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Advanced Training Hall suggestions

8 replies [Last post]
Sun, 12/11/2011 - 16:23
#6251
Anakletos's picture
Anakletos
I agree

I agree that there should be some additions to the Advance Training Hall.

I would love a Statue that you can both pick up and knockback with various wepons/shields. That way, you can practice stuff like the Levi Charge Atks. Also, people could have a legit place to house the Lumberbowl :D

Sun, 12/11/2011 - 17:03
#6252
Sherperd's picture
Sherperd
What about to make it an

What about to make it an arena so that people don't go to clockworks anymore....

Sun, 12/11/2011 - 18:04
#6253
Mrwaffler
Is that sarcasm?

Sherperd, were you being sarcastic? If you were, I would like you to know that this is by no means a replacement for the Clockworks. The enemies would not drop anything and you would not lose energy, or buy anything. This is not a replacement for the Clockworks; this is a preparation for the Clockworks. This is so that you don't have to be killed 8 times to find how much resistance your loadout has. This is for people who want to have strategy.

And Anakletos, good idea, they should have that. Also, what's the Lumberbowl?

Sun, 12/11/2011 - 18:52
#6254
Anakletos's picture
Anakletos
Lumberbowl

http://www.youtube.com/watch?v=O-vzsqKMZeo
Yeah that about sums it up.

Mon, 12/12/2011 - 04:17
#6255
Alphacommando's picture
Alphacommando
I'd like a room which is like

I'd like a room which is like a live-fire battle... you can choose specific groups of enemies that spawn, when they spawn, and where. You can choose cover and stuff, put in control points, maybe even have some other NPC knights in there, then you can start it off and create this big fight. It'd greatly test your strength and defence.

Also, a room where you can choose a specific enemy that will spawn and attack you. It could range from Tier 1 Chromas to Darkfire Vanaduke, none of which would drop loot. It would be good for testing tactics, and, again, your strength, but this time, against single enemies.

Mon, 12/12/2011 - 13:53
#6256
Spyash's picture
Spyash
but..

i don't think that will happen alphacommando. there not going to ruin the bosses like would it be fun t do ice queen if you've done it 100 times that day or any boss plus then theres no surprise at all when something you didn't inspect happens or figuring it out you fail then you retry and do it over and over again for free. no energy used on going down to this far no energy used on revives it kinda gets rid of the challenge.

Mon, 12/12/2011 - 13:57
#6257
Mrwaffler
Alphacommando, might work...

I think Alpha's idea is decent, but I agree a little bit with Spy on that; it would basically be free boss fights. Although, Alpha, the battle sim idea is good, but maybe just a little scaled down (no bosses, just T1-3 enemies). I think that choosing cover and control points might be a little too much for OOO to program, especially something that isn't guaranteed to profit them and will cost quite a bit.

Mon, 12/12/2011 - 14:28
#6258
Jacktehripper's picture
Jacktehripper
Better Idea

Rename the current hall to the training hall, and actually make an advanced training hall, as I don't really see what is so advanced about the current one.

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