You seem like somebody who has so much money to waste. The book drop rate is also good. People find x2-x3 books every event. And the whiskers must be. Or you'll find everyone has a raiment. Also there're alot of people already with the bkr. Me my self i have 2 and a bkm going to bkr. So no need to make those stuff. You dont find a book? Have that much of money? Just buy 1.
...400 (or more) dollars to improve the black kat event
You seem like somebody who has so much money to waste...You dont find a book? Have that much of money? Just buy 1.
The players offering money here are not really doing it for their own immediate gain. Their main goal is to improve the game for all players, so that the player base will be healthier.
The rest of your post reads like a joke/troll, so maybe I shouldn't have responded seriously.
The original thread isn't about improving, it's about changing, let's not get mixed up
Hmmm...seems like OOO needs capital investors instead? $400 isn't #/$% in the real world, they need thousands to hire programmers/people to fix the code, tidy it up, organize it, and do other maintenance to get a good foundation and build off of it. The fact that people are desparately trying to fix the game shows how good of a game this was/has potential to be.
Seeing as improving drop rates is at most a 10 minute effort we're overpaying a lot here.
Improving!? By making an armor used to be 35-40ke now just 25-35? By making the Book from 30 to 18-20? Is that a good way to improve? Not by pushing Sk making new armor/Weaps? Lol best logic ever
Translation as I read it: "People that have shiny things are special and I want to keep it difficult to get for everyone else"
(Note: Responses heavily rooted in opinion below.)
- Increasing drop rates would be an improvement. Rewards like these armor sets are supposed to feel tangible and let you see and keep track of your progress towards getting them, not having you pray to RNGesus, sacrifice your left lung and dedicate your life to planting fruit trees in impoverished nations.
- Increasing the spawn rate would be an improvement. Black Kats are fun to fight. They're fun to kill. Every time one is found, it brings with it that magic of "what if?" Seeing this pop up more would give it more life than simply "run this dungeon over and over and hope you find this one rare enemy for an even smaller chance of finding this book or something" where you end up turning off your brain to keep from losing your mind.
- Removing the whiskers from the crafting cost of the other kat sets, the things that are also used for the end-game armor set, would be an improvement. Why should something by all accounts inferior cost the exact same as the strongest version? It's like saying "Here, you can have this box that has your very own pet rock, or you can have this box that has a ticket redeemable for a solid gold pet rock. Both cost your firstborn. Choose wisely."
- Making whiskers obtainable with X amount of pages would be an improvement. It turns from a grind with no guarantee to giving you an actual end goal to work towards and to keep track of how far you've gotten. You get to sit back and go "well, I'm almost there. I did that. I did the thing!"
I already have the set. It's neat. It's black. It's kat.
However, I want other people to benefit. Other people who can't just buy their way into it. If they can't get the Black Kat set, I want them to be able to craft the other armors without feeling like they need to sell their limbs to science just to afford one piece.
Events are supposed to be fun; this is built to be frustrating.
Don't confuse improvement of your own experience with improvement of the overall game. You have this weird intuition that allowing for shortcuts to endgame means a better game. Everyone sees your point of "hey if it's easier it's better" but let's be clear, the easier it gets, the fastest players will be gone.
At the very least assess your suggestion objectively, and have it featured against your arguments to support the change. Make a real case for it, rather than promoting what you consider to be improvements without even bothering to elaborate on their impact on the overall game (and risks, more specifically).
Events aren't supposed to be just fun, they're supposed to gather players back in the game and provide variety to those who remain active. I'm very confident that a new player will be fairly excited seeing this event for the first time; those that have already attended it might skip it. And of course those that won't accept playing the game by its rules will take out their wallet.
You're not capable of thinking outside your personal wants and needs.
You know what, you're right. I concede and offer you a cookie as a token of friendship. However, I will keep my post for others to pick apart and take what they will from it. Deal?
I've even added a note to it, as my views are not concrete "end all" for anything and I came off that way, so I apologize for that. Thank you for making me aware.
Dang...when even Thoranhippo gets salty, you KNOW the game isn't doing so well.
Good thing is, at least OOO still has a chance to show the game's true potential, they just have to make the right choices. If this game returns to its former glory and has at least 1k or 2k players on at any time, then it would be cool to get back into it. Who knows, maybe even Nicoya-Kitty or Blueflood will return and get their youtube thing going again to spread publicity even more. We can dream...
To be honest I'm fine with black kat being the hard to achieve end-game item. I'm not okay with kat claw, eye, and hiss being considered equally as end-game when the helmet is available at a reasonable price but the armor is so bonkers difficult to acquire. It doesn't really even do anything better than anything else in most circumstances. It's not a lot of damage, it's not a lot of attack speed/charge time, and it's alright on defense but not a whole lot better.
Basically claw, eye, and hiss are worthwhile to farm pages for, but not worthwhile to farm books for. Black kat is worthwhile to farm books for - I'm sure if chaos was locked behind a similar grindwall I would be saying "yes, it's good behind that wall". Letting us get the armors for their value back would be great.
As it stands I have the kat eye raiment, black kat raiment, kat hiss mail, and kat eye cloak. I plan to make them all 5* regardless of what happens, however they are a nice "in the middle" class armor that is crazy expensive. At this point the sacred grizzle shade armor is competitive if not an upgrade to the kat eye raiment, and it's achievable through crafting.
Plenty of people would get kat raiments if they were not so expensive. Since they are so expensive they only get the black kat one. I can count on one hand how many people I've seen wearing non-black kat raiments, however I couldn't tell you how many people have the black kat one. While I have spent a lot of time and resources making my raiments, it wouldn't hurt me personally if they were made easier to acquire. Black kat one should remain difficult regardless tho, it's pretty OP.
@Fangel
+1, the non BK sets shouldn't cost as much. Though the fact that the non BK sets are far weaker than the BK set is so painfully obvious, I can't help but think that OOO knew this and decided to make it how it is anyways for some reason.
Another way to look at the other kat raiments' problem could be looking at maintaining them difficult to obtain but buffing them to a degree similar to that of the black set. Sure this would make the other kat helms look a bit awkward but this would also provide players with a meaningful choice when using their whiskers. Variety is cool.
If it's worth the same grind to get a kat claw raiment as it is for the black kat raiment then all the more power to that. Heck, for all the raiments you need kat tribe fetishes AND whiskers, so it's not like claw raiment is exempt from page grinding.
As far as it's reasonable to spend so much on the other raiments then I'm fine with them being behind such a big grind wall - it's better than the mixmaster being behind a promo wall. Something like making the armor have +2 class ASI (or hiss having CTR) and +2 class damage, then both armor and helmet having +1 class MSI, that would be enough to warrant people grinding that armor. However, at that point it becomes the best armor for that class... However it does make the grind worthwhile.
Heck, I could be down for making 100 pages a margrel fight that turns into 1 whisker per party member even if it means the old helmets get a whisker requirement. At that point you can double the black kat whisker requirement and make books give several more whiskers to all party members.
We like fighting kats. We like fighting margrel. We don't like how restricted we are in doing these things and additionally how hard to get even mediocre rewards are.
Raiment solution: http://forums.spiralknights.com/en/node/115426
Tell me what you think
I've come back from the dead just to express my disgust that people think leaving this event in its complete-garbage state is healthy. How many players do you think it attracts and retains? It drove several of my friends away. Is it really so important to keep a carrot at the end of the stick when the real draw should be the CONTENT PEOPLE ARE PLAYING?
"Events aren't supposed to be fun", good lord...
"Events aren't supposed to be just fun"; we're glad you came back from the dead but you might wanna check that eye decay. And yes, the carrot at the end of the stick is what keeps players online for hours on end, and that's just what F2P games are meant to be like. And apart from the loud forums complaints everyone is doing just fine out there.
Look at it from another perspective, grinding a few days might give F2P players an item worth $50. Now how is that not F2P friendly.
grinding a few days might give F2P players an item worth $50. Now how is that not F2P friendly.
Allowing your F2P players gain gears worth 50 bucks IRL in a few days with no credit card involved? That is a nail in the coffin for any MMO that doesn't want their whales to find ways to not spend money.
+1 to everything hippo just said, this is exactly what I meant by those arguments I had with Draycos all those years ago, these events are never meant be to candies that are been thrown around. Releasing massive amount of new content has never worked out for OOO (gunner update is the prime example of 'more content =/= good content), just because your make the content more available, it won't make it more fun, in fact, most of the time it is the opposite.
Do you have a single shred of evidence to prove that Kat Eye/Hiss/Claw raiments are "worth $50"?
They're probably not worth that much anymore, assuming a Margrel spot is now 3k CE, the cost of any 5* raiment would be 18k CE which if bought directly from Grey Havens would cost about 45$. They've certainly been more expensive than that before, if anything that's an indication that they are far more available than they used to be and this thread is not acknowledging that.
Gunner update was hardly more content. It was some buffs (overdone, as usual, but still preferable to nothing), three new armour sets if one is being generous, and some reskins. It's no different than all the promo boxes that were spewn out monthly except for some damage types and statuses slapped on.
If the gunner update had actually contained new content, such as mechanically new guns and more meaningfully different armour, that would've been a good thing that people got excited about.
Gunner update's changes were pretty rad. What it added wasn't so rad.
It changed magnuses to beautiful, made switchshooting more involved, gave autoguns a valid normal attack, and opened up many opportunities that we simply didn't have. Guns are so wonderfully expansive right now it makes even swords look unvaried.
However the armors were so convoluted and covered everything so awkwardly it just sort of made no set helpful. It's like gunner sets and specialist sets combined into something more specialist than gunner, and people don't really use the specialist sets often.
I guess the point I'm making is that black kat content isn't bad at all, it's just inaccessible or not worth the time currently. I'd rather have claw, eye, and hiss being easier to obtain and keep their current power (which is an "inbetween" class armor) than be more powerful but harder to obtain, however if we don't change the system changing the rewards would be the logical second step.
oh hey I angrily misinterpret people just like old times. It's like I didn't change at all.
Yeah, there has to be a 'carrot', something people want to work towards (or help their friends work towards in the case of older players). It doesn't mean that chasing after it has to be the most mind-numbingly boring thing, dictated primarily by random chance. Boss strata, Apocrea, etc. end up becoming very samey, but you at least work towards something with consistency.
There is no consistency farming for a book. There is no consistency farming for pages. It could take you thirty minutes to find one, or it could take you a whole week if for whatever godforsaken reason you kept trying. 'Surely this time will be different,' gambling with time and presence rather than money. The only fun anybody I played with ever had with this garbage was the camaraderie of calling out when they found a BK, and the peace of mind when it was finally over and done. It's abusing gambling tendencies, plain and simple, and it's terribly distasteful. (btw UV's are an awful mechanic yada yada you've heard this spiel before I'm sure)
Which is probably why I misread to begin with- this is not fun. There is not even 'fun with a caveat' here. At least with missions you have to repeat constantly, you have the draw of meeting new people with their respectively different preferences of gear, which is how the same old levels stay fresh longer. When you're running past everything, only stopping to fight when forced to or you finally see the promising purple of a BK ...
As for the Gunner Update @midnight... the changes to weapons were welcome, though it was hamhanded- Magnus lines getting a fittingly absurdly-strong charge attack but also losing the massive movespeed penalty makes them Brandish 2.0; there are too many armors that do too little apart from eachother; etc.. It was met with little fanfare because it was badly done, not because it was bad in principle. People love new tools to play with, whether to complement how they already play or to make an alternate style more appealing. Do you really think it was bad because we didn't have to jump through a potentially infinite series of hoops?
@Exerpa
A book can be sold for 20k E which costs $49.95. So in theory yes, its worth 50 dollars. (i.e you'd have to spend $50 to achieve the same result without grinding/making the money in game)
And yes I know they might not be worth exactly 20k right now that the event is going on but my point still stands.
Players getting this desperate makes me truly very sad. Grey havens, please do something.
Just went on heart of ice a couple of times. Would have been really nice to have some team mates capable of running it with nice black kat sets to help them be the ubermench team members of my dreams...
Fantastic.