Swiftstrike 4 & 5*

I'm pretty sure Swiftstrike is the most popular item without a 5* version of itself right now. I suppose adding a 5* Spur was more important on the grounds that weapons make a bigger impact on gameplay than new shields do (people even using the SSB in the first place kinda proves this), but players need a 5* shield to progress through the hall of hero's quest, and the striker merchant is outright wearing a SSB despite it dead-ending at 3. That issue combine with the buckler's general popularity makes me think it should have a 5*.
I'm fine with it being a weak shield. I get that it being only 3* is sort of the gimmick. So, instead of adding much in the way of health or defense, just give it movement speed low at 4* and medium at 5*. This would help keep it from getting invalidated by UVs, since movement speed can't be rolled on anything or even capped at the moment. As it stands a swordie is always better off just rolling for ASI on their weapon and then going for the thorn shield's damage instead; extra movement speed would put Swiftstrike on the map as something besides just a discount UV.

Adding MSI to a 5* swiftstrike seems like the final nail in the coffin as far as every other shield is concerned.
MSI+2 is something I'd add to a seperate shield meant for bombers.

I think I like the conjunction of your two suggestions more, except with the 5* being ASI VH (it's not broken, you can get this as a UV), but:
"Adding MSI to a 5* swiftstrike seems like the final nail in the coffin"
Shields have already had several final nails in the coffin. Like, let's be honest here: people go for UVs before they consider going for a second 5* shield. Even ignoring SSB's existence it's just not a priority. Lockdown recognized that shields are booring. That's just PvP, but then pets got implimented with a bunch of lockdown abilities. Nearly any kind of 5* swiftstrike buckler is going to make other shields look boring. Because they are boring. Innately. That's on them.
"That would break the 300ke barrier for MSI Max"
O-oh no. I uh, t-totally don't want that. *pulls collar*

I think we both know that if this got implemented, it'd give +6 ASI and CTR and require 24 margel fights.
Drop rate of books would be nerfed, of course.
We can't just have nice things anymore.

That would break the 300ke barrier for MSI Max and devalue totems. -Xakepa
Yeah uh although I do agree that MSI on SSB is a bad idea, I also find that reasoning to be hilariously bad. We're supposed to be working TOWARDS lowering the prices of things, not against it. Just the idea of a 300ke or around $600 barrier should make someone vomit. There are definitely better ways to fix that issue but yeah SSB isn't the best.

A separate shield offering msi med as a 3 star instead of piling it ontop of SSB is probably a better way of doing this. SSB is already one of the strongest pieces of gear in the game.
SSB is already broken right now, and you want to add MSI to it? That would break the 300ke barrier for MSI Max and devalue totems. In my opinion a better alternative is to nerf 3* SSB to an ASI Medium bonus, and then add 4* and 5* versions with slightly more HP, with the 5* once again regaining the ASI High bonus. To counteract maybe BTS could receive a very high damage bonus to swords, or sword ASI low, or something along those lines.