It's truly a sad day that this divisor of "100% P2P" content has come out. And people had different reactions -- some were okay paying $4 and some found the rapid change of business model something they couldn't stick with, much less continue playing.
There's no bickering that can be done here to make one side believe the other. No amount of fighting will get points across -- we're all smart people here, and we disagree inherently based on our values and what we expected from the game. OBviously those who expected a completely F2P game are disappointed, while others who are okay paying a little do not mind at all. Quitting a game, for any reason, is a natural part of the experience: we'll all quit at some point or another, and for different reasons. Those that choose to do so now, choose to do so now, and that's that.
Lets just agree to disagree, and move on. There ARE things we would like to get changed -- I think the most important one that we can agree on is having a ingame crystal-energy method of buying the content, so that it's not 100% P2P. But OOO won't listen to a playerbase bickering and trolling amongst itself.
You need to take a few steps back in order to jump further. As a slightly smaller community after the quits, we'll need to work even harder to be heard. The first step is to work together.
I'm RIGHT though. The ones leaving because of it are wrong and immature, especially Nicoya, who hasn't contributed anything to this game. That's the absolute bottom line.