Forums › English Language Forums › General › Graveyard

Search

Even more issues with the update

2 replies [Last post]
Thu, 01/15/2026 - 07:29
Spark-Of-Kill

Id like to open this post by highlighting that the Map known as Starfield 5CP v2 remains in the official Lockdown level rotation. Please refer to Nurr's post for details. Interestingly his post was moved from General Discussion to Editor Feedback and Technical Issues, despite the fact that it was written about Grey Haven's decision to approve such a level instead of anything about the Crucible Editor itself. And as of me writing this there has yet to be any kind of response from any GMs.
It almost seems as if somebody moved the post without actually reading it.

If you're reading this, you've probably already scrolled past like 5 forum posts critical about the most recent update. I'm writing this to emphasize/bring up a couple more issues I haven't seen mentioned yet in this dumpster fire of an update.

With a very quick look in the Auction House you can see that not one, but both of the new Tail variants are placed incorrectly. They hover behind the knight without being connected to your armor. The simple act of opening a model viewer and attaching one of these on any armor in the game would reveal that they aren't placed properly. It has never been more apparent that Grey Havens doesn't even bother to observe changes to the game (yet alone test it) before implementation.

The new masks are copied Node Slime masks with some stuff added to the face, done in a way that just looks bad. (although that's just my opinion. Heres a post that explains why this is a problem.)

I saw a knight wearing the Fancy node slime set with one of the new masks. And the color of the mask didn't match the armor. It's 2026, and we're still having difficulties matching colors together.

I just paused to check in-game, The front of the regular Fancy node slime mask matches the armor while the new ones don't. wtf guys. Literally a side-by-side comparison with the existing Node Slime masks show the coloring issues

As mentioned in Exelius' post, Brog's spines (or spikes) are pink while his body(?) is green, please fix it. If this was an intentional design choice, it's bad. It this was a mistake, it's a rookie level mistake that even somebody unfamiliar with SK models could notice. (I do want to mention that I like the glasses and crest, just fix the rest of him)

We got the ability to create Blast Network maps, which is cool. Unfortunately the developers forgot to give us half the tools to make a proper BN map. There are a handful of props missing, such as but not limited to:

*Bleachers, with and without monster spectators

*At least three types of Wall Plates (aka Terrace Plate Guards) that we don't have access to in the Crucible

*Lack of Skybox and BG color props (placeables that effect things like the background, since Blast network maps don't allow globals for some reason)

*We still don't have respawning blocks. Why?

Not to mention dozens of other props, tilesets and other tools not given to the Crucible Editor. As a friend put it, "They gave us Blast Network but without Blast Network."

As I'm drafting this post, I realized Crucible BN maps could probably be placed in a "template" containing those missing features (skybox, the audience, ect). But if that is the plan, why is it not released alongside the update? Why do I have to make my level with an empty, black void surrounding it. Even when playtesting it, there's still nothing there. There is absolutely no quality assurance.

Thu, 01/15/2026 - 08:21
#1
Jcyrano's picture
Jcyrano
the bomber update...

This is indeed the bomber update I was hoping for... it exploded in our face... not what I wanted but hey! beggars cant be choosers right?

The lack of transparency is the MOST annoying part, the errors are fixable, a new patch can mend all that and the "casino royale screw-up", but the lack of patch notes and clarity is BAD.

Thu, 01/15/2026 - 12:36
#2
Cronus's picture
Cronus
Game Master
Consolidating threads

For feedback on the Casino update, please post here: https://forums.spiralknights.com/en/node/125011

For feedback on the Crucible, please post in that feedback forum. If there's an appropriate thread already created, it's helpful to post there:
https://forums.spiralknights.com/en/forum/77

Powered by Drupal, an open source content management system