So, as a new player and a math-oriented thinker, I immediately start thinking about how to expand my playtime by taking the costs and profit to see what makes the most sense to do.
Tier 1:
-Energy Cost: 60 Energy (0+10+10+10+0+10+10+10)
-Crown Cost: 0
-Crowns Gained (Average): _____
Tier 2:
-Energy Cost: 80 Energy (0+10+10+10+10+0+10+10+10+10)
-Crown Cost: 200* (Optional - Skip T1)
-Crowns Gained (Average): _____
*More math on this to come
Tier 3:
-Energy Cost: 90 Energy (0+10+10+10+10+0+10+10+10+10+10)
-Crown Cost: 500** (Optional - Skip T1)
-Crowns Gained (Average): _____
**More math on this to come
Do not try to add materials/tokens dropped and collected to the average crown value.
Bonus if you can add hints and tips to making the most out of running any tier, such as how much Crowns you earn from doing a 3-Energy gate event.
Also, do you gain MORE or LESS crowns for having a smaller parties? I.E. Do crowns split based on the amount of people in the party or just give a flat value for each person in the group, whether it be 1 person or 3 people or 4?
I'm pretty sure that all of the party will get the same amount of crowns, and I also go solo for profits, and party for fun. Why I go solo? I can reap all the materials, and sell them in the AH to get more profit. However, if you get most of your profits from big crystals, go with a party. By doing an energy gate, you will get a lot of crowns and heat than you normally do from that level, and it helps with profits. However, if going solo and not prepared, don't try to risk it, otherwise you'll lose CE reviving yourself. For Tier 1, average crowns gained is about 3.5k, and for tier 2 (if you're doing a Jelly King run), about 7.5k or so.