I'm pretty sure Swiftstrike is the most popular item without a 5* version of itself right now. I suppose adding a 5* Spur was more important on the grounds that weapons make a bigger impact on gameplay than new shields do (people even using the SSB in the first place kinda proves this), but players need a 5* shield to progress through the hall of hero's quest, and the striker merchant is outright wearing a SSB despite it dead-ending at 3. That issue combine with the buckler's general popularity makes me think it should have a 5*.
I'm fine with it being a weak shield. I get that it being only 3* is sort of the gimmick. So, instead of adding much in the way of health or defense, just give it movement speed low at 4* and medium at 5*. This would help keep it from getting invalidated by UVs, since movement speed can't be rolled on anything or even capped at the moment. As it stands a swordie is always better off just rolling for ASI on their weapon and then going for the thorn shield's damage instead; extra movement speed would put Swiftstrike on the map as something besides just a discount UV.
SSB is already broken right now, and you want to add MSI to it? That would break the 300ke barrier for MSI Max and devalue totems. In my opinion a better alternative is to nerf 3* SSB to an ASI Medium bonus, and then add 4* and 5* versions with slightly more HP, with the 5* once again regaining the ASI High bonus. To counteract maybe BTS could receive a very high damage bonus to swords, or sword ASI low, or something along those lines.