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Brand New player: Thoughts on my first day.

47 replies [Last post]
Mon, 05/09/2011 - 17:18
Alyssin
Legacy Username

So I found an advertisement for this game while I was browsing PSO-World earlier and I downloaded it. Immediately I fell in love it was cute, simplistic and fun. After making my way to Haven and doing a few levels of the dungeon I started to notice that everything was costing Energy, literally everything. I used up what I had having a blast and being more than willing to subscribe to a game if I feel that I'll enjoy it I dropped the 9.95 for however many energy points that got me.

Now I've only used about 100 or so of the Energy that I bought but I can see that with the way I play games online when I'm not working the cost to keep playing will be outrageous. Obviously I'm not going to bring my girlfriend over and have to pay over 100USD a month for the two of us to play regularly.

I guess you can call it another rant about the energy system as I've read quite a few but the games got what I would enjoy and she would feel the same but the cost of playing heavily would easily be 5x as much a month as what I'm currently paying for my current MMO (DOFUS) Though I pay that in yearly subscription fees.

All in all this is a great game and has a lot of potential but I sadly don't see it going very far with the current micro-transaction system they have in the game. If I wanted to play a facebook game I'd install the farmville app.

Mon, 05/09/2011 - 17:35
#1
RapBreon
Legacy Username
Concerns!

You can transfer crowns into energy, energy into crowns. Mobs in dungeons drop crowns. That should alleviate your concerns.

Mon, 05/09/2011 - 17:37
#2
OnmyojiOmn
Legacy Username
1. Understand energy

1. Understand energy system
2. Post about energy system

In that order.

Mon, 05/09/2011 - 17:46
#3
SirNiko
Legacy Username
Play Spiral Knights for an

Play Spiral Knights for an hour per day, a little more on the weekend, and find other things to fill the rest of your time.

Mon, 05/09/2011 - 17:55
#4
Delphinidaes
Legacy Username
So you plucked over the good

So you plucked over the good threads about how to conserve your energy? How to sell your materials to people for crowns or energy. How to join on parties in progress to avoid burning through energy on low depths?

I only mention this because as someone who is almost in complete 5 star gear working on downing Vanaduke I haven't spent anywhere NEAR 100USD on this game and I've been playing since release.

The current system is VERY sustainable but it does require conscious thought on the part of the user. I've run in to a lot of players who just try to barrel through the game burning through hundreds of energy just in rezzing (Even heard about someone blowing around 10,000 CE on rezzing in the levels up to vanaduke alone.)

For comparison on average I'll spend around 200-250 energy in a full depth 0-core run on a gate. In that run i'll make enough crowns to purchase about 300-400 Energy from the market if I play it right and wait for the right times to buy and sell. That means i'm steadily gaining CE that I can use for more runs, or to craft with. And if I need an injection of capital because of a big spending spree then I can do so every once in awhile. I certainly don't need to do it every month and once you hit the 5 star gear you start quickly running out of the extra things to burn energy on and you start making even more.

Travel in groups to avoid rezzing fees, don't open side gates unless you have the energy to burn, don't do danger rooms if you think you can't handle them (hint: you probably can't handle them past Tier 1) Keep an eye on the trade chat to sell materials you don't need for crowns or energy. If you find a popular recipe you can afford while at Basil buy it and sell it to people looking for it.

There are MANY options in the game to extend your crowns and energy, the laziest way is to just keep buying energy via real money. This is what the game is relying on. The people who utilize the smart way to play aren't making OOO much money, the people who have disposable income or are too lazy to care are the ones that are making OOO money. This is very similar to most micro transaction systems out there. Most of them have systems in place that you can utilize to avoid having to pay tons of money out of pocket and systems in place that let you burn as much money as you like.

Mon, 05/09/2011 - 17:54
#5
Alyssin
Legacy Username
Microtransactions

I'm aware that you can pay crowns for Energy. I am not however willing to sacrifice game advancement for play time.

@OnmyojiOmn I think I understand it just fine. I understand that it's a micro transaction system and more akin to a scam than any means of a subscription. I understand you're defending the game and by all means that's fine since it's a great game and I'd love to be a member of it for years to come but i figured in my head that with my current play time when not working (sometimes periods of up to 3 weeks at a time) that i would use roughly 500 energy a day not including crafts/unexpected deaths. 9.95 bought me 3500 energy I believe. Now I pay 65.00 approx. for my current game x2 ,one for me and one for my girlfriend, per year. Cheap my any online game standards. Now 9.95 a week is outrageously high. Sorry to say but in the long run this sort of micro transaction business can only hurt the game.

I'd gladly pay $15 x2 each month for a game like this but the current options of either paying 75+ a month or spending an hour just so I can stay on for another hour and never advance aren't good enough.

I'll be checking back from time to time to see if a Weekly/Monthly/Yearly subscription becomes available, if and when it does I'll be back. Not a moment sooner though. With Gas Prices and the cost of housing I just can't afford the current methods of payment and I don't see many other regular gamers doing so either.

Mon, 05/09/2011 - 17:56
#6
Eruzei's picture
Eruzei
A guide I found helpful when

A guide I found helpful when I first started out: http://forums.spiralknights.com/en/node/2909

Mon, 05/09/2011 - 18:12
#7
Driggan
"I'm aware that you can pay

"I'm aware that you can pay crowns for Energy. I am not however willing to sacrifice game advancement for play time. "

I payed 10 bucks, played for about 50 hours, and have already fought the current end boss (haven't killed him yet). All thanks to the crowns to energy exchange. If you don't think that's fast enough advancement, then feel free to waste splurge your real world money, or quit the game.

Honestly, either you just don't understand the system or you are both cheap AND lazy.

BTW, 75 bucks is an obscene number and I reaaaaaally don't think you're mathing this out properly.

Mon, 05/09/2011 - 18:15
#8
Feynt
Legacy Username
@Alyssin The thing is, you

@Alyssin

The thing is, you don't give up your advancement at all for the selling of materials you won't be using. You will almost always come across stuff you don't need when you delve into the Clockwork. This, plus smart play (i.e. no rampant dying/energy reviving), will allow you to sustain your energy through only crown income. Even with the energy prices rising a bit you can sustain your dungeoneering for more than an hour's gaming a day and make a modest income.

Mon, 05/09/2011 - 18:25
#9
izoold
Legacy Username
OP is frustrated that he ran

OP is frustrated that he ran out of energy after reviving for 50 energy too many times, neglected to research anything about the energy system, possibly has a sense of unwarranted self-importance, expects us to hold his hand and stroke his ego, and wishes OOO to change the entire energy system to suit his tastes.

/thread

Mon, 05/09/2011 - 18:34
#10
Lusty's picture
Lusty
i smell old player, new

i smell old player, new account.

Mon, 05/09/2011 - 18:34
#11
Pupu
Legacy Username
Uh

500 energy a day? What are you even doing?

Mon, 05/09/2011 - 18:41
#12
Deslare
Legacy Username
Spent 15x2 (Girlfriend and

Spent 15x2 (Girlfriend and I)

Still playing since release. 5 star gear. FSC. Etc.

Mon, 05/09/2011 - 18:45
#13
Alyssin
Legacy Username
Replies.

Izoold, I'll be sure to avoid replying to any of your posts after this. I can see you're a troll; "Now I've only used about 100 or so of the Energy that I bought"

N01r, No Fresh player as of today.

Pupu, so far I've gone down to the town mentioned in the guide that was posted in this thread. Thanks by the way rietto but I'd already found that right off. I bought the recipe for the calibur sword but I've yet to get the ingredients to make it. I did restart to change my colors because I wasn't pleased with them. I can easily put in 8+ hours of gaming a day due to lack of work to be done coupled with general boredom.

Mon, 05/09/2011 - 18:49
#14
Fenix-Stryk's picture
Fenix-Stryk
What do you want us to say?

What do you want us to say? That you're right and we're wrong, and that no one is playing this game without paying? That would be a lie.

I am a free player, already in T3, with a stack of 50k crowns and 1000 CE. It's not much, but I got all of it in less than a month and without dropping a dime on the game. Don't give us salt just because you don't know where the Market button is. The Crown:CE Market is right frikkin' there.

Mon, 05/09/2011 - 18:51
#15
sl0shie
Legacy Username
It sounds like the OP has a

It sounds like the OP has a LOT of time on his hands, and is looking to be able to dump 5-6 hours a day into the game.

I wish there was a sub service to go along with the availability of CE transactions, there are times when I have 1-2 hours to play in a 24 hour period and the 100 energy I am given is fine, and other days I want to do 5 hours like the OP. But can't unless I drop some cash. The problem is (as the OP stated) the RL dollar to game time ratio is pretty poor.

There should be a few sub options, like $5 per month gets you full energy in 18 hours, $10 gets you full in 12, and $15 gets you full in 9. Then lower the CE for cash amounts.

or..

Have a tiered sub system that allows for increasingly larger mist tanks, ($5 for a 200 tank, $10 for a 300 tank, $15 for a 400 tank) so someone that plays 5 hours on one day and then doesn't log on for 3 days will have the extra energy built up to play longer. And then lower the CE for cash amounts.

I really, really like this game, but as it stands I do feel that 3R is making a bit of a cash grab.

Mon, 05/09/2011 - 18:51
#16
opaopa13
Legacy Username
Crystal Energy = Crowns

"I am not however willing to sacrifice game advancement for play time."

Are you saying you won't trade Crowns for Crystal Energy? If you aren't, you can disregard the rest of my post. If you are, you need to realize that both are "game advancement". The _only_ difference between having a ton of crowns and having an equivalent amount of CE is which way you hope the market moves.

Think of it like this: When you ride an elevator, you could pay 10 Energy, or you could pay ~420 crowns, or whatever 10% of the current market price for 100 energy is. You're not losing "game advancement" by converting crowns to CE anymore than you lose "life advancement" by converting from Dollars to Euros. As long as you're still buying stuff you want, it's all just currency!

Mon, 05/09/2011 - 18:54
#17
Espeonage's picture
Espeonage
If it encourages for anything,

I used to play entirely self-sustaining until about two weeks ago, where I decided I'd send my share to OOO.

Here in the official launch, I was able to maintain 1k+ CE, 110k+ crowns, and had a fine haul of 4* equips to play around with before I purchased.

And this is mainly playing at the beginning and ends of the week. Several of the weekdays would leave me with ME I wouldn't be using that day for playing, so I would use it for crafting; essentially, a free energy cost on a craft. Once you have CE in store to save and use, using ME is like making a free profit from dungeon runs.

Mon, 05/09/2011 - 19:18
#18
King-Tinkinzar's picture
King-Tinkinzar
It's a good business

It's a good business strategy. They lure in suckers... I only pay crowns for energy :) I play it smart!

Mon, 05/09/2011 - 19:31
#19
SirNiko
Legacy Username
I wish the Devs would post

I wish the Devs would post more frequently regarding how they came to the conclusion to use the Energy system, and how they anticipated it would work. I think if players understood how the game was meant to be played there would be a lot less frustration regarding it. I think the current system of buying playtime per day was never meant to be sustainable for everyone, but for the exceptional few players who master the market and are rewarded for their above-average skills by getting additional free play per day.

The game offers unlimited free playtime that is distributed in small amounts per day. Over the long term, Spiral Knights is the best value for a single game, as it is free to play for an unlimited amount of time (any number of hours divided by a cost of zero yields an infinite value). You are then free to spend the rest of your day playing other games, including the 15 dollar a month subscription games you have been eying.

If your goal is to maximize hours played PER DAY, Spiral Knights is not the game you are looking for. CE was never meant to sustain multi-hour play sessions per day, and so it comes as no surprise that the cost of doing so is prohibitive. You will want a game with a flat monthly fee, as you play an above average amount of time and will get a better return on investment in terms of hours of play per dollars spent.

Clearly buying enough CE to play the hours you have proposed costs far too much, so you obviously should not do that. Try playing it an hour per day, and spend the rest of your day playing other games. If Spiral Knights ceases to interest you, you can quit at any time. You can even quit right now, if the game did not provide enough entertainment to compensate the cost of downloading the free client and then playing for two hours for free today. If it continues to interest you, continue to play it daily or every other day.

Mon, 05/09/2011 - 19:44
#20
Kaley
Don't give up on the game yet

Don't give up on the game yet - it's a neat game and nowhere near as bad in cost as it seems at first. :)

If you have several hours to play each day you'll be able to buy your energy with crowns and still advance fast enough to reach T3 in 2-3 weeks. You shouldn't have to buy more than $10 worth of energy in the beginning to get you started, so long as you use it well. I know it feels like giving up advancement to use your crowns on energy, but think about it another way: if you buy energy to be able to get gear faster, you're essentially paying extra to have the game end sooner. I ran into a guy in town some days ago who was thinking out loud that he was sad because he really liked this game and he had beaten it. Why get there sooner than you need to?

Add me in game if you like - I'd be happy to answer any questions you have about what is and isn't worth buying. IGN Kaley.

Mon, 05/09/2011 - 21:12
#21
Pupu
Legacy Username
>8+ hours of gaming a

>8+ hours of gaming a day
Well I guess that explains it.
SK implements a "pay for playing" model, pretty much like the one of an Arcade.
Most people are fine with this and the free 100 energy each day, but in your case might seem excessive coming from the "all you can play" that is most mmos.

TL;DR: It's a better deal if you play less, worse if you play too much.

Mon, 05/09/2011 - 22:51
#22
piebandit
Legacy Username
Don't bother crafting

Don't bother crafting anything. Pay 50 CE a piece for all 2 star equipment. Wolver caps and suits, owlite shield, calibur and some gun. Then do tier 2 runs. Each run will earn you enough crowns to buy an equivalent amount of CE with some left over depending on your skill. You will also accumulate materials you can sell if you choose.

You are complaining that buying CE costs you crowns and impedes advancement, but what do you want? 30K CE dumped in your lap for 10 bucks? Instead of looking at it as impeding your progress, look at a run as only earning 1-4K crowns instead of 5-8K.

Mon, 05/09/2011 - 23:03
#23
Leviathan
Legacy Username
If you can't make peace with

If you can't make peace with the present microtransaction system, and learn to work with it rather than against it... Well.

The system has flaws, sure, but it's not going to be replaced, only fine-tuned. Three Rings has been running Puzzle Pirates on a similar model for years, and it works fine for them.

So if you don't want to play a game like this? Then don't.

Mon, 05/09/2011 - 23:05
#24
viper901
Legacy Username
I've spent zero dollars on

I've spent zero dollars on this game, have nearly full 5* gear, 22,000 CE, and play for hours everyday. I think maybe you are doing it wrong? Or if you are just impatient then that is the price you pay (i.e. real money). Sacrificing in game currency for more play time doesn't "infringe" on your advancement so much as it costs you cold hard cash.

Tue, 05/10/2011 - 01:54
#25
Azurenightmare
I just want to quip in the

I just want to quip in the following to all who are going "I play free/low cost and just sell things on the market and already in t3 and full 5*".

Grats. Now, I may be going out on a limb here, but how much was CE when you started out? 2k CR? Not to mention the market where you could actually sell things for a profit without lucking out on UVs.

Maybe I'm wrong and you are actually like the kid from the Wizard and you have all the points or whatever, but the game was exponentially easier one month ago. And once you get into T3 it actually stays easy because of vanaduke and, well, just general 5* drops that people actually need, and not having anything to spend crowns on anymore aside from Cenergy to stockpile.

If one of you pros wants to start a smurf account and document how it goes, I'd be happy to read a kind of diary or something, since it's entirely possible that I'm just being a noob here. It's more than likely, in fact.

Tue, 05/10/2011 - 02:35
#26
RapBreon
Legacy Username
Well for reference, when I

Well for reference, when I started Energy prices were at 3.5k, but yes I can see your point is would be more difficult, however all nice weapons and gear sell at HEAPS lower prices (wolver coats for 1.5k, Silversixs for only 550 CE) it works both way.

Tue, 05/10/2011 - 02:39
#27
Pawn's picture
Pawn
@ loneknight

That's a fantastic idea!!! I would love it if someone started an account and kept an accurate diary/journal of their rise to the top. :) Annotated of course, so we got their take on their successes and failures. ETc.

Tue, 05/10/2011 - 09:43
#28
viper901
Legacy Username
My energy prices were at

My energy prices were at 4.7~8k when I started so actually I had the worse end of the stick. They have dropped quite a bit since that boom, although they are showing signs of picking up. I have not run teir 3 at all, so I don't know about the money there for in Vanaduke. All I did was play through my energy for the first few days and craft 2* gear. Then I just ran teir 2 and it cost 60 energy and net me about 4.5k crowns which means I gained about 40 energy every run. Did that for a while, then I discovered the Royal Jelly and started doing Jelly runs instead, which net me about 7k-ish crowns for 60 energy (NEVER NEVER RES).

Once I wanted to craft my 3*/4* gear that cost 150/200 energy I wait until I had a busy few days in my schedule and couldn't play, then I let my mist build up and crafted stuff and let it build up again etc. Basically it was the crafting that would have really set me back on my CE gain via dungeoning. I tried to spend CE only on dungeoning and all my extra crowns I spent on recipes for the line I was going. Then I just started crafting up my own armor and weapons and got some lucky UVs which I always sell and then I make another one. I think that leveling up 1 piece of gear to 4* and selling it (nets you 3 chances to proc a UV and sells for at least it's replacement cost) is much better than crafting tons of 2* stuff and selling them off in a flooded market for under cost.

If you really really can't make it then I suggest you buy the smallest amount of energy possible on your account to lock it into paid account status. Then startup another account and make a character and send him all your 2* and 3* recipes. Only craft your 2* and 3* recipes on him/her when they have mist energy available. It will save you those lower costs and you can farm haze bombs off it in your spare time. It won't use shared mist energy because your other account is a paying account. I discovered you can do this because I started by playing together with my wife but then she quit, so I use her character to craft all the 2* and 3* stuff now and just learn the 4* and 5* recipes on my own character.

Tue, 05/10/2011 - 09:56
#29
spookas
Legacy Username
Alyssin, I have to say, I

Alyssin, I have to say, I think you fundamentally don't understand the Energy system and that's where this frustration is coming from. I'm not trying to troll or criticize, but if you are opposed to trading Crowns for Energy then you actually don't really know how this game works.

If you play through a gate you'll make some Crowns. If you trade those Crowns for Energy you can play some more. You play more, you get more crowns. Etc. As mentioned previously, every tier should be profitable, assuming you're not going up to 20CE for resurrecting or whatever. If you're up to T2, you should quite comfortably be making a net profit of a couple grand (= 50CE) per run. Your potential play time should be increasing the more you play.

If you refuse to trade Crowns for Energy and then complain that you are being forced to buy Energy with real-world money and it's a scam... well... ur doin it rong?

Tue, 05/10/2011 - 12:19
#30
gom99
Legacy Username
Under current CE to Crowns

Under current CE to Crowns prices, you can buy approximately 200 CE for just 1 T2 run, and about 100 CE for a T1 run. So under the current market, the game is sustainable without ever having to open your wallet. What buying CE does do is make you able to attain what gear you're trying to acquire faster.

There is no need for a monthly subscription. If you want a monthly subscription just buy CE every month. But you never have to.

Tue, 05/10/2011 - 12:19
#31
gom99
Legacy Username
Under current CE to Crowns

Under current CE to Crowns prices, you can buy approximately 200 CE for just 1 T2 run, and about 100 CE for a T1 run. So under the current market, the game is sustainable without ever having to open your wallet. What buying CE does do is make you able to attain what gear you're trying to acquire faster.

There is no need for a monthly subscription. If you want a monthly subscription just buy CE every month. But you never have to.

Tue, 05/10/2011 - 13:34
#32
Bangslash
Spookas, I have to say...

"Alyssin, I have to say, I think you fundamentally don't understand the Energy system and that's where this frustration is coming from."

Spookas, I have to say, I *know* you fundamentally don't understand why the Energy system is repelling potential players and payers.

Getting people to buy entertainment involves making them *feel* like they're getting a fair trade for the dollar (or the pound, or the Euro...). It's not about making things provably fair.

You can argue the numbers up and down, but that doesn't matter. The energy system *feels* like a greedy nickle-and-dime situation to many. Those people are opting out of this game and moving on to other games that have payment systems that don't give them the creeps.

There are people who aren't creeped out by the system, of course, and those people are buying CR and enjoying the game. If you do a gate-count, you'll see that, while there are several such people, those people still constitute a very, very small niche market.

Leviathan : "Three Rings has been running Puzzle Pirates on a similar model for years, and it works fine for them."

Puzzle Pirates has been in a near-steady decline for years. Things pick up a bit during the summers, but the summertime gains are always smaller than that autumn-time declines.

Tue, 05/10/2011 - 13:53
#33
Elrick's picture
Elrick
The problem is that this game

The problem is that this game is not a game you can just hop in and play for hours and hours. Even when paying real money for CE. Some people just want to play without having to study the game for hours to find legit or barely legit ways to make money or become master marketeers. The game focus a bit too much on its economy than the gaming part.

Tue, 05/10/2011 - 19:14
#34
Leviathan
Legacy Username
"Puzzle Pirates has been in a

"Puzzle Pirates has been in a near-steady decline for years. Things pick up a bit during the summers, but the summertime gains are always smaller than that autumn-time declines."

Right. It's an older game. That's part of what happens as a game ages.

Not sure what your point is on this one.

Tue, 05/10/2011 - 19:45
#35
RapBreon
Legacy Username
This system is good, learn how it works and you'll agree.

I was hooked on this because how intuitive the energy system was, I can obtain EVERYTHING a paying person can in this game, albeit work harder (in-game) for it. Unlike other micro-transaction games which reserve the good stuff for paying players.

"Getting people to buy entertainment involves making them *feel* like they're getting a fair trade for the dollar (or the pound, or the Euro...). It's not about making things provably fair." - Bunnyhair

This is why people should cease to *feel* and start to *think*. *awaits the collective I.Q of the world to rise*

Tue, 05/10/2011 - 21:10
#36
Alyssin
Legacy Username
Busy

Sorry for the delayed reply I've been getting ready for a flight I have Thursday morning. A lot of you have addressed my concerns and main gripes with the game. I am very much accustomed to paying my yearly fees and logging in and playing whenever I so wish. Afterall that's what I'm paying to do, Play.

I imagine that a lot of you are probably quite up on this system because you don't have the means to pay whether it be due to age or lack of income but from a business standpoint I believe that three rings would make more money by offering some sort of monthly subscription that allows you access to all dungeon gates. CE allows players like you to play for free so long as players like me still buy it for our occasional needs or to sell for money (Similar to how Ogrines work in my current game).

I just feel like they're extremely limiting their customer base, myself included, simply due to this complex system that is once again more akin to a scam than an actual form of subscription.

Tue, 05/10/2011 - 21:32
#37
Leviathan
Legacy Username
"I just feel like they're

"I just feel like they're extremely limiting their customer base, myself included, simply due to this complex system that is once again more akin to a scam than an actual form of subscription"

Any choice of payment method would alienate some group. This method might even alienate more than another, that's true. At the same time, this method is permeable; a free player can get at "paying-player content" in ways that would otherwise be impossible. Players can go back and forth between paying and not paying seamlessly.

But not everyone will feel the same way about the system, and that's just fine. If you think it's a scam, and feel like you're being taken advantage of, then don't pay. If it still bugs you, don't play at all. It's a very, very easy choice.

Tue, 05/10/2011 - 21:46
#38
sl0shie
Legacy Username
The value of a real dollar in

The value of a real dollar in SK is miniscule compared to subscription games in regards to time played.

You could play WoW 8 hours a day for 15 bucks (or whatever blizz charges these days) and get a polished, finished product.. to play SK in the same fashion would cost you what, 100.00 a month?

Tue, 05/10/2011 - 22:28
#39
Negimasonic's picture
Negimasonic
Are you really counting

Are you really counting playtime?

Looking at my energy from today, from May 10, 2011 7:23 AM to May 10, 2011 11:25 AM (forum time). I played nonstop. Time periods after that I met up with a friend and made him some basic 1 star stuff then I did some brief dungeon running with them and later received an invite to JK. And even though that took up time, for all intents and purposes, we will pretend I stopped playing here.

In 5 hours of actually playing I spent 200 energy (more actually since I started out playing today with 70 mist but that doesn't get counted on the records, still add another hour for that).

Using the closest matching offer from the Billing FAQ
7,500 Energy for $19.95 USD

In a 31 day month, this allows me to use 241 energy every day. So for an entire month, I can play 6+ hours nonstop.

How is that not enough? Are you really going to spend all 31 days of a month playing 6 hours a day? I'm pretty sure that's not healthy...(irony here since I might just do this while I'm at school but that means weekends are free). Want to extend your playtime even more? Use those dungeon runs to buy CE for crafting, don't use your real money, see how much longer this game is.

And the thing is, in a monthly subscription service, there's no carry over like there is here, you pay exactly for what you get. If for some reason you can't play WoW for a week, well you just wasted money. If you can't play this game for a week, well that energy (1687 CE) will stay there until you are ready to use it again.

-signed, guy who plays 6 hours in game to pay crowns for your CE :D

Tue, 05/10/2011 - 23:15
#40
Pawn's picture
Pawn
I'm playing as much as i want

I get to play as much as i want. I feel like i have full decision over whether i will lose CE over the time i play or gain CE. I have 4 bomb recipes i have not used, recipe lvls 2-4. I have dusker gear i've never equipped (just for funsies to use against JK). I have 4 weapons slots--a vanity!!!

Basically, i can sit down and use 3-400 CE in a day. Or i can play a day and gain 3-400 CE. I don't really find it that difficult. I look at tradechat and if i see WTB for something i can and feel like providing/sellling i do it. You can use all crowns gained in dungeons for purchases of whatever, and pay for your CE in swordstones, iron gears, feathers, and gizmos/dynamos alone. Not to say anything of crafting on request. And u don't have to spend forever in tradechat, you can just look at it for a few mins b/n runs. Don't see WTB, go play. Come back, glance again, etc.

I don't understand how you can not be self-sustaining on this game. Well i do, but you don't have to not be self-sustaining.

Tue, 05/10/2011 - 23:18
#41
Jerakal
Legacy Username
I think all the OP was

I think all the OP was saying, and he's probably right, is that for him, a subscription based game is probably more cost effective. Especially if the price of CE continues to rise.

Wed, 05/11/2011 - 00:26
#42
Sumomo's picture
Sumomo
1. At current CE prices,

1. At current CE prices, given a month of playing 8+ hours per day, you can advance to full 5* gear without having paid anything. This is without even selling a single thing on the market.

2. Without buying a single bit of CE with crowns, based on my rate of spending energy, it would cost approximately $11/month with smart use of your energy while playing 8 hours per day, every day. This is without doing any crafting; you could just use all of your crowns you make to buy equipment on the market.

3. If you don't buy CE with your crowns, you're going to eventually end up with nothing to do with it. It's foolish not to do so.

Wed, 05/11/2011 - 00:34
#43
Eruzei's picture
Eruzei
"You could play WoW 8 hours a

"You could play WoW 8 hours a day for 15 bucks (or whatever blizz charges these days) and get a polished, finished product.. to play SK in the same fashion would cost you what, 100.00 a month?"

You're aware that only a minority of people are so 'hardcore' that they play 8 hours a day 7 days a week? Most people have jobs/schools/social lives.

Wed, 05/11/2011 - 03:09
#44
sl0shie
Legacy Username
I'm fully aware, Rietto. I

I'm fully aware, Rietto. I work 10 hour shifts, split my remaining spare time between my son (six), friends and family, and sleeping. I play until my mist tank is empty most mornings, which usually takes 2-3 hours, then I return to haven and log off.

Let me quote the Ops' third post in the thread. Read what you quoted, then read the below quote. Keep reading the quotes until it makes sense.

"I can easily put in 8+ hours of gaming a day due to lack of work to be done coupled with general boredom." -OP

Telling me the playtimes of "most people" vs the "hardcore" doesn't change the fact that the value of a dollar in SK is horrendous vs a sub game, which is the core issue.

Wed, 05/11/2011 - 05:20
#45
RapBreon
Legacy Username
@Sloshie

The game was never intended for you to pay as you only way of gaining energy, why aren't people understanding this?

Wed, 05/11/2011 - 05:39
#46
Volebamus's picture
Volebamus
I, as a paying customer, who is WILLING to spend more...

To address Alyssin specifically:

This is my first post in these forums. I AM a paying customer. I've started in the realm of around 2 weeks ago I think. I HAVE the spendable income to SPLURGE on this game if I needed to. Also, I'm almost on T3 right now, held back with only one 3* piece, ALL other equipment 4*. Guess how much I spent?

Just Ten Dollars.

Even after spending that, I knew it wasn't even necessary! It was just to cut the "waiting" time to buy some of the recipes and actually craft them in a few short days, without having to worry about if my runs are being economical enough to get the return of CE back from a dungeon run. Yes, It's still actually so cheap to actually get to the highest tier through the crown/CE sink that is crafting instead of me being economical and spending that $10 directly for 4* and 5* equipment. Oh yeah, and I'm still in excess of nearly 2k CE, even after all of that. (Admittedly, I sold the Regalia piece for 1.5k CE, which itself is a cheap selling price, so you can tell I've nowhere been being economical in my in-game transactions either. But seeing how the CE-to-Crown market right now, I think today's market will have similar values as pre-Regalia).

I don't know if you were just doing something wrong by losing CE so reportedly fast, but I too have played 8+ hour days in the weekend, and practically 4 hour playthroughs every weekday these past few weeks (which my wife would attest to >_>). I'm not the most economical trader (hell, I almost never have sold any mats or equipment aside from less than 100 shards altogether... for 30 crown each lol), and I'm already supposedly so far into the game having spent just Just Ten Dollars.

Wed, 05/11/2011 - 05:57
#47
Shoebox's picture
Shoebox
HEY GUYS THIS IS MY GIRLFRIEND YOU KNOW A GIRL WHO I SEX

My wife plays this game more than I do and she has't spent a cent on it.

But damn PSN for giving my credit card details to Three Rings!

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