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Unique Charge attacks for Swords 'n Guns

7 replies [Last post]
Wed, 02/27/2013 - 23:04
Qwez's picture
Qwez

Unique charge attacks for all swords and guns(too lazy for bombs). Only current example of this: Divine Avenger vs Gran Faust

Why have unique charge attacks?
-Greater variation in weapon attacks (especially the sword ones) gives the devs with a fresh batch of animations to put onto new enemies, or whatever they fancy.
-Choosing one’s alchemy lines matter a lot more, woah
-Less cookie cutter action

Moved to here. Because 100% of the people who came onto this thread thought that my main focus was my own implementation of this idea I'm suggesting.

So what are your other questions or outright denials? Thanks for reading.

Fri, 03/01/2013 - 05:21
#1
Hexzyle's picture
Hexzyle
...

Triglav: Upward slash of same attack range of charge into the normal charge smash (no random explosion)
Suda.: Same ol’ slam, swiftly drag the sword back through the ground(total 2 hits) (no random explosion)

What the? Why are we removing the explosion?

Blitz Needle: keep
Plague Needle: Double the needles with double firerate
Whaaaaaaaaaaaaaa? Sure, lets leave the most overpowered gun in the game at its current state, and then double the damage of the second most powerful gun in the game to rival it.

All I've seen in this post is you buffing all the overpowered weapons (Brandish, AP, Alchemers), and most the underpowered weapons don't get changed at all.

Fri, 03/01/2013 - 07:26
#2
Waffleconecake's picture
Waffleconecake
....

Yea no, you are only providing ideas for items that do not need buffs (and that is all these really are) and ignoring all the items that need them more like the fiery pepper box, iron slug, valiance and every bomb ever. Please don't make another suggestion untill you double check that these things are not game breaking.

Fri, 03/01/2013 - 08:50
#3
Qwez's picture
Qwez
Yeah

Thanks for skimming. All buffs have damage reductions and vice versa, as stated earlier. I suppose I should bold it, emphasize it, and other stuff to make skimming easier... (Happened in the last suggestion thread I made...)

@Hexzyle
I'm removing the explosion on the Troikas because random explosions don't make sense to me, but that's my implementation of this idea.

My main suggestion is to have unique charges for guns and swords, and that was what I was going for. Perhaps I should delete my implementation because it's quite distracting. /shrug

If I was truly going for balance, I'd be here for a looooooooong time... very long

Fri, 03/01/2013 - 15:14
#4
Klipik's picture
Klipik

Troika explosion is the most useful part of the attack, that's the part that blasts all the enemies to the corners of the screen. And why did you decide to keep the three most useless charges in the game (WHB/DVS + Winmillion) exactly the same? They don't need a damage buff, they need a completely new charge attack. The winmillion's charge attack doesn't even work correctly, it gets caught under your shield. >_>

Fri, 03/01/2013 - 23:14
#5
Qwez's picture
Qwez
I'd like to point out that I specified: Unique Charges

Though, I admit you're right Klipik, the main reason for a different charge attack on Troikas (I think in my mind) is mainly for the Triglav, because the freeze occasionally nullifies the knockback, therefore making the explosion useless. I don't own a Sudaruska, so I guess I wasn't thinking for the other weapon as well.

I personally would make the Winmillion, WHB, DVS charges super cool and OP (because I own 2.5/3 of them), so I declined on doing any changes to the charge attacks due to personal preferences going wild (I had some ideas, which I thought were too awesome compared to all the other charge attacks...). Anyways, my implementation of this idea is clearly detracting from my idea, having unique charges for guns and swords... /sigh

Sat, 03/02/2013 - 03:59
#6
Softhead's picture
Softhead
^

¬_¬

The winmillion sucks.

Sure, keep the attacks, but make a different charge.

Shoots one "Driver bullet as spur, two as Arc Razor, 3 as winmillion.

Sat, 03/02/2013 - 09:42
#7
Klipik's picture
Klipik
for spur

Read this post and everything below it pertaining to the spur line.

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