Okay, so I never noticed this before, and I just want to know what it means. My khorovod no longer does the rock tremor thingy on charge, which sucks, but now I noticed that it has beneath Charge Time Reduction: Medium, Damage Bonus: Ultra. Anyone have a clue if this is new or am I just noticing it? I was thinking a damage increase might have been the offset for them nerfing the charge move (I'm assuming in preparation for PvP).
Damage Bonus: Ultra
I'd like to see a screenshot, but are you sure it's not from armor bonuses?
It is a very good UV. The ratings go as follow in order:
Low
Medium
High
Very High
Ultra
Maximum!
Add a Sword Damage Bonus and whatever is on your damage bonus should stop existing pretty easily.
As for the lack of the charge attack effect, beats me. Plenty of things can change between updates.
Ok, I just recently got the Skolver set and Dark Thorn Shield so that's why I never saw it before. Thanks guys. Guess I do have to work on Faust now after all, was hoping I could keep the Khorovod if they added something to make it compete with the 5* swords.
...I'd have sworn it was some kind of UV...my bad xD .
Did they really strip the rocks from the Khorovod charge attack? You're sure it's not a graphics bug? I can test when I get home today, but I was pretty sure it was working since the last patch.
Thrull, I'll point you to http://forums.spiralknights.com/en/node/16899
yes, they nerfed it. Perhaps accidentally, it wasn't in the patch notes, but it's nerfed all the same.
I don't think it was an accident, but I think they should have explained why it was possibly removed.
maybe the "shatter" will be a prize to be bought with the new tokens from the PVP colliseum...?
firstly, my khorovod rocks r gone too. they also modified the wiki page for it so there r no more rocks. secondly, wat is the "Shatter?"
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If you mean you're seeing the damage bonus like in this image: http://imgur.com/TPpm7
That's a sum of all damage bonuses you have on your armor + shield + sword.
The khorovod recipe in-game doesn't have a damage bonus, plus if they wanted to buff the sword they'd just increase the base damage