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Fiends are a little ridiculous

60 replies [Last post]
Tue, 03/13/2012 - 20:39
#51
Mouse's picture
Mouse
Hm... No, I'd argue that it

Hm... No, I'd argue that it still comes down to strategy and gear, in whatever case.

For instance, if it's a smaller room, it's easier to reach them and bunch them together. Spikes are easy to avoid if you're paying attention.

If it's a mix of monsters, I usually just prioritize. Say it's spookats and devilites, for instance, like in the mission "The Return of Ur". I'll go after the devilites first because I don't have much trouble dodging the spookats' bite attacks or their slow-moving projectiles. I keep my guard up and watch for an opening in tight situations - for instance, overtimers are most vulnerable after they have finished strafing and taken a swing at a knight. Plus, I rely heavily on shield bumping to make sure I don't get too crowded. And any time you're soloing, it's important to play defensively.

Wed, 03/14/2012 - 03:43
#52
Sirenblue's picture
Sirenblue
Yes, this.

Those combinations are very deadly. Kats destroy your maneuverability (bullets and lunging), greavers say you have to attack now (and thus cannot block), and then devilites send in flying foreign objects. When you solo, you have all their undivided attention in a small room.

That's the problem I'm facing. I'm okay with the kats and the greavers, but the devilites are giving the most problems.

It's easier to dodge while at polaris ranges, but closer to medium-ish range (say, 5* brandish blast range) any last-minute shielding would be useless (I'm playing from an area where lumber point-blank attacks will ignore last-minute shielding).
Tried figuring out a pattern to waltz in close to one, but that's only useful when I'm facing a lone devilite.

Probably relevant that I currently don't have a shadow set, but I keep getting hit outside shielding times, which means not even a good shadow set would save me. Any tips?

Wed, 03/14/2012 - 03:54
#53
Asukalan's picture
Asukalan
"The fiends are aburd to do

"The fiends are aburd to do solo, and have always been."

You go solo at your own risk. Demanding to nerf something just because you cant SOLO it is simply pointless and shows how selfish you are, how you want to ruin game for everyone else. The main part of SK is team play, you should know that.

"Devilites could use a change. They are unfair for those with bad connections. I can easily run though any other strata, with the wrong armor without having to revive once."

Sorry, but Your connection is Your connection. Dont demand to adjust WHOLE game just because some people have bad connection (or they just dont know how to handle PC connected to internet). You choose to play MMO game knowing you have bad connection, you should deal with it by yourself or stick to SP games. Adjusting whole game just because you have bad connection? Sounds selfish to me.

"Think the Devilites aren't hard? Then do the mission "The Gauntlet" solo and tell me how easy first level was. Shock type Devilites. Fun for you! Even with my Divine Set and BTB, it's still getting me killed."

Easy peasy :3

"Easy to fight when they are in low numbers...almost impossible to take care in larger numbers.
And for who still think they are easy, I want to see a video of fighting a larger group of Devilites evolved by Pit Boss ALONE(Devil-It Overtimer).
Now if you are with your friends, of course you will say this is easy...""

Once again, i have full right to be in party with friends, since main point of SK is to travel depths with other players. You go solo only at your own risk. Dont demand to change game just because you cant solo everything.

"This is exactly right. I use Divine Veil set and Snarby Barb gear, and it's still dumb. Everything else in the game you can breeze through with a Divine Avenger even if the enemy is strong against Elemental. I want to see someone solo "The Guantlet" decently and post it here."

Good for you, im not going to investigate if you really crafted and worked for that set or maybe you just bought it ready (so much ppl buying their way to the top and then complaining because they lack of skill , ahh those credit card warriors) and now you have problems because you dont really know how handle devilites or your tactic is wrong.

"Those combinations are very deadly. Kats destroy your maneuverability (bullets and lunging), greavers say you have to attack now (and thus cannot block), and then devilites send in flying foreign objects. When you solo, you have all their undivided attention in a small room."

Again, you solo at your own risk. Dont complain when you solo since it just silly and very selfish of you.

From the very first page "about" SK:
"Co-operative Exploration
The Clockworks offer challenges that are best tackled with friends. Fight monsters, solve puzzles and discover treasures together!"

Wed, 03/14/2012 - 03:58
#54
Asukalan's picture
Asukalan
Btw. something is messed with

Btw. something is messed with all those ppl complaining that enemies are too hard and suggest nerfing them. And their posts starts like "OMG IM PRO, i solo all clockworks but..."

What is wrong with all those ppl? Where did they get that attitude "OMG i just HAVE to kill everything, nothing can stop me". Do they ever think that SOME THINGS may be unaccessible (due to danger level) to them?

Currently, every enemy in game is perfectly fine, no thing is OP. There is no need to any nerf. Every enemy in game can be beaten without any hassel with the help of:

- Tactic
- Good party
- Right equipment

You dont have right weapon? Make it. You dont want to make it? Die or deal with it and do other runs.

You have right weapon and you die? Guess your tactic is flawed or you dont really know how to deal with them. What makes this game unique that it values skill over grinning. We dont have silly stats that go up with hours of repeating same thing. We use skills in playing to deal with dangers.

You cant deal with dangers? AVOID THEM. Its basic survival instinct. LOL its like you see a man with a gun, you punch him in face, end up in hospital and write petition "Dear all weapon manufacturers, please make gun bullets slower and make guns shoot with delay becouse i dont have enough reflexes to avoid bullets"

BECAUSE OF PEOPLE LIKE YOU, whiners who when get killed, instead of considering it a lesson (TO AVOID THOSE THINGS or be better prepared next time) go to forum and complain about their helplessness and hurted ego because they just couldnt be able to kill something, they removed beloved TORTODRONE!

Because of ppl like you, who cant learn from their own mistakes, they had to punch that pacefull tortodrone, they got owned, they complained and OOO removed it.

Now the fiends and poor devilites are problem again?? You go, you cant kill then AVOID THEM, not complain and ruin game for everyone.

ps. @OP, way to go calling people with other and more sensible and better arguments 'trollers' im sure that will make you look really reliable

Wed, 03/14/2012 - 04:52
#55
Godzy's picture
Godzy
*~*

I enjoy The Silent Legion solo

Wed, 03/14/2012 - 05:03
#56
Mirei's picture
Mirei
Well, I think the fiends are

Well, I think the fiends are hard, but I'm only a 4* and I lack the gear because I'm currently heating my wolver set. I've been getting a lot of practice with the Weight of Darkness mission because no ones running it. First time I failed CK like a derp by getting cornered by trojans not once, but twice, in back-to-back battle rooms. Second time I got through the floors with flying colors (1 death CK, 1 death devilites), but I took a chance with the 3rd floor of the arena and got mauled by a bunch of greavers. Today I did the quest fine with my deaths being on the devilite floor, 2 in total.

I think I've gotten nice practice in though understanding devilites. In fact... I sorta was a little slow and had a bunch of angry trident chucking devilites in both battle rooms. My arena this go was devilites and kats among typical arena stuff. I had a couple points where I was even running around with no shield. While it was hard, I think it was a great learning experience and my deaths were from silly mistakes (mainly forgetting that my shield broke or trying to shield extremely close to a devilite attacking or not being aware of what was going on), but while it was hard and frustrating I think I got something out of it from how to deal with them.

The only thing that is tricky still are greavers. But I don't have to deal with them often and sadly when I do I just freeze up and shield in fear until it breaks and I die. But yeah, it's a silly thing to do, and that doesn't constitute saying they need a nerf, I just need to learn. All in all I really don't think they need a nerf, but I will agree that wolvers and some of the nerfed stuff probably should be buffed again.

Wed, 03/14/2012 - 21:21
#57
Jcasdfqwer's picture
Jcasdfqwer
Solo'd The Gauntlet

As you requested OP, I recorded myself soloing The Gauntlet mission using 0 health capsules and 0 revives.

http://forums.spiralknights.com/en/node/47304

Wed, 03/14/2012 - 22:29
#58
Traevelliath's picture
Traevelliath
...

Fiends are awesome.

Stop charging in a beeline straight at the mob of Devilites and Greavers, doing your full 3-swing combo with a flourish while wearing full Wolver (Not Snarby).

Thu, 03/15/2012 - 03:21
#59
Psaro's picture
Psaro
THIS IS WHY THEY ARE CALLED

THIS IS WHY THEY ARE CALLED "FIENDS"! >:T

Thu, 03/15/2012 - 04:02
#60
Mirei's picture
Mirei
I thought they were friends.

I thought they were friends. :[

Can't we all just skip through the flowers and enjoy a lovely picnic?

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