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Slight Buff to the Merc Demo Set: Adding Bomb ASI

36 replies [Last post]
Sat, 03/09/2013 - 00:25
Lizzi's picture
Lizzi

I've heard complaints in the past that Merc Demo isn't really worth it. Even though I think it's perfectly fine (and many other bombers will agree with me on this), we could add one more boost to add to the overall "Mercurial" feel: Low Bomb ASI for each piece. I feel that this change won't overpower the Merc Demo set, but will add the cherry on top to make it even more worth the effort to obtain, considering it's only a Shadow Lair craft.

Plus, my friend Zeddy got into ASI bombing (swiftstrike + fallen set) and he informed me that having ASI on bombs improves the experience, even if it's not as important as CTR or damage. While we can no longer get ASI UVs on bombs, we should still have some option that is better than using a non-bomber specific set.

Thoughts?

Sat, 03/09/2013 - 01:11
#1
Fires-Wrath's picture
Fires-Wrath
+1 i agree

it makes perfect sense

Sat, 03/09/2013 - 08:31
#2
Zeddy's picture
Zeddy

i think it'd be pretty cool. Regular mercurial would definitely need some kind of boost, though.

Sat, 03/09/2013 - 08:54
#3
Arctifice's picture
Arctifice
Incorporating Bomb ASI into

Incorporating Bomb ASI into Merc Demo would help strengthen its speed-bombing niche, but given that ASI is somewhat unnoticeable as is, maybe up it to a +med on each piece.

As for classic Mercurial, I'm in favor of upping the movement speed bonus to +med on each piece.

What am I even doing here, I should be writing.

Sat, 03/09/2013 - 09:36
#4
Waffleconecake's picture
Waffleconecake
Not sure any of you use bombs often.

So please explain how an attack speed boost on bombs would help seeing how they only have a charge attack; So until you can explain the benefits of having a faster attack rate on a charge only weapon I will continue to assume you are all fake accounts made by OP to give his thread positive feed back.

Sat, 03/09/2013 - 10:09
#5
Softhead's picture
Softhead
Waffle , prithee peace.

Consider that zed's a bomber, and is a person who colects data, shhhh.

Did you know that ASI speeds up knight actions, including charge?

I believe that you sir don't understand bombers and their wierd experementation.

Sat, 03/09/2013 - 11:21
#6
Mrunleash's picture
Mrunleash
+1

Asi bombs. Needs to happen.

Sat, 03/09/2013 - 11:28
#7
Lizzi's picture
Lizzi
Lol. So much fail in that one post.

Let's see, where do I start...

Firstly, bombs are NOT a charge-only weapon. They do have a normal attack, it's just the raising and lowering of the bomb. While the normal attack doesn't do any damage, it is still affected by ASI. If you have ever bombed with a swiftstrike buckler, you'll notice that it takes less time to raise the bomb above your head to charge it. Conversely, if you have ever been stunned while bombing, you'll observe that it takes considerably more time to raise the bomb above your head before you can initiate the charge attack. But judging from your ignorant comments, I'm guessing you haven't dabbled that much into bombing.

And no, just no. Arc and Zeddy are my long-time friends. So unless you have reasonable proof that I can multibox -that- well, and am insane enough to decide to hold hundreds of conversations with myself, I'd say that you'll have a hard time proving that those are alts. But I also appreciate the gesture from Fires. :)

Adding low bomb ASI isn't even remotely overpowering bombers, and I don't see why you choose to make such a big deal about it.

And, I'm a girl. Either that, or a really feminine guy. Take your pick. :I

Sat, 03/09/2013 - 11:34
#8
Dragneel-Wiki's picture
Dragneel-Wiki
I don't disagree with this

I don't disagree with this idea, but...

I like how Mad Bomber is being forgotten more and more by time...

Sat, 03/09/2013 - 12:26
#9
Fires-Wrath's picture
Fires-Wrath
needs buff could be movement

needs buff could be movement speed med on each piece or asi low on each piece

Sat, 03/09/2013 - 13:16
#10
Firefistace's picture
Firefistace
+1

I'm a bomber who uses merc demo, and I agree after getting it that it isn't really worth it. Adding asi med on each piece would be good, and also bumping up the movement boost. I find the movement boost to be mostly unnoticeable, so making it better would be nice.

Sun, 03/10/2013 - 21:31
#11
Fires-Wrath's picture
Fires-Wrath
bump

bump

Sun, 03/10/2013 - 21:41
#12
Arctifice's picture
Arctifice
as for mad bomber

I've entertained a few ideas for it.

+Bomb ASI high on each piece

+Detonation on taking a hit

+Chance to randomly plant a bomb while charging

+Drop a second bomb one second after placing a bomb

Sun, 03/10/2013 - 21:54
#13
Hexzyle's picture
Hexzyle
@Arctifice

+Detonation on taking a hit
+Chance to randomly plant a bomb while charging
+Drop a second bomb one second after placing a bomb

That's just ridiculous. Making the game randomize crap that's not based on skill would just frig everything up, especially if you're trying to carefully plant bombs at set times.

Mon, 03/11/2013 - 02:31
#14
Terra-Necro's picture
Terra-Necro
+1

Supporting you all the way Lizzi <3

~Kiryufazer

btw, you ever going to make that bombing guide? I'd like to see it :)

Mon, 03/11/2013 - 06:13
#15
Shamanalah's picture
Shamanalah
my 2 cents

+1 on the ASI on Merc Demo

Although I'm against MSI med on Mercurial... Maybe Ctr Med could be good enough? or ctr low + asi? dmg low + asi low??

Mon, 03/11/2013 - 08:43
#16
Firefistace's picture
Firefistace
The thing is

MSI should be med on each piece simply because that would make merc demo worth it. Maybe we would actually get some people wanting to be bombers instead of swordsmen/gunners. A real bomber is obviously the least used in the game, and they deserve to be on par with the other weapons. It is also a shadow lair armor, which in itself merits a bit more than it has now. Standard mercurial and merc demo are pretty much the same except for the bomb dmg LOW, which isnt too amazing in itself.

Mon, 03/11/2013 - 12:14
#17
Hexzyle's picture
Hexzyle
@Firefistace

Bombs are underrated, not underpowered.

Mon, 03/11/2013 - 19:36
#18
Zephyrgon's picture
Zephyrgon
Nice idea

I don't think that it's necessary, but it's a nice idea. What i do is shield charging just to avert the charge animation.

Mon, 03/11/2013 - 20:27
#19
Hexzyle's picture
Hexzyle
@Zephyrgon

Shield Cancelling only affects picking up the bomb, not placing it. While placing it there's a short period of time where you cannot move.
ASI shortens this time.

Tue, 03/12/2013 - 07:48
#20
Chaolin-Drake's picture
Chaolin-Drake
Drake is a bomber, I have a bomber idea thread check it out. :P

I agree with this but I do think ASI for bombs is a little weird but it could come in handy for a bomber. And since mercurial demo set is a shadow lair reward it will be not much of a problem and since I am a bomber myself so I allow this. :D And bomber deserve the love that's why I made two set idea Divine & Sinister demo but some people don't like my idea. -_- Well anyway 1+

for those who don't know the thread I'm taking about here's a link. :P http://forums.spiralknights.com/en/node/76223

Tue, 03/12/2013 - 08:25
#21
Infernoburner's picture
Infernoburner
+1

Yes, because my good ol' Mercurial Demo set is getting dusty. I want to play around with it more, and I feel this boost would make the rest do the same.
@Above: Please don't advertise. Inferno doesn't like that.

Tue, 03/12/2013 - 12:18
#22
Shamanalah's picture
Shamanalah
my 2 cents

Am I the only one who think Merc with MSI med on each part is wayyyy too OP?

I have MSI med bonus with my two merc part and having MSI VH would be way too OP and we would see rage Thread about LD Mercurials...

I find it hard to believe that people with balancing in mind can put an untested MSI VH on a set...

I find it also hard to believe that the reason I got my Mercurial Demo Set is flushed down the drain. I thought to myself "hey this is the same as mercurial... BUT for bomber! Yes me!" Now it will be "well **** OOO I have to make myself a Mercurial just because I want to move faster and that's the only set that grant me MSI VH"

But I guess you guys doesn't care about nobody else but your belly button

Tue, 03/12/2013 - 14:27
#23
Xenonguard's picture
Xenonguard
ASI ASI ASI!!!

It would actually make sense in a weird way. Mercury is always associated with being fast, and seeing as the Mercurial Demo Set is absolutely not going to get a CTR, why not an ASI? It makes some difference, but not too much that people would complain, "omg! bombs r OP!"

+1

Tue, 03/12/2013 - 15:01
#24
Zeddy's picture
Zeddy
@Shamanala

In my balance thread, you said this:

"ASI is really helpful, allow you to move quickly after putting/charging a bomb. I would prefer Mercurial Demo MSI +1 and ASI +2 (or +1 ASI + 1 dmg + 1 MSI could be good too) would be funky and people would have a reason to go for it (and with that I wouldn't mind Mercurial having 2 MSI and nothing else)"

Why're you going back on that now?

You're the cause of this thread, by the way. Your comment there made me craft Fallen to test out Ultra ASI bombing. I found that you were entirely right and told Lizzi about it, which made her create this suggestion.

Tue, 03/12/2013 - 15:08
#25
Juances's picture
Juances

For some reason, i want bomb asi on regular mercurial.

Hey, heavenly iron has a sword bonus, outside of wolver line.
Why there isn't a non-demo bomber armor? (besides kat hats and global sets)

Wed, 03/13/2013 - 01:03
#26
Fires-Wrath's picture
Fires-Wrath
,

bump

Wed, 03/13/2013 - 04:56
#27
Firefistace's picture
Firefistace
How about

Make it BOMB ASI 2 bomb dmg 1 and MSI 1

Wed, 03/13/2013 - 13:31
#28
Incendere's picture
Incendere
never! -1

This armor is already strong enough and for those who don't see how I will explain.

It is simple think bombs; Now think what would happen if OOO magically allowed single bomb attacks (non charging attacks). The armor would allow one to move at great speeds and drop bombs quickly which would have great damage output. The armor is already great under the correct circumstances

Wed, 03/13/2013 - 13:34
#29
Oatmonster's picture
Oatmonster
Lick Number 58425

@Incendere, Wow, did you not read any of the thread? Are you daft? Do you not know what bomb ASI does?

Trick question, it's all of the above.

Wed, 03/13/2013 - 13:53
#30
Vlad's picture
Vlad
+1

While we can no longer get ASI UVs on bombs
Well you never could get ASI bombs in the past..

With bomb ASI, you'd need to balance out regular Mercurial Mail (Not like it is already).

Wed, 03/13/2013 - 14:15
#31
Oatmonster's picture
Oatmonster
Lick Number 58425

@Vlad, Bombs used to be able to get ASI UVs

Thu, 03/14/2013 - 05:56
#32
Firefistace's picture
Firefistace
How is this OP...

How in anyway is buffing Mercurial Demo OP? Bombers are rarely used as it is, and they need a buff. The damage output of a bomber is less than that of a swordsman in most situations (not when there are lots of mobs in one room) and are mostly support right now. Adding Bomb ASI actually gives bombers a better chance.

I state again

1 MSI 1 DMG 2 ASI BOMB

Fri, 03/15/2013 - 17:49
#33
Fires-Wrath's picture
Fires-Wrath
i think the asi should be med

i think the asi should be med in each piece

Fri, 03/15/2013 - 19:32
#34
Diamondshreddie's picture
Diamondshreddie
I dunno.

I think I'd also like a movement speed increase that is minimally noticeable

Sat, 03/16/2013 - 12:57
#35
Firefistace's picture
Firefistace
ASI med

ASI med would be great (how about make it so it only takes effect when using a bomb?)

Sat, 03/16/2013 - 16:32
#36
Vlad's picture
Vlad
@Oatmonster

As a beta player, I can vouch that bombs were never able to obtain ASI UVs.

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