Refunds seem highly unlikely anyway and I wouldn't see why Three Rings would be obligated to do so if they did drop the cost. Regardless of the decision, players who forked over 1800 ce did so of their own volition.
Support this thread if you disagree with the Shadow Key system (This is a DISCUSSION. NOT a Suggestion).
WOW
50 replies in less than a day!
On the Suggestions forum!
And the whole thread is in the title!
Just WOW.
Ontopic:
I disagree with its price, not its system.
That's a complete ripoff, I mean, 110K Crowns takes a lifetime to earn >.<
I agree Nicoya, if they were to reduce the cost of SL keys, there should be no refunds. This would not be too popular but that’s how life is. It's like buying the latest games console on the day it came out or waiting a year and getting it at half the price – no refund given there. They should take the hit, reduce SL key prices and deal with the forum being overloaded with complaints. People have short memories and it would all blow over in a month or two.
EDIT: Wow, 3 comments made as I was typing.
It was moved from General Discussion...that's what I thought too when I first saw it, so I checked.
Niichi is correct on his/her point; if anything OOO can simply say that if you wanted to be one of the earlier completionists of Shadow Lairs, then you were willing to pay the price. All things are subject to change at their discretion, after all.
I'd imagine the people that paid for them might be a little discouraged, but since most people split the cost to 450 CE a person anyway, I'd think people in the end would be much happier with the price change and would run SLs more often.
If you're trying to make OOO feel obligated to refund every person for everything they paid, then you're just discouraging them from lowering the prices.
~Sev
Hmmm... you do have a point, nicoya. Oh well. I think in my opinion, price should not change but we should be able to do the Shadow Lair as many times as you like. 1800 ce to unlock 1 of 4 shadow lairs sounds good to me.
The current system for Shadow Lairs isn't working. The high cost, high risk, and lackluster rewards make them very unappealing.
Shadow Keys don't necessarily lose value if access was changed to a one time purchase. An NPC at the Sanctuary could sell Shadow Lockboxes that are opened with Shadow Keys.
The Shadow Key systems sucks.
It was worse before when you had to gamble for it through the Lock Boxes where the drop rate was so super low it was like a scam. It's somewhat better now that you can buy it from the vendors, but the price is too high even when split between 4 people. Having done all the Shadow Lairs myself, it's not worth it. The amount of crowns you get, the ever devaluing SL material, the potential cost of revives you have to do, and the mediocre SL gear doesn't justify the cost. If you drop from the party you can't get back in without GM help. If somebody has to leave, nobody can then join to fill the empty spot.
They need to either lower the cost of the Shadow Keys, or make it a permanent unlock to the Shadow Lair.
This is going to be stupid if they make future missions asking you to go into the Shadow Lairs and still need to use a key for it.
Why did they move this thread to the suggestion section? Probably to hide this thread because most people probably don't browse the suggestion section.
I think having shadow keys is a good thing. I like that they are expensive. My reasoning is that it slows people down and it makes farming it to just farm it over and over almost impossible unless you have tons of crowns to waste, which are not many players in the game. I think it keeps the majority of players interested in the game. Some of you might want to disagree, but I REALLY think it does. It puts some value into it, and helps the economy.
I approve of shadow keys as they are right now.
One of the biggest problems I think is that the shadow lairs seem very difficult. For instance, i knew someone who was just doing rabid snarby and he apparently failed. That, is disconcerting, because I recall him being tier 3 and crap.
Thus, it's a huge investment, low rewards, and high risk of failure. Darkfire vanaduke is immune to shiver and is apparently much stronger. Kind of not worth it.
Simple. either give the refund to the person who USED the key, or the one who is currently in possession.
Shadow Lairs were designed for the end-game players. That is, the players who have ammassed a bunch of wealth in some form or another, have large collections of gear, etc... If you can't afford to split the cost of a Shadow Key (in my experience, most people charge 250-350CE per person), then you are not in the group they were designed for. Just like some people didn't like the accessories because they didn't want to play dress-up with their characters. They were not the group that update was designed for.
This thread can roughly be broken down into "I want to live in a mansion, those things look fun! But I only want to pay the price of a regular house! Make mansions cheaper." If you can't pay the price to live in a mansion, you are not the type of person they build mansions for.
And no, I'm not being elitist. I hope each and every one of you (who hasn't already) reaches the point of being able to run Shadow Lairs without much concern for the cost. The more the merrier. I just think you should earn it first. Grind FSC to earn money. Learn the market. Get really lucky with crafting and selling UV's. Break out the Credit/Debit card, buy some CE, and support the game you're playing. Earn the money somehow, it doesn't matter how. The barrier to entry is not that high, and you will realize that once you hop over it.
(Oh, and Snarbolax Armor is definitely worth crafting. Shadow Defense + Sword Damage Bonus makes those Fiend levels easier.)
"This thread can roughly be broken down into "I want to live in a mansion, those things look fun! But I only want to pay the price of a regular house! Make mansions cheaper." If you can't pay the price to live in a mansion, you are not the type of person they build mansions for.
Your analogy is flawed. The Shadow Lairs are not much more than rehashed boss levels.....so in your analogy terms, the Shadow Lairs are just the same houses that are crammed full of more furniture with an extra room (Unknown Passage) with a closet (Sanctuary) for the price of a Mansion that you can only use once.
I'd be fine with shadow keys if they reduced the cost a bit (maybe to 1000 ce or something), and made them reusable.
Ooh, or made them cost 25,000 crowns or something. A decent crown dump?
HOW did this get moved to suggestion forums?????
It was in GENERAL
this is a DISCUSSION
NOT A SUGGESTION
This infuriates me. How / who did this? I am changing the title and moving it back AT ONCE.
Especially makes me mad because the suggestion forum is DEAD. and people DO NOT DISCUSS THINGS THERE.
Are we clear?
I agree with Rawrcakes, in that the current moderation format is uninformative and seems designed to hide moderation decisions from players. A moderator should be obligated to at least post a short description to the thread to explain why they've moved a thread, redacted a post, or otherwise used mod tools.
Also, would it be too much to ask that, when a thread is moved, its old spot in the "wrong" forum links to the new thread and stops bumping the dead link in the old forum? Just a thought. Not sure if your webtubes are set up for that, OOO.
It's a suggestion because you are asking for a change to the game. And why does it matter? There's a link to this thread in General and that gets bumped when we post. Chill.
@Sniperjoe: It does that. Clicking on the link to the forum it's been moved to links to this thread.
Yes, but mansions have a lot of other costs associated with living in them. Taxes, increased upkeep cost, increased utility bills, cost of security to keep people from robbing it, and so on. One does not simply buy a mansion and then live in it. Regular houses have those costs too, but they're much less costly. Let me put it this way - if running the regular clockworks is living in a normal house, then running on Mist would be living on welfare, running on CE would be paying for your house yourself, and running the Shadow Lairs would be paying to live in a much nicer house, which is obviously going to be much more expensive.
Also, everyone is directly saying "lower the cost of Shadow Lairs, because they're too expensive," but the obvious implication is "lower the cost of Shadow Lairs, because I want to be able to run them." If they're not more fun/better in some way, why do people want to run them?
Also, @Sniperjoe, I completely agree. No need for it to be copied in both forum sections. Probably a failing of the forum software.
@Knightrails: Well look at that. I retract my complaints.
I would still like to see more moderator feedback, rather than having us figure it out on our own.
"...if running the regular clockworks is living in a normal house, then running on Mist would be living on welfare, running on CE would be paying for your house yourself, and running the Shadow Lairs would be paying to live in a much nicer house, which is obviously going to be much more expensive."
Sorry I still think your analogy is still flawed. The elevator costs for the regular clockworks and shadow lairs are the same....whether paying by ME or CE. If you going to say living in a mansion costs more than living in a house.....then the number of deaths and revive costs covers that. In general, people die less in the regular clockworks and they die more in the Shadow Lairs.
So with that covered, my earlier analogy stands. The Shadow Lairs are just the same houses that are crammed full of more furniture with an extra room (Unknown Passage) with a closet (Sanctuary) for the price of a Mansion that you can only use once.
There are occasional sales on Shadow keys for as low as 1250 ce, but for me I shall go on a SL after 2012 the day that people fear.
Until then I'll probably chase my own tail instead.
They can track your trades, too, I believe. Can't they?