Title pretty much sums it up.
Petition to remove blast radii in LD
It's that white or red circle (depending on your team) that appears when you deploy a charged bomb.
You mean the announcement that the bomb gonna explode about this size [insert blast radius here]? Yeah I think they should remove them lol...I wonder how many additional striker gonna fall for my bomb trap if they remove it lol
Petitition signed! :D
A few things...Well I thought
- Only your team can see the bomb radius
-The other team cant
-You can still see the bomb radius in Clock works
A petition never helped anything on these forums, but I'll sign it anyway.
Signed,
-Zeddy
It should be radius, because radii is plural...
think of it this way
"Petition to remove blast radiuses in LD"
It should be radius, because radii is plural...
think of it this way
"Petition to remove blast radiuses in LD"
Why not. I definitely agree, the bombs radius is none of the other teams biz! Its for only you and your team to know!
Wish upon a star!
Ha ha ha, who am I kidding? OOO hates bombers so much, they'll probably just ADD more precautions for strikers.
Logged in just to sign. +1
Also, either radius or radii would be grammatically correct for the title.
People actually love bombers huh? I hope that there will be something done about this!
+1 i hate that people zip out of the bomb radius before the blast.
After the whole Chaos set/Mad bomber fiasco, bombers need something, even if it's just for LD.
Throw them a bone, OOO!
The inclusion of the red area within the lines makes me think that the lines are intentional. I play a recon bomber in LD, and even I feel it would be a bit unfair not to have the lines.
Bombers are somewhat underpowered, though.
Bombers need to be more OP (Although that's never happening)
Would you please think about what would happen before you go : Hurr Durr I want it to be removed. Seriously, that would cause major problems in Tier 3 LD. No, I am not a Bomber hater, in fact I was a bomber but left it because of the RSS update, whatever.
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But please, I beg you to think before asking for that. First of all, I am talking about T3 only, not sure about T2 or T1, but I think the damage there will be much less than T3. Anyways...
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Everyone saw the Chaos Set buff, didn't we? Now imagine with me what would happen if a Chaos Set with Striker Class, accompanied with a haze bomb, what would happen? He would just go throwing bombs everywhere, and then you just walk through it without seeing that he already placed one. And wait! Don't forget the Recon Class bug. You can charge up without people seeing that you charged, then place a bomb, and no one will suspect you. Other than these 2 problems, T3 would be a bombs field, where the bombers will dominate everyone. " Not that Swordies dominate everyone now, you want bombers to dominate too, and the poor Gunslingers are left behind."
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Unless a Test Server is open to test this, I'd put -1 for this.
~Dragneel
-1
Bombers are fine as they are. Watch a game of ld with Huntr or Nooberman playing and you'll see what a decent bomber can do, and you'll see why I've said -1
-1...
people don't know how to play as bombers, and then claim it's underpowered.
See huntr, Qgz, Njthug, some other good bombers play, try to play like them.
Recon bug - Charge without seeing. you rush at them, then BOOM nitronome.
furthermore, the radius shouldn't be removed, as I have said before.
ONLY the timer should be removed, so strikers will still have the uncertainty as of when the bomb will blow up, so they have to take a chance every time they want to run at the bombers.
not so much. unless, if you see a bomb, you just run through it. with a striker dash you can avoid being hit easily. obviously, if you can use a striker dash (in both meanings). even if you are a recon, if you see a bomb, you stay out.
ok for fuse time removal, not so much for lines. people need to know where to dodge.
"ONLY the timer should be removed, so strikers will still have the uncertainty as of when the bomb will blow up, so they have to take a chance every time they want to run at the bombers." -Redblades
Oh yeah, 'cause the increased uncertainty of when the bomb will blow will definitively make people keep within the radius of the blast (/sarcasm).
Get real.
But this is a good idea too, because bombers are dissapearing after the shard downgrade.
I believe that before the pokemon update OOO NEEDS to make several changes in LD, to convert LD into a real PvP, because GvG is a joke, Randoms are just AT spam fest and we really NEED THE OPTION to play in a Free AT arena, even if is just one arena.
Some of us are still waiting for the 1vs1 arena, LD training hall or something to keep the game ALIVE.
I don't intend to make everyone play with the same rules, we just need more options to keep everyone playing without conflicts and happy.
All you talk is about AT in lockdown balance.
Disable AT will not solve this problem.
"Recon bug - Charge without seeing. you rush at them, then BOOM nitronome."
so you were saying use the bug......../facepalm
"then BOOM nitronome"
explosion occour...nitronome appear?wat........
hmm about the timer remove....
oh hey there's a bomb here lets go in the range because we didn't know whats the fuse time right now right right?
no i would gladly stay away.(just like current LD)
I can see how its good at but mostly the player that goes in is: don't care to die/i don't have gun to shoot bomber/low intelect/stack status resist FTW/and full normal defence armor(maybe more but can't come up).
i see there 2 direction one want it to happen the other do not want it to happen.
Hmm....... after the bomb placed to ground the radius is shown for split second then disappear for just to give early warning,or the other way around the radius been shown when the bomb about to explode .Hows that?
+1, though I agree with Dragneel that a test server would be good for trying out bombs with fewer warning signs. I kinda like Hariender's idea for that.
Most of you who are hating on bombers are hating because you can't do squat against an underpowered bomber. I play as a demo guardian, and that recon bug needs to be addressed. The only reason that this isn't too plausible is because of that bug.
Um, to everyone that disagreed, you DO know that it only affects the RING and NOT the big obvious status clouds, right?
I mean, seriously, haze clouds are there for a damn reason. I'm not saying that these should disappear because frankly, they are a way to get strikers to dash away from me. I hate it when I drop nitrome on these fools and they can dash in and out without taking any damage.
@Zephyrgon :
"Most of you who are hating on bombers are hating because you can't do squat against an underpowered bomber."
Sir, you deserve the reward of : Joke of The Year. While Bombers are underpowered in the offensive side, they seriously dominate in defense. Don't blame us for killing you if you are a bad bomber.
"and that recon bug needs to be addressed."
As if OOO is going to listen to that. I already sent a report bug and got no reply, neither something changed. OOO logic.
" I hate it when I drop nitrome on these fools and they can dash in and out without taking any damage."
I see why you asked for removing the radius line now...
Why don't you just remove the radius of all bombs except the Haze Bombs? Because seriously, as I said, that would cause MAJOR problems in LD. If that agrees with what you truly want, then I can't disagree. But removing radius line for the Haze Bombs? NO.
@Batabii :
Well, that's obvious? Duh..
> Why don't you just remove the radius of all bombs except the Haze Bombs? Because seriously, as I said, that would cause MAJOR problems in LD. If that agrees with what you truly want, then I can't disagree. But removing radius line for the Haze Bombs? NO.
You know that they still have that enormous fog that appears when it explodes showing that you will hit it, right? And that even before it explodes you can still see the bomb in the ground, showing that you better get away before it blows up. The only difference is that you won't be able to see exactly how far the explosion goes, just like you can't see the exact trajectory of a bullet or a sword charge before it's done, it makes things actually fair with bombers unless you plan on putting a line showing the trajectory and size of all swords and guns so that enemies can get away before it hits them.
>"and that recon bug needs to be addressed."
>
>As if OOO is going to listen to that. I already sent a report bug and got no reply, neither something changed.
For one, bugs do need to be addressed no matter how minor it may be. Three Rings don't need to "listen" to us ranting on the forums because they have already received several bug reports and/or discovered it on their own and are likely cooking up a solution as we speak. Just because it isn't fixed right away does not mean it hasn't been acknowledged or indeed being worked on.
Additionally, it is stated on the bug report interface that they do not respond to bug reports, so don't go expecting a reply for writing one. They've received it, acknowledged it and are working on it. I'm done.
I'm an experienced bomber man. I kill most people because they are either too brave or too stupid. I dominate in captures. The problem is that Demos are too predictable, whereas gunners and swordies aren't as so. The ring tells 2 things: how wide the explosion will be and when the explosion will occur. It's really easy to avoid this. I just want more unpredictability when I go demo, that's all.
@Byas :
"The only difference is that you won't be able to see exactly how far the explosion goes"
That's a big difference if you ask me.
@Shidara :
Thanks for telling me that they don't respond to Bug Reports although they did for me a while back, but whatever...
Anyways. I am pretty sure that the Recon Bugs have been around since the Black Kat Event, which is about 3 weeks. Isn't that a long time for a minor bug? I think it is...
@Zephyrgon :
You didn't read my last post #34, did you? LD will be a mess if you remove the radius of Haze Bombs, while for one-attack bombs like ( Nitronome - BAB - DBB etc..) it would be good and more balanced. You say Swordsmen and Gunslingers aren't predictable like Bombers? Pfftt... If a player used his bombs correctly, no one can kill him throughout the match. Swordsmen can be killed easily if you do it correctly. As Redblades said, you can just remove the timer, but the radius line, no. Please don't make a personal desire a community one, it is not like that loads of people are agreeing with this, nor disagreeing.
Just leave it as it is.
Leave the Haze bombs as they are now.
@Night-Rove :
Please stop...
Like he's good/decent or something...
Funny kiddo
It's a game of Rock Paper Scissors man. I mean, you wouldn't go for rock if there was a way that the opponent can see you will go rock right? Same is true for bombs. There is no element of surprise. I mean, once a haze bomb has exploded , you're either brave or stupid enough to remain on the haze right?
I think that this should be tested and see how people would react first.
@Feller :
Was that for me?
Say that again. I dare you! I double dare you to say that again!!
@Zephyrgon :
Told you that from the beginning.
Whatever...
What is a Radii?