So during testing, I did an analysis on the new scoring system.
I'm glad to say that they made two changes that are not disclosed in the patch notes:
1) 8 minutes games (vs 9 from pre-patch)
2) points are accrued every 5 seconds. (vs 10 from pre-patch)
What this means: (calculations are based on scoring systems and math, so it may be off from real world numbers a bit.)
5-Control point games:
If you get all 5 CP's, fastest game possible is about 5 minutes (up from 3 minutes from pre-patch)
Assuming a team holds ~3 control points on averge the whole game, a match should last around 6.25 minutes. (up from 5 minutes from pre-patch)
3-Control point games:
If you get all 3 CP's, fastest game possible is about 4.6 minutes (up from 2.8 minutes from pre-patch)
Assuming a team holds ~2 control points on averge the whole game, a match should last around 5.2 minutes. (up from 4.2 minutes from pre-patch)
So far, my games have been 5 - 6 minutes for 3CP games. 5 min game was a complete stomp.
----
Thoughts on new system?
I'm nice that it's easier to make a comeback, while not necessarily dragging on too long. The longer average game is okay, but if it's a complete stomp, it may be a bit annoying. (like if it's 4 v 1 due to 3 drop outs)
... They really need to allow us to run out the clock... You never know what a team can do