The concept is simple: when all of your gear is maxed, all of the heat you get is wasted, right? Well, what if there was a trinket item that served only to save up extra heat that you gain once your gear is full? Once you put enough heat into it, you can trade the filled trinket on the market! It would help people level quickly as well as save full-time craftsmen time between jobs. Best of all, it finally solves the issue of wasted heat!
What do you guys think about the concept of saving and storing heat for the future?
Do you think a heat-storing trinket is a good idea?
While I don't think it's a bad idea, did you think about the impact on the trading market this would have? A trade able trinket like this would be a massive boost to merchant guilds, who can have people running 4 mans in 5* gear to get trinkets full so that they can craft 5* gear on the fly for their customers, as they don't have to actually make the 3 and 4 * versions till the order is placed because of this stored heat. I would prefer to see this as non trade able, in which case I think it'd be cool.