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Guild Hall Addition: Training Room

1 reply [Last post]
Sun, 05/08/2011 - 12:14
meowreka
Legacy Username

Add in Target dummies that represent different monster types (Beast, Gremlin, Construct, etc.) to test weapon damage against. Add a small obstacle course/puzzle room for Guild Races or testing a loadout. Add the ability to spawn training monsters that do 0 damage, and drop no items/crowns and give no heat.

Or something similar.

Has this already been suggested? I apologize if it has. I'm just not sure what to search for, and nothing I searched for yielded any real results.

Sun, 05/08/2011 - 12:46
#1
Merethif's picture
Merethif
Weapon Testing Dummies in Guild Halls

Something similar have been suggested in this thread.

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