say they should call in a marketing specialist to help them out. Like Tom Kalinske, the guy who singlehandedly put SEGA on the map in the 90's, and is the only reason they're still making games now.

Grey Havens doesn't need to sell out to stay relevant. They just need to adapt, so they can be able to fund that mission they've set out on.

Sun, 07/10/2016 - 23:02
#45
Petater's picture
Petater
@Jessecho

Promos being the primary "content" for the past two years with 1% troll odds say otherwise, for the target userbase. Especially the subset of people who have historically been seen in haven opening non-stop boxes circa those years.

@Melonfish

It's about the bottom line, not about the users/game. Almost all money comes from the select few users who spend 4 or 5 digits in most freemium games. That's a static pattern persistent across multiple platforms. Thing is, even those people stop spending money when there's no one else in the game, so you can't run a game on fumes and expect them to stick around.

It's that indirect correlation between the f2p community and p2w community that I hope the GMs analyze for effort direction.

Sun, 07/10/2016 - 23:11
#46
Melonfish's picture
Melonfish
Relentless, unwavering stand.

@Jessecho
I agree with your points in general, I happen to be quite familiar with most of them. My concern is that we must not lose sight of what truly matters, what the purpose of funding the business and turning in profits is meant to direct and develop the game's path and future for.

The most important trait of a MMO is the integrity of players within scenarios where they can work, compete or simply socialize together, either it be on short-term or long-term sessions. This integrity is the basis for any MMO's foundation towards success, and a long-lasting one at that. Their parenting company (developer-wise and publisher-wise alike) must ensure to never carelessly (let alone at all) compromise it and risk dividing the playerbase subjected to it.

For example, the addition of Wicked Whiskers as components for crafting the Kat armor pieces that are exclusive to teammates of a party leader carrying a Book of Dark Rituals was said to be for the purpose of encouraging players to fill in parties and gather players together to fight Margrel. However, the exclusive nature of this entire scenario was bound to be such a compromise, leaving it still untapped proper by a large majority of the playerbase even for nearly four years.

@Petater
You may be providing truthful statements, but they still do not answer my question.

Mon, 07/11/2016 - 10:47
#47
Petater's picture
Petater
I figured it was rhetorical

It's done nothing for sk. It's intended for revenue purposes. I mention it so you are aware of what drives decisions. I've explained an analysis of its logic above.

Mon, 07/11/2016 - 10:56
#48
Autofire's picture
Autofire
You are experiencing a PICNIC ERROR!

The issue that I don't think No-More-Starlight seems to have neglected is that this is tantamount to a bribe, albeit not an illegal one.

Accepting this money for a change is a frightening idea. What if other players start doing this, but ask for ridiculous things? Such as houses? Or dual wielding? (Note that I am not really against these things; I just don't think the devs want them.)

I don't think that Grey Havens should make the changes you request because you are paying them for doing so. It implies that other people can control the game's development by doing the same...even GH says "We're making a one-time exception," players down the line may say, "If it happened once, why not try it again?" Basically you are telling me that the whales, who already get the lion-share of items of items, will now hold full control of a game played by more than just whales.

That's called catering to whales. It's one thing to boycott. It's another to outright pay huge sums for something. And what will you do if GH decides to make a change that solves your problem, but not in the way you suggested? Will you still be satisfied?

Mon, 07/11/2016 - 11:17
#49
Petater's picture
Petater

It's been in the interest of freemium games to cater to whales, but in a way that frustrates them so they keep burning cash. A whale is barely more likely to get their end goal item than a f2p, by design.

Mon, 07/11/2016 - 11:50
#50
Fehzors-Forum-Alt's picture
Fehzors-Forum-Alt

"It implies that other people can control the game's development by doing the same."

When the game was created, SEGA was the largest investor and likely had a heavy hand in many decisions that were being made because of this. They did this because they wanted to see a return on their investment. I'm doing this because I want to fight black kats. This is hardly an ethical dilemma.

"And what will you do if GH decides to make a change that solves your problem, but not in the way you suggested? Will you still be satisfied?"

They're free to counter argue or state their views or anything along those lines. I'm simply suggesting what I'm thinking of them doing and care more for the problem at hand. If they do something that really doesn't measure up without asking me then I may or may not pay some partial amount. It all depends.

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