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Make HoH recipies 1.5 times more expensive.

57 replies [Last post]
Sun, 04/14/2013 - 08:11
#51
Rogue-Wolf's picture
Rogue-Wolf
...

I found this argument funny.

Paweu makes the, perfectly valid, point that you're swapping out convenience for a longer progression path. Purely to get people back into the arcade, and decrease the costs of CE. A cheaper CE price sounds nice, I must say. The arcade thing.. bleh. The longer progression thing.. that's one way to kill the casual gamer market.

Autofire, you're making yourself look bad with your counter-arguments....

This game didn't have missions for a long time. People got through...they got through very well. HoH wasn't a thing for a long time, just like how Arsenal Stations weren't a thing, either. The game worked fine. Why is it suddenly game breaking to encourage people to go into the Clockworks to talk to an NPC?
No one's saying it's game breaking. It's just inconvenient.
Please, never use "was like this and that before" as an argument. We didn't have electricity at one point. You wanna give that up? No.
Don't use the past as an excuse.

About players leaving, why would they leave? Like said before, Cobalt would be crafted more often. There is a reason they give it to you in the missions. Before, Kozma was selling Cobalt recipes. You HAD to buy them if you wanted Cobalt. Now you can get them all via mission rewards. It's still easier for newer players than before the missions.
You're enforcing a longer progression path. That means more play time. That means more grinding. That means more "oh, I've done this before.. it's getting really boring". Cobalt is one of the worst sets, purely for its lack of any real strength. The fact you get it free doesn't make it any better.

What tax? You've been talking about this gambling tax, yet there is none. If you're talking about the energy to go into the Arcade, I hate to say that I'm amused. You can play the game with mist energy, which is free.

EDIT: Not only that, but you also can still get crowns, materials, and heat from playing in the Arcade. From my view, it sounds like you're saying that you get nothing for getting to Basil.
I do believe (s)he was referring to energy, but I believe the significant problem is time. KoA offers more crowns for less time than an arcade run; and Basil loves trolling people. Spend all your mist hunting one recipe, then you get that recipe... but unless you spend money on CE, you can't do anything else until tomorrow. A real turn off.

Personally, I'd like to know what you would like to have done with it. And more so, though I won't require that you think about this, what do you think would be the best way to revive the Arcade? And if it shouldn't be revived, why not?
Obviously can't speak for him/her, but the missions need a re-work. The payouts need to be re-organised. As in, KoA offers a fixed 8k for the FIRST run, and then a reduced 3-4k for every run afterward. You've been there. You've made the money. Now it gets you the same payout as an arcade run, but without the added benefit of Basil.

Regardless, as I said earlier, I DO agree with your idea to modify the prices (perhaps keep HoH prices, but reduce Basil prices? That way HoH doesn't change. Basil just becomes more attractive). Please, just understand it's not a simple "up HoH prices = arcade revival". You hurt the casual gamer market, and lengthen the progression path for players by upping prices.

Sun, 04/14/2013 - 08:23
#52
Hexzyle's picture
Hexzyle
@Rogue-Wolf

You hurt the casual gamer market, and lengthen the progression path for players by upping prices

Err, no. The more expensive the prices of Recipes are from Hall of Heroes, the cheaper CE becomes (it's an indirect cause-and-effect)
That means players spend more crowns on recipes (whether they get them from the Auction Houses or from Hall of Heroes), and less on energy, resulting in no loss.

Sun, 04/14/2013 - 09:08
#53
Zeeca's picture
Zeeca
+1 vote

I like this suggestion

Sun, 04/14/2013 - 20:26
#54
Rogue-Wolf's picture
Rogue-Wolf
@Hexzyle

I was referring to sheer amount of time needed to grind Basil to get the recipe you want.

Regardless, I said way back upping prices isn't "magical". For a 5* recipe, you can either run KoA twice more, or possibly spend hundreds of CE on grinding Basil for a recipe that's cheaper. That's the gamble Paweu refers to. The "you can run on mist, which is free" argument from Autofire is half true. You don't "need" to actually lose any crowns/CE from the Basil grinding. You do, however, take yourself away from the rest of the game for Basil, reducing your overall crown income.

Even for say 3*, it's much quicker to run RJP once more, than to grind Basil.

Either way, you make it a longer process to progress. As Autofire himself/herself has said: HoH fine for newer players, but only becomes a worry for (near) end-game players.
You're not really fixing the arcade. You're just breaking HoH.

The problem is not in the prices of recipes. It's in the ease of access to large payouts via missions. That's what needs to be fixed to revive the arcade.

Sun, 04/14/2013 - 22:02
#55
Hexzyle's picture
Hexzyle
@Rogue-Wolf

"I was referring to sheer amount of time needed to grind Basil to get the recipe you want."

Or you could just buy it off the Auction House, like normal people before the Missions, and let the people who want to grind basil for the recipe business do it.

"It's in the ease of access to large payouts via missions. That's what needs to be fixed to revive the arcade."

I do agree with this though.

Sun, 04/14/2013 - 22:38
#56
Rogue-Wolf's picture
Rogue-Wolf
...

Please note, I wasn't trying to fight the suggestion. I was just saying that Paweu did have a point, which everyone just shrugged off.

The Arcade is definitely more interesting than KoA; it's just more worthwhile to run KoA.

Just, every time I see a suggestion about getting people back into the Arcade; it tends to be the removal, or breaking of, the HoH. Which, in all honesty, doesn't truly fix the problem. All it does is make Basil more attractive, not the arcade itself.

Albeit, it could just be I just don't look very hard.

Sun, 04/14/2013 - 22:40
#57
Prophet-Of-Lies
^

Yes.

But still...

I'm no expert, but considering that hat we need before doing something to the HoH(infact, I mean, this isn't that bad, I mean, it's still there, and people have the option of paying more for an ease of buying, or searching, or player trading).

But payouts need to be fixed as well.

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