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The one major thing needed to fix arcade problem.

4 replies [Last post]
Sun, 04/14/2013 - 10:09
Bzzts

Make missions daily.

Nuff said, and you know why.

Sun, 04/14/2013 - 10:44
#1
Little-Juances's picture
Little-Juances

I've said it dozens of times: any limit can be evaded by purposedly "failing" the mission right at the last moment so it doesn't get cleared and you can do it again. Like just going to haven or restarting the client after killing vana without taking the elevator properly.

Useless and now you know why.

Sun, 04/14/2013 - 13:37
#2
Klipik's picture
Klipik

Don't force people away from the missions, make them want to go to the arcade. Put something significant in there they you can't get out of missions.

Sun, 04/14/2013 - 19:32
#3
Theozai's picture
Theozai
I feel the story missions

I feel the story missions should be "one time" only, unless your aiding another in their "mission". sure, let them play over and over until they "succeed" at beating it, but you have to get to the elevator at the end to collect your rewards....that said, allowing anyone to join a player in a mission in the party finder, is a great way of encouraging players to aid other in missions. this way, players with a large list of friends or in a guild, can easily feed off of one another by assisting in each others missions. if a player can't find anyone else to help them while in the mission lobby, they will likely just join the "arcade".

on a side note, "arcade mode" needs to have added incentive, like more random drops (such as unbound weapons and armor). they could even make it so that you could find "anything" in the arcade, if your lucky, but that weapons and armor found in the arcade clockworks are "rusted" or "bound", and you have to go to Vise to "fix" them, for a price, in order to use them.

anyway, just an idea. The missions really need to eventually dry out though, we need to bring arcade back.

Sun, 04/14/2013 - 19:45
#4
Klipik's picture
Klipik

Oh no... finding drops in the arcade. Please, please please don't remind me of that thread anymore.

If you really want to force players into the arcade (which I still don't think is an amazing idea)... I made a thread about it.

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