Anyone else feel like killing a new tier 3 boss that drops tokens? To spend on stuff we don't already have?
I remember the most fun I had on this game was back when jelly king was a bit harder and antigua / SS costed 25 tokens rather than 20. I had a hard time finding a good group to run Jelly King, then I saw 2 ppl advertising for a person for jelly king. I was a newb so I thought "ugh, I hope they don't carry me, I heard jelly king is rly tuff"
It was the only group I ever had that didn't fail horribly, so I stayed up all night getting my antigua thinking that this group was a once in a lifetime occurance (later obtaining enough tokens to buy everything and then some, facepalming, getting carried willingly by 5* people in all my 3*).
I thought I was so kewl carrying a sealed sword, then I found out that everyone had one (even before the jelly king nerf and 5 token reduction) and then they added this nice little unbinding thing so that someone could buy a SS without farming it.....
Honestly found old jelly king (in 3* / 4* gear) harder than a vanaduke run with a shivermist buster (in end tier gear).
We should make a boss as difficult as a danger mission and require the same amount of grinding for tokens.
+1 even though there's no specific idea here.