- 3x larger than normal trojan.
- roughly 3x the health of a snarbolax
- teir 2
- Black, Purple, and Blue color with spikes and markings on his armour
Fight:
Attacks
- sword bash - raises sword then swings down, causing moderate stun
- dash - Glows Blue for a few seconds, then dashes to the other side of the room, causing 3-5 stalagetites to fall from the ceiling
- attack buffer- increases attack power by 1.5x
- quake - same as sword bash, exept a quake is formed, chasing a knight for 3 seconds. quake is slightly slower than knight. very similar to one of lord vanaduke's attacks
- mighty crash - Glows purple, slowly raises his sword, and swings down, creating a huge quake that causes strong curse (haha). the only way to dodge is shielding.
-after he is finished with an attack, he stops, then his knees, shins, and feet will glow purple for 5 sec. You need to shatter both legs to get checkmate trojan vunerable. he falls down and uses his sword for support. hit the sword to damage him. he is vunerable for 5-3 sec. then his legs will reform.
stage 1
- he only attacks with sword bash and dash.
- he moves around the room slowly and attacks randomly
-his vunerability time is 5 sec
stage 2
-after he has 50% health left, he will use attack buffer and quake
-he moves more quickly around the room
-his vunerability time is 4 sec
stage 3
-after he has 25% health left, he will use mighty crash.
-He can dissapear and reappear randomly-The trojan fades away except for the pair of blue eyes. the eyes dart back and forth randomly over the stage. after a couple of seconds, he will re-fade and execute an attack.
-his vunerability time is 3 sec
-after you hit his legs enough enough, they will glow a light purple instead of making him vunerable. this will slow him down.
-the only way to make him vunerable in this stage is if you make a rook hit him when his legs are completely damaged (glowing). Then he is vunerable.
drops
-3-5 Dreaded pawn pieces
stratum
-Griever Gambit
-Bad Bishop Brawl
-Checkmate Corner (boss)
(thanks to Starlinvf / Bigfootm)
The levels are like a mix between jigsaw valley and scarlet fortress. like jigsaw valley, there are large, floating platforms over stormy clouds. there are broken chess pieces scattered, and some platforms are surrounded with walls. Devilites and greavers (oh no) are scattered around. there are puzzles to connect some platforms.
boss room
-grey and black checkered floor with 4 pawns pieces scattered along the room as barriers that are the size of normal trojans. Checkmate knight can destroy the barriers with his attacks. barriers regenerate in a couple of seconds. There is a 25% chance of a pawn to generate or regenrate as Rooks. Rooks will glow purple and slide towards a player at random. if a rook hits the trojan when he is not attacking, he is stunned, unless in the last stage.
token rewards (15 each) (2* items)
-Trojan Troika (catchy)
-cursed knight shield
-Grieving chain-mail
-Trojan Headgear
pls reply on any ideas
Fact- Trojans are corrupted knights. just so you know.
+1
Was about to make my own thread about this. Not u2 though, I'd like it at t3.