Do you ever grow tired of shutting down idiots?
If you do, do you ever grow tired of being tired? (Sorry, just had to add that IT'S SOME KIND OF GIANT ROBOT OR SOMETHING quote in there XD)
Do you ever grow tired of shutting down idiots?
If you do, do you ever grow tired of being tired? (Sorry, just had to add that IT'S SOME KIND OF GIANT ROBOT OR SOMETHING quote in there XD)
I agree with corpse. Hammer is annoying, OP, and takes an exceptional lack of skill to use well (although skill always helps). If you want to argue this, fine. Just glance up at the various posts describing the blech-ness that is the hammer, especially brady's screenshot. That made me gag a little.
@Senshi:
"It's not impossible to beat a hammer without one, but it's not an equal match either - you have to have -more- skill than the hammer-user to beat him half the time. If you have equal skill you will lose most of the time. Hence Pay-to-Win."
I'll agree with that much, at least.
@Red:
Still too stupid/self-involved to get the point? It wasn't a show-off screeny to inflate my ego, (I'm a bomber, remember; my best games don't get good results because I'm too busy winning to worry about scoreboards) it was a point. All you can seem to see is the damage, whereas I was pointing out merely that you don't need clone gear to achieve good scores; nerf gear works as well, thus furthering the point: "equipment is only the beginning". Vog+Suda can still get high/top scores in matches, even against Heart Clones with DAs, and you roll Fencing Jacket and DA and get 18k+, which further proves the point that equipment isn't that important.
But ofc you're not actually reading any of this, are you? Just thinkin' of the next way to best explain how you're pro-er than someone who only plays swords every 1 in 50 matches, when I don't think I've ever seen you play anythin' but swords.... /eye-roll
Also DA =/= Suda. Not even close. Seriously, don't compare the two in LD, Suda is nerfed to hell. I can relax on my recon w/ my DA and get 15k+. Gettin' 15k w/ a Suda takes effort.
Brady, have you learnt how to read? I wrote "toothpick only" , not DA only. that was vog.
Anyways, you stated "And honestly, if someone such as yourself can't manage to get decent scores with nerf gear like that (which, you should be able to if you are skilled) then it only goes to show that you're relying on gear rather than skill. If you can get decent scores with it, then it just goes to prove the point that equipment is, after all, only the beginning."
that's the only reason I put "I went with mining hat + fencing jacket and toothpick only. 18k damage. oh yeah, no heart trinkets. also, divine avenger only, using vog, 25k. buy me a suda. or shall I go with proto sword?"
we're getting waaaay off track.
the hilarious thing is that Orangeo is saying that faust can probably shoot out fire when "You [push] a button that [makes] fire come out, arc around, and kill you. Just like a gun."
back on track:
Hammer takes skill without AT
Hammer is not OP, it is unique (I'll accept annoying)
Hammer is a weapon you have to pay 6$ for (or trade on steam, I got mine for like 2.5k ce) so the devs probably won't nerf it.
Hammer doesn't make you invincible
Hammer doesn't automatically allow you to kill a whole team without losing half your health
Hammer won't disorientate the enemy player unless you have a ridiculously low FPS like myself.
Hammer doesn't cause lag like polaris (stop comparing)
Hammer doesn't do as much damage as a gran faust (about the same on snarby though, I believe)
Hammer isn't a easy weapon to use, nor easy to master
Hammer is NOT a moving shield.....
If you can't kill a "hammer spammer", you must suck. Most hammer users use AT, making their dashes predictable.
If the hammer user isn't using AT, then the dash won't affect you too much (unless they're pro)
If the hammer user is pro and doesn't use AT but can still aim with the dash, then think of it like this:
~~~~~~~~You're being killed be a person who has mastered the hammer. The hammer isn't OP, because you would be killed as easily by a person who has mastered a faust, flourish, pulsar, alchemer, etc..~~~~~~~~
TL;DR: brady we're getting way off track.... orangeo, can a faust shoot out fire?... Hammer isn't OP, it's unique.
Couldnae read that ....at all. Mixing quotes in with your regular paragraph without anything more definitive than italicising them honestly just confused the hell outta me.
Although, I think we agree anyways? I mean, we must do, otherwise you wouldn't even have bothered mentionin' fencin' jacket.
Anyhoo, you're right, it is off-topic.
Anyhoo:
-No AT? Aye, takes more skill, although I still reckon the dashing around is what makes people the most confused, and you can do that AT oor not.
-OP? By all definition it is clearly OP, but it's not OP in the sense that nothing can stop it. It's powered more than it needs to be, but is still manageable.
-Since it's p2p, it probably won't change. DR was only nerfed because that was disgustingly OP and beyond all measure.
-Invincible? Actually removes invinci frames, so am with you there; although it is easy to survive. Seriously, I've never played hammer with anythin' other than Vog and my life expectancy is actually pretty decent.
-Doesn't automatically allow you to do it, but allows you to do it easier than with your GF.
-It will disorientate most players. People experienced in countering hammers won't be, because the hammer is predictable, but the fact of the matter is that the dash is what gives people trouble dealing with hammers. Ever seen someone just swing without the dash? Would be better with their GF.
-Can't comment on damage as I usually just focus on dashing around in all directions until they die. I honestly don't even aim for them or try to hit, they just eventually stop being alive from the random hits.
-Hammer most certainly is easy to use. Not to master I agree, but very easy to pick up and use to very high effect with little to no practice or skill. Again, my post from last page? A bomber who hates swords using Vog shouldn't be able to get 15k+ damage for a dozen matches in a row with a weapon he's never used before. That pretty much defines "easy to learn".
-The average playerbase sucks? I guess, coming from an elitist, that must feel true in perspective. But for the people not interested in the metagame, it's annoying having a weapon that's so clearly and obviously above the average playerbase.
-Being killed by the person who mastered the hammer? Sure , that statement is completely true, but it's irrelevant to the discussion. People aren't complaining that a pro striker has mastered the hammer and can kill whole teams. They're mad that a total sword noob like myself could pick up a weapon they've never used before, waltz in blind...and kill the whole team anyways. "mastering" the hammer only lets you kill people who're experienced at countering hammers which is, again, not the majority.
TL;DR:
Hammer is unique and fun, but most certainly, clearly, undeniably and obviously OP. At least it's not unmanageably OP though, and some practice/skill can train you to counter it and allow it to just become a nuisance more than anything.
Either that or I'm secretly a swords legend in the making and have just been wasting my potential by screwing around with bombs.
forgot to put quotations around the quotes. let me edit that.
anyways, you're a swords legend in the making if you're able to get 13k with the highly nerfed suda .-.
the dash actually does not exactly disorientate people (unless it's the first couple times), it's just less predictable because they can either dash away or dash towards them.
many weapons are easy to pick up. I've seen a kid get 20k by double swinging a GF at the air.
I've also seen some polaris users easily knock around a whole crowd
the average playerbase does not suck, they're merely inexperienced in PvP or just against hammers.
TL;DR: you're lazy
Aye, my point was that I'm not a swords legend in the making; I completely suck with swords. I'm well aware of that, it's why I don't play them. But if someone who sucks with swords can pick up a specific sword and dominate a game, then it's the weapon that's exhibiting OPness, not the player skill. Seriously....you still don't get what I'm sayin' with this? I'm not as egocentric as you are, I'm not saying this to show off or make you think I'm awesome; I'm saying it for precisely the opposite reason. Pay. Attention. /facepalm.
You need to make up your mind, y'know that? You keep sidestepping my point to make your own, irrelevant one. The average playerbase does not suck; they're just inexperienced. But anyone that gets killed easily by a hammer sucks.
Problem is that most players get killed easily by a hammer. Thus the rage against it.
So...are they just inexperienced or do they suck?
Not that it matters tbh, because it's irrelevant whichever it is; the issue at hand is that they're the majority. It doesn't matter that you may be able to fight off hammers; the average playerbase has a lot more trouble dealing with them than they should.
And "it doesn't disorientate them, it's just too unpredictable" is kinda my point. Pick a word, I give up trying to speak your language. Fact is that dashing around the place causes problems for people, whether that be because of unpredictability, disorientation, confusion, sorcery....it causes people trouble and allows the hammerer to get easy damage in on the target, while surviving/dodging attacks with very, very, very little effort on the hammerers side. Whereas a good teethpicker clone actually requires some degree of skill or they'll just get killed.
It's a skill required to use vs effective damage results ratio, and it's way off.
Total bs wep thats all i have to say. Unless you have two brandishes with asi med, or have a hammer yourself your screwed.
It's you're.
Hammer is one of the most annoying swords I find in LD, especially with my 1 bar, it's unpredictable and extremely hard to dodge along with its nearly insane damage usually kills me instantly. I hate hammer users with passion. However hammer itself very hard to use and control, with AA you die easily and without AA the delay after third swing (Whether intended or not) leaves you vulnerable for a long time; thus you still die easily. Hammer is fairly easy to use but very hard to master.
I think that the hammer is by far the most annoying lockdown wep in spiral knights especially t2.
T3 is worse, zombie skolvers with triple max and ASI VH on everything along with dual Pentas, dash around poking their ASI VH toothpick and cheaply swinging that ASI VH Gran Faust, sometimes even worse, they shoot their ASI VH Polaris, wait till a poor knight gets shocked then throw a full GF combo. LD itself is unbalanced, this doesn't need to be explained. Why do we see more strikers than guardians/recons?
After a week i am proud to say that i own hammer spammers in t2 lockdown now. You have to spray them down with kilo. When you shoot kilo when they try to glide, they glide into the shock blast. Even if they dont get shocked the knockback in a way stuns them, thats when you flourish spam them. By using this method, and keeping my distance (frim the second swing especially at most i lose about half health, and more often 3 bars of health. Happy owning those hammer spammers they dont scare me anymore. ;)
PS: if you have to fight more than 2 hammer noobs at once RUN because they will lock you in this super high speed hammer slamming chamber. Its like a windmill of distruction. They will rocket all over the place simultaneously, and hit you from all directions :O
Super ps: fighting 2 is doable but its still a bit of a streach even for the best LD pros. **** all you hammer noobs, grow a pair and use weps that everyone has access to!
Mega ps: im a hammer slammer for life, BOO ALL THOSE WHO USE DA HAMMER AS A MAIN WEP BOO!!! real players use brandy series, sealed sword series and flourish series. Eternal BOOS for dos hammas!
So spamming toothpicks and pulsars is ok, but hammers isn't?
I use the hammer a fair bit in lockdown, but I find the feature of it that most people are saying is 'op' as detrimental to me - I survive much longer, and do better if I just first swing then boost, treating it like a ss line. The only reason I use it over my DA is that it does pure elemental, rather than split, so I can hit dem skolvers harder with it.
If you ask me, the reason everyone thinks the hammer is OP, is because nobody has figured out a way to avoid/over power it yet. This is mainly because the attack pattern of the hammer can be very unpredictable indeed. The dash can let a player turn 180 degrees and travel a fair distance, it also damaged anyone who is in the way. Staying outside of that distance will keep you fairly safe. Most people who use the WRH are like raging bulls (red bull ^^) If you step out of the way the hammerer is screwed due to the time it takes to finish the attack sequence. In a way, hammerers are the player version of those big [papaya] slags in FSC. They come charging at you before you can blink, but if you avoid that you are well off (unless of course they have a second weapon in store for you, maybe a Polaris :P).
Yes, it does take some skill to use the hammer. But much lower than other weapons.............
Again, there is no such things as "spamming in the game". If you don't agree, I can give you a very clear definition of what spamming is, right here, on this thread.
If you ask me, the reason everyone thinks the hammer is OP,
[...]
it does take some skill to use the hammer. But much lower than other weapons.............
Just thought I'd point that out, since you wrapped it up so nicely.
This is still up????!!!!!
[saving this post for future screenshot]
al right. I will settle this for ever. (not likely)
I will do a match with one weapon, Hammer. then I will do another Match with only a Leviathan Blade.
Then you guys can compare.
I stop hammers all the time with VT ;)
I also pack one to use in tandem with one of my Strike Bomber loadouts, it's an excellent coup de grace for that poor sucker that just stepped into my VT.
There are a lot of things you can do with it. Hit and run? Yep. Hit and Striker? Sure. FULL COMBO RAWR? Sure, just make sure the guy actually got Shocked first.
It's basically the anti-sword; you can hit with it and then dash away from a sword, where the dash might not be enough to escape the retribution of a gun or bomb (a T3 bomb anyway). Probably why Corpse did so well with the Pulsar. Alternatively, the dash can close in on an inexperienced, distracted, or, of course, Shocked swordsman before they have time to react.
It's probably bad for fighting bombers because stuff like Nitro and VT and SS and, well, Elemental defense ;) and gunners can stay at a respectable distance (and if they've got Nameless or Seerus, they have some defense against it). I'll bet Vortex destroys it too... and also works well with your own hammer, heh heh.
Actually it's the single best anti-dps-bomber sword there is, imo. Boost in, swing with the hammer, dash back out at insta-speed to avoid the bomb det. I can get strikers with blast bombs, but a good hammerer is essentially impossible to hit/kill with dps bombs because he can attack you repeatedly while never actually being in the det, and seemingly never running out of boost due to spending more time dashing than boosting.
As for hazes, they're stopped as much as any other weapon, but the concept works the same when you catch a bomber who's just about to start hazing. Never actually had a hammerer against me when I'm using vortexes, but I imagine that'd stop them nicely.
Although I do agree that a hammer is a great sidearm for bombers, as it lets you run out of your haze, hit someone then dash back into safety and start charging a new bomb before the haze clears, letting you get hits in safety between your haze spams.
and what if that Hammer Guy happen to have a Divine Set, like he always does when he goes hammin' spammin'?
:D
Bombers bring more than just one haze ;)
Even though i remember this funny moment when I killed a VT Bomber. He said, "wut?" i explained i had shock resist
he returns with a difrent bomb. Ash of Agni! Trolo. I swoop in and kill him again. That made me a cheater all of a sudden.
he...got....angry.
He switched kits. Couldnt keep skolver strikers off bay with me swooping in.
but that was an awesome LD moment.
He should have brought Shivermist. Then you would have had some issues ;)
I actually detest the Stagger Storm.
that is some serious scary bomb.
With Shivermist, i know im going to die, but with Stagger Storm, theres this itty bitty chance to escape but you cant! ;_; you know you can get out but it wont let you! Its evil! EVILLL!!
Who do people post threads about reasons they fail in Lockdown? ._.
@Feller
And exactly who are you?
"So spamming toothpicks and pulsars is ok, but hammers isn't?"
Polaris is up there, toothpicks are too. Toothpicks are more dull and repetitive than cheap and OP. Though they could use a slight nerfy.
"You're being killed be a person who has mastered the hammer. The hammer isn't OP, because you would be killed as easily by a person who has mastered a faust, flourish, pulsar, alchemer, etc."
Laugh my f- a- off. That's like saying your two year old has mastered playing with plastic car keys. who gives a damn.
"the hilarious thing is that Orangeo is saying that faust can probably shoot out fire when "You [push] a button that [makes] fire come out, arc around, and kill you. Just like a gun.""
Oh, that's TOTALLY what I said. Especially with all those brackets. So many brackets, it's like reading homestuck slang or something. I'd rather have FOX news quote me. They might be bigots, but they aren't COMPLETE idiots.
How about I [quote] you Mr.Bracket man;
"back on track:
Hammer takes [no] skill without AT
Hammer is [very] OP
Hammer is a [pay to win] weapon you have to pay 6$ for (or trade on steam, I got mine for like 2.5k ce) so the devs probably won't nerf it.
Hammer [does] make you invincible
Hammer [will] automatically allow you to kill a whole team without losing half your health
Hammer [will] disorientate the enemy player unless you have a ridiculously low FPS like myself.
Hammer [always] cause lag like polaris (stop comparing)
Hammer [can] do as much damage as a gran faust (about the same on snarby though, I believe)
Hammer [is] a easy weapon to use, nor easy to master
Hammer is [totally] a moving shield....."
Whoo brackets. I'm so edumachatud. Just remember kids;
"the thing about quotes on the internet is that you can never confirm their validity" -Abraham Lincoln.
Hammer's OP but so are Flourish, GF, and Polaris and Skolver.
Also, we should've gotten rid of the invincibility frames. It makes everything so much more diverse.
Killing people with a hammer isn't any harder than killing people with a toothpick, gun, or Winmillion.
Rage moar.
1. toothpicks aren't OP? explain why everybody uses them
2. what's your point? a two year old with plastic keys can kill you too? gotta start working out.
3. oh I'm an idiot now? you said "GF can kill you if you use it wrong, but hammer can't"
I responded by saying that I dashed into a bunch of hazards.
you, being a smart-bucket (lol @forum police) said that the HAZARDS killed me, not the hammer.
I countered by saying that if I shoot you with a gun, it isn't me that kills you, but rather the bullet.
you say that the hammer shoots fire around me and kills me.
oh wait, the hammer CAN'T KILL YOU IF YOU USE IT INCORRECTLY, OMG! IT MUST MEAN THAT A GF CAN SHOOT OUT FIRE AND KILL ME IF I USE IT INCORRECTLY!
4. That was pointless. Thank you for spending time editing my quotes with no real purpose or aim, nor an argument that it's supposed to support.
5. ironic - I C WHUT U DID DER
TL;DR: orangeo's latest post is pointless..
theres this itty bitty chance to escape but you cant!
I like comboing AoA and Stagger; slow-cooking! They try to walk away, ticking away with the fire. Even if they do escape, get help or otherwise kill me, they just keep burnin' while they hobble around :3
" toothpicks aren't OP? explain why everybody uses them"
Again, learn to read. I said they were less OP. Still very OP.
"oh wait, the hammer CAN'T KILL YOU IF YOU USE IT INCORRECTLY, OMG! IT MUST MEAN THAT A GF CAN SHOOT OUT FIRE AND KILL ME IF I USE IT INCORRECTLY!"
Ok, so you're able to miss people with a sword. You've made an impressive point there! I'll keep that in mind!
"you said "GF can kill you if you use it wrong, but hammer can't"
I responded by saying that I dashed into a bunch of hazards.
you, being a smart-bucket (lol @forum police) said that the HAZARDS killed me, not the hammer.
I countered by saying that if I shoot you with a gun, it isn't me that kills you, but rather the bullet.
you say that the hammer shoots fire around me and kills me."
You said that since you could run into hazards with the hammer, that made it dangerous. You can do that with anything, it's not some premier balance technique. Kill yourself all you want, it doesn't prove anything.
I didn't say the hammer shoots fire and kills you, you're just rage-reading or something. If you shoot yourself with a gun, you killed yourself with a gun. If you jump off a cliff while holding a gun, doesn't quite count.
When I said "because the fire comes out of your hammer", I was being sarcastic, because nothing from the hammer kills you. It dosen't curse you, it doesn't shoot you, it doesn't shoot darkfire at you. You just managed to walk into dark fire while holding it, and suddenly it's a "balanced weapon!"
"Also, we should've gotten rid of the invincibility frames"
Not to start another war, but were you even THERE when the frames were accidentally removed the last time?
Autogun-lines cleaned up the house. Charge attack'd, and you were dead before you even started falling to the floor.
earlier you wrote "Toothpicks are more dull and repetitive than cheap and OP."
now you write "Again, learn to read. I said they were less OP. Still very OP."
so what is it? you seem conflicted :O
Try buying a Hammer... You will see how hard it is to use it.... The frequent dashes makes the user hard to hit the users foe when dashing. Its safe to use in LD but dangerous in Missions like FSC..
I think your reading comprehension could use some work.
Being more dull and repetitive than cheap and OP, but still being very OP, simply means they are very dull and repetitive. It doesn't mean, by some magical logic that is beyond my mind to comprehend, that he's saying they're not OP.
It's simple 'A > B > C therefore A > C' logic. Just because A > B doesn't mean C doesn't exist, or that A < C. What kind of logic are you making up?
@Psycho: Also, hammer dash was insanely OP without the invincibility frames.
@Orangeo:
"Kill yourself all you want, it doesn't prove anything."
Hehe...hahaha. I like that one.
~Sev
Autogun-lines cleaned up the house. Charge attack'd, and you were dead before you even started falling to the floor.
Although to be fair, I think that says more about those weapons than the inherent importance of invinci frames. Autogun and hammer dash were the main culprits, but assume they had reasonable damage numbers (or didn't exist) and invinci frames being gone wouldn't actually change much, apart from allowing surrounded heart clones to actually die, rather than soak up invinci frames and clear up the enemy gankage.
Actually I don't think that'd be a great idea...
The only saving grace a Guardian has when fighting Strikers after his shield is broken are the invincibility frames. Without 'em, any Guardian would easily be out-ASI'd by a Striker.
~Sev
Don't get me wrong; I'm not encuoragin' a no-invinci frame thing, just sayin' that when people reference this discussion that usually the only topic of discussion that comes up are autoguns and hammerdashes; which I feel are more a localised problem tahn specifically being a problem with the invinci frames themselves.
If you wanna debate the merits of an invinci-frameless game, I'd just be curious to see what people actually say/think without immediately saying they're bad purely because people abused it with the single most damage-heavy weapon in the game.
Probably what I just did.
I can't think of anything else off the top of my head.
Oh, except DVS and WHB might, maybe, in some slight way, be useful.
~Sev
without invincibility frames antigua variants and cutter variants would just destroy everybody because everything interrupts us, and aa exists.
Weapons that would become more useful from removal of invinciframes:
-Cutters
-Spurs
-Caliburs
-Fang of Vog
-Antiguas
-Autoguns
-Catalyzers (for some reason, still useless during invincifree week?)
-Shard bombs
-Dark Rs
-Teaming up on someone
-Caliburs
Explain this one? It didn't seem painfully obvious like the rest. Does the charge have multiple hits like a FoV?
~Sev
Oh, wasnae sayin' that you were't; I was just explainin' my first post about it; just that automatically jumpin' to "blitz was OP" is a bit unfair to use as an excuse to say that the removal would be inherently bad because of that. Especially when we have a lot of weapons that are totally nerfed by invinci frames, such as antiguas, DR, cutters etc, that aren't ohkos.
Anyhoo~
DVS could be pretty scary, but no more so than antiguas or anythin' are now, as the damage is pretty low (although I guess it'd increase by 50% off the bad from the phantom attack) but their main usefulness is in their interruption, more than damage. Removal of invincis would just make them a bit scarier.
@Zeddy:
Troikas as well. Their second hit on the charge gets gimped by invinci frames. This could be OP, as it's already pretty easy to get groupkills with Suda on CPs, so doubling the damage output would make it crazy lethal....buuut since it's Suda, slow and this relies on a charge attack, which is tricky to aim and very slow, I reckon it'd remain balanced.
@Sev:
Caliburs charge attack is like FoV, aye. It has three hits in the charge, and invinci frames basically gimp that to one hit makin' it pretty feeble to use in LD.
It does Severage. Three hits maximum, usually on a rooted target.
HAMMER STORM
HAMMER JUSTICE
HAMMER HAMMER HAMME--
NO SCREW THESE HAMMERS
MJOLNIR IS THE BEST HAMMER EVER!
usually on a rooted target.
Aye, even in CW or regular LD circumstances it's hard to land all three, as the first swing causes the KB, essentially nullifying the second two hits, forcing you to do it on turrets, frozen/shocked targets etc for maximum damage. Invinci frames just come off as a slap in the face, because it's so hard to land all three as it is, but even when you get yourself into that ideal situation...you can't anyways!
Although they hit pretty damn hard, to be fair. Landing all three hits can net 1,5k~ damage in total and is the reason why they're pretty decent at Mask Phases.
Actually, I normally get two hits, unless they're at the edge of my range.
What's good is that you can wedge yourself into a mob that was following you and let loose, sending everything flying before anything can lay a claw on you.
So I usually just kited them and smacked them all away, kiting them again.
Times were good when enemies were such idiots, and I could solo in peace...
Times change.../sigh
I talked to Infidelslayer about Troikas, and apparently the two hits are spaced far enough apart that they'll both strike. I don't really know, as I haven't tried, though.
@Severage
That is exactly it. Cali only hits 3 times as opposed to FoV's 4, though.
Speaking of, I've always thought how odd it was, and perhaps in need of some manner of revision, that FoVs and Combusters are the best swords to use in FSC.
Anyone else find that weird? Combusters don't burn enemies, so they don't stop them in the middle of the 6-burst charge attack - enemies ride the wave. FoVs, on the Slag Guardians on Vanaduke's last phase, are strong on them, burn them (What?), and do a buncha damage.
Yet ice weapons slow the run down...although they provide the "safe" utility, they drop DPS.
I no understand SK logic.
~Sev
Really? I thought my Glacius was pretty chill.
Freezeray to the spot, wait for the ice to break, freeze them all over.
Safe, secure, pretty good damage and Oilers, Trojans and the general crowd become such less pains in the bucket.
Not to mention that for Trojans and Slag Guards, it helps line up a very easy and clear shot with a Charg'd Blitz.
@Zeddy:
I'll try test it later, but every time I've ever seen, they'll only taken the one hit from it. Keep in mind that two hits is well north of 1k damage with max sword damage, which is the equivalent of getting hit by 2~2.5 GF swings; it would kill basically any who's already taken damage, and I can assure you that people can quite easily survive troika charges. Annoyingly so, in fact.
@Sev:
Well it's not in the same field as using AoA in FSC as opposed to Stagger, where it's just utterly contradictory and pointless. Just happens to be a coincidence that they're the best ones for the job.
As in, they'll still be equally good in any dungeon, for all the same reasons; nay, they'll be better for spreading fire as well. Their statuses just aren't ones that actually slow you down or cause problems against fire-immune enemies. Similarly, Pepperbox is a total beast in FSC as well. It's only ignored because Blitz has disgustingly high base damage and there' only a handful of targets that are strong against pierce.
"I shoot you with a gun. I didn't kill you, the bullet did."
Because the fire came from your hammer. You pushed a button that made fire come out, arc around, and kill you. Just like a gun. Just because you're able to into a pit of fire while holding the weapon dosen't make it balanced.